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[no gbp] Reduces click cooldown of more primarily player-controlled mobs (#78686)
## About The Pull Request Fixes #78679 We made a change to synchronise mob attack speed when controlled by players and when controlled by AI but this ended up reducing the attack speed of a few mobs which are primarily controlled by players. This wasn't meant to be a balance change, so we should revert it for those mobs. People can use it as a balance lever later if they want (preferably after Swing Combat is merged). ## Changelog 🆑 fix: Spiders, Morphs, Fire Sharks, and Regal Rats no longer have a reduced click speed. /🆑
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@@ -21,6 +21,7 @@
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obj_damage = 50
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melee_damage_lower = 20
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melee_damage_upper = 20
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melee_attack_cooldown = CLICK_CD_MELEE
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// Oh you KNOW it's gonna be real green
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lighting_cutoff_red = 10
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