Gandalf
2022-05-07 23:57:39 +01:00
parent 42674e1d25
commit 2d71d11a06
4 changed files with 7 additions and 0 deletions
+4
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@@ -0,0 +1,4 @@
/// If this seems rather...bare at the moment, its temporary. At the moment this will just hold the clown faction define
/// Later all mob factions will be moved here and their current factions replaced with faction defines.
#define FACTION_CLOWN "Clowns"
+1
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@@ -99,6 +99,7 @@
M.mutadone_proof = TRUE
var/datum/atom_hud/fan = GLOB.huds[DATA_HUD_FAN]
fan.add_hud_to(H)
H.faction |= FACTION_CLOWN
//Skyrat Edit Start: Floor Demon
/datum/outfit/job/clown_free
@@ -35,6 +35,7 @@
unsuitable_atmos_damage = 10
unsuitable_heat_damage = 15
footstep_type = FOOTSTEP_MOB_SHOE
faction = FACTION_CLOWN
var/attack_reagent
/mob/living/simple_animal/hostile/retaliate/clown/Initialize(mapload)
+1
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@@ -112,6 +112,7 @@
#include "code\__DEFINES\memory_defines.dm"
#include "code\__DEFINES\mergers.dm"
#include "code\__DEFINES\mob_spawn.dm"
#include "code\__DEFINES\mobfactions.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\mod.dm"
#include "code\__DEFINES\monkeys.dm"