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[no gbp] Reduces click cooldown of more primarily player-controlled mobs (#78686)
## About The Pull Request Fixes #78679 We made a change to synchronise mob attack speed when controlled by players and when controlled by AI but this ended up reducing the attack speed of a few mobs which are primarily controlled by players. This wasn't meant to be a balance change, so we should revert it for those mobs. People can use it as a balance lever later if they want (preferably after Swing Combat is merged). ## Changelog 🆑 fix: Spiders, Morphs, Fire Sharks, and Regal Rats no longer have a reduced click speed. /🆑
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@@ -13,6 +13,7 @@
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unsuitable_heat_damage = 0
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damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
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speed = 0
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melee_attack_cooldown = CLICK_CD_MELEE
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attack_sound = 'sound/weapons/punch1.ogg'
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response_help_continuous = "thinks better of touching"
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@@ -21,6 +21,7 @@
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obj_damage = 50
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melee_damage_lower = 20
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melee_damage_upper = 20
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melee_attack_cooldown = CLICK_CD_MELEE
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// Oh you KNOW it's gonna be real green
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lighting_cutoff_red = 10
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@@ -24,6 +24,7 @@
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obj_damage = 10
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melee_damage_lower = 13
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melee_damage_upper = 15
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melee_attack_cooldown = CLICK_CD_MELEE
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attack_verb_continuous = "slashes"
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attack_verb_simple = "slash"
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attack_sound = 'sound/weapons/bladeslice.ogg'
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@@ -13,6 +13,7 @@
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response_disarm_continuous = "gently pushes aside"
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response_disarm_simple = "gently push aside"
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initial_language_holder = /datum/language_holder/spider
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melee_attack_cooldown = CLICK_CD_MELEE
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damage_coeff = list(BRUTE = 1, BURN = 1.25, TOX = 1, CLONE = 1, STAMINA = 1, OXY = 1)
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basic_mob_flags = FLAMMABLE_MOB
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status_flags = NONE
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