Mutation toxins work on skeletons/plasmamen and the undead (#96709)

## About The Pull Request

Adds `MOB_SKELETAL|MOB_UNDEAD` to affected biotypes of mutation toxin

## Why It's Good For The Game

This solely stemmed from the discovery that you can mutation toxin into
plasmamen but you cannot mutation toxin out of plasmaman. Then I figured
"why not vampires and zombies too"

## Changelog

🆑 Melbert
balance: Mutation toxins now work on plasmamen, skeletons, zombies,
spirits, and vampires
/🆑
This commit is contained in:
MrMelbert
2026-06-30 21:37:46 +02:00
committed by GitHub
parent da0d9e08a0
commit 2d1bd6a39a
@@ -677,6 +677,7 @@
color = "#5EFF3B" //RGB: 94, 255, 59
metabolization_rate = 0.5 * REAGENTS_METABOLISM //metabolizes to prevent micro-dosage
taste_description = "slime"
affected_biotype = MOB_ORGANIC|MOB_SKELETAL|MOB_UNDEAD
var/race = /datum/species/human
var/list/mutationtexts = list( "You don't feel very well." = MUT_MSG_IMMEDIATE,
"Your skin feels a bit abnormal." = MUT_MSG_IMMEDIATE,