make hardset_dna to set blood type correctly

also hardset_dna sets species and mutant race color.
This commit is contained in:
Carl Ivanov
2015-05-20 19:15:08 +09:00
parent 112e1d0810
commit 2dc049b026
+1 -1
View File
@@ -298,7 +298,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
//DNA
if(record_found)//Pull up their name from database records if they did have a mind.
hardset_dna(new_character, record_found.fields["identity"], record_found.fields["enzymes"], record_found.fields["name"], null, record_found.fields["blood_type"])
hardset_dna(new_character, record_found.fields["identity"], record_found.fields["enzymes"], record_found.fields["name"], record_found.fields["blood_type"], record_found.fields["species"], record_found.fields["mcolor"])
else//If they have no records, we just do a random DNA for them, based on their random appearance/savefile.
ready_dna(new_character)