mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-31 09:08:30 +01:00
Delete generic_edge (unused variable) (#92931)
## About The Pull Request Delete generic_edge (unused variable) ## Why It's Good For The Game it was annoying me ## Changelog nothing player facing
This commit is contained in:
@@ -1,6 +1,5 @@
|
||||
//Projectile dampening field that slows projectiles and lowers their damage for an energy cost deducted every 1/5 second.
|
||||
/datum/proximity_monitor/advanced/bubble/projectile_dampener
|
||||
var/static/image/generic_edge = image('icons/effects/fields.dmi', icon_state = "projectile_dampen_generic")
|
||||
///overlay we apply to caught bullets
|
||||
var/static/image/new_bullet_overlay= image('icons/effects/fields.dmi', "projectile_dampen_effect")
|
||||
/// datum that holds the effects we apply on caught bullets
|
||||
|
||||
Reference in New Issue
Block a user