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Automatic changelog compile
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@@ -55,6 +55,22 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">16 November 2015</h2>
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<h3 class="author">Joan updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Plasmamen can now man the bar.</li>
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<li class="tweak">Defile no longer directly affects mobs. Instead, it rips up floors and opens most machines and lockers.</li>
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<li class="rscadd">Blight added. Blight infects humans with a virus that does a set amount of damage over time and is relatively easily cured. Blight also badly affects nonhuman mobs and other living things.</li>
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<li class="experiment">While the cure to Blight is simple, it's not in this changelog. Use a medical analyzer to find the cure.</li>
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<li class="tweak">Tweaked costs and stuntimes of abilities;</li>
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<li class="tweak">Defile now costs 30 essence and stuns for about a second.</li>
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<li class="tweak">Overload Lights now costs 40 essence.</li>
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<li class="tweak">Malfunction now costs 45 essence.</li>
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<li class="rscadd">Blight costs 50 essence and 200 essence to unlock.</li>
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<li class="imageadd">Transmit has a new, spookier icon.</li>
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<li class="bugfix">Revenant abilities can be given to non-revenants, and will work as normal spells instead of runtiming.</li>
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</ul>
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<h2 class="date">15 November 2015</h2>
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<h3 class="author">CosmicScientist updated:</h3>
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<ul class="changes bgimages16">
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@@ -2410,3 +2410,21 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- rscadd: Followers are now informed of the location of their god's nexus when it
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is placed
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- tweak: Gods can no longer place structures near the enemy god's nexus
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2015-11-16:
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Joan:
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- tweak: Plasmamen can now man the bar.
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- tweak: Defile no longer directly affects mobs. Instead, it rips up floors and
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opens most machines and lockers.
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- rscadd: Blight added. Blight infects humans with a virus that does a set amount
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of damage over time and is relatively easily cured. Blight also badly affects
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nonhuman mobs and other living things.
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- experiment: While the cure to Blight is simple, it's not in this changelog. Use
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a medical analyzer to find the cure.
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- tweak: Tweaked costs and stuntimes of abilities;
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- tweak: Defile now costs 30 essence and stuns for about a second.
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- tweak: Overload Lights now costs 40 essence.
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- tweak: Malfunction now costs 45 essence.
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- rscadd: Blight costs 50 essence and 200 essence to unlock.
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- imageadd: Transmit has a new, spookier icon.
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- bugfix: Revenant abilities can be given to non-revenants, and will work as normal
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spells instead of runtiming.
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@@ -1,4 +0,0 @@
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author: Joan
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delete-after: True
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changes:
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- tweak: "Plasmamen can now man the bar."
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@@ -1,13 +0,0 @@
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author: Joan
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delete-after: True
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changes:
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- tweak: "Defile no longer directly affects mobs. Instead, it rips up floors and opens most machines and lockers."
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- rscadd: "Blight added. Blight infects humans with a virus that does a set amount of damage over time and is relatively easily cured. Blight also badly affects nonhuman mobs and other living things."
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- experiment: "While the cure to Blight is simple, it's not in this changelog. Use a medical analyzer to find the cure."
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- tweak: "Tweaked costs and stuntimes of abilities;"
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- tweak: "Defile now costs 30 essence and stuns for about a second."
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- tweak: "Overload Lights now costs 40 essence."
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- tweak: "Malfunction now costs 45 essence."
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- rscadd: "Blight costs 50 essence and 200 essence to unlock."
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- imageadd: "Transmit has a new, spookier icon."
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- bugfix: "Revenant abilities can be given to non-revenants, and will work as normal spells instead of runtiming."
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