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Automatic changelog compile, [ci skip]
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-30
@@ -55,6 +55,41 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">30 September 2018</h2>
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<h3 class="author">Mickyan updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">After rigorous mandatory art training for the crew, many new graffiti styles are now available</li>
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</ul>
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<h3 class="author">MrDoomBringer updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Crew Monitors now only track crew with nanites when said crewmembers are on the same (or station) z-level</li>
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<li class="bugfix">massive service department nerf: space can no longer be extra crispy.</li>
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<li class="rscadd">Nanotrasen's Alien Life Detection Department has issued new training for crewmembers when facing blobs: the crew is now able to actually discern when a blob is dead.</li>
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</ul>
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<h3 class="author">Naksu updated:</h3>
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<ul class="changes bgimages16">
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<li class="code_imp">squeezed a little bit more perf out of atmos</li>
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<li class="code_imp">DB queries are now async by default, the code that runs in /world/New has been adjusted to continue blocking as it apparently is not allowed to sleep.</li>
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</ul>
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<h3 class="author">Nanotrasen Reserve Bank updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Holochips have been given a noticeable redesign, and now use a combination of color and shape to show how many credits are in an individual chip, along with using a new coloring scheme outright.</li>
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<li class="tweak">Holochips now show how many credits they contain in their name.</li>
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</ul>
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<h3 class="author">ShizCalev updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed bottles not smashing properly when slipping on puddles/lube.</li>
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<li class="bugfix">Fixed a bug related to reloading RPGs</li>
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</ul>
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<h3 class="author">The Dreamweaver (Idea: Roth) updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Space Fashion has discovered a new way to wear bandannas. With some simple minor adjustments and ties, bandannas can be made into fashionable neckerchiefs!</li>
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</ul>
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<h3 class="author">basilman updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">changed the time for agent box to turn invisible from half a second to 2 seconds</li>
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</ul>
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<h2 class="date">28 September 2018</h2>
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<h3 class="author">Moon Farmer updated:</h3>
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<ul class="changes bgimages16">
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@@ -1492,36 +1527,6 @@
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<ul class="changes bgimages16">
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<li class="bugfix">Objects picked up from tables blocking throws will no longer be forever unthrowable</li>
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</ul>
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<h2 class="date">28 July 2018</h2>
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<h3 class="author">CitrusGender updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Removed slippery component from water turf</li>
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</ul>
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<h3 class="author">Denton updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">The Odysseus mech's movespeed has been increased.</li>
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<li class="tweak">Metastation: Spruced up the RnD circuitry lab; no gameplay changes.</li>
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<li class="tweak">Due to exemplary performance, NanoTrasen has awarded Shaft Miners with their very own bathroom, constructed at the mining station dormitories. Construction costs will be deducted from their salaries.</li>
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</ul>
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<h3 class="author">Mickyan updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">insanity static is subtler</li>
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<li class="imageadd">neutral mood icon is now light blue</li>
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</ul>
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<h3 class="author">SpaceManiac updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Cyborgs and AIs can now interact with items inside them again.</li>
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</ul>
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<h3 class="author">Tlaltecuhtli updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Mouse traps are craftable from cardboard and a metal rod.</li>
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</ul>
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<h3 class="author">WJohnston updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Syndicate and pirate simple animals should have stats that more closely resemble fighting a human in those suits, with appropriate health, sounds, and space movement limitations.</li>
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<li class="imageadd">Pirates in space suits have more modern space suits.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -20404,3 +20404,32 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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stupor occasionally fall into a trance, and upon hearing a sentence they''ll
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focus on it to the point of obsession, until it is replaced by a new hypnosis
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or the trauma is cured.'
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2018-09-30:
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Mickyan:
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- rscadd: After rigorous mandatory art training for the crew, many new graffiti
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styles are now available
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MrDoomBringer:
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- bugfix: Crew Monitors now only track crew with nanites when said crewmembers are
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on the same (or station) z-level
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- bugfix: 'massive service department nerf: space can no longer be extra crispy.'
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- rscadd: 'Nanotrasen''s Alien Life Detection Department has issued new training
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for crewmembers when facing blobs: the crew is now able to actually discern
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when a blob is dead.'
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Naksu:
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- code_imp: squeezed a little bit more perf out of atmos
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- code_imp: DB queries are now async by default, the code that runs in /world/New
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has been adjusted to continue blocking as it apparently is not allowed to sleep.
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Nanotrasen Reserve Bank:
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- imageadd: Holochips have been given a noticeable redesign, and now use a combination
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of color and shape to show how many credits are in an individual chip, along
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with using a new coloring scheme outright.
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- tweak: Holochips now show how many credits they contain in their name.
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ShizCalev:
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- bugfix: Fixed bottles not smashing properly when slipping on puddles/lube.
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- bugfix: Fixed a bug related to reloading RPGs
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'The Dreamweaver (Idea: Roth)':
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- rscadd: Space Fashion has discovered a new way to wear bandannas. With some simple
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minor adjustments and ties, bandannas can be made into fashionable neckerchiefs!
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basilman:
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- balance: changed the time for agent box to turn invisible from half a second to
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2 seconds
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@@ -1,4 +0,0 @@
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author: "The Dreamweaver (Idea: Roth)"
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delete-after: True
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changes:
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- rscadd: "Space Fashion has discovered a new way to wear bandannas. With some simple minor adjustments and ties, bandannas can be made into fashionable neckerchiefs!"
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@@ -1,4 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "Fixed bottles not smashing properly when slipping on puddles/lube."
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@@ -1,4 +0,0 @@
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author: "MrDoomBringer"
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delete-after: True
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changes:
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- bugfix: "Crew Monitors now only track crew with nanites when said crewmembers are on the same (or station) z-level"
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@@ -1,4 +0,0 @@
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author: "MrDoomBringer"
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delete-after: True
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changes:
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- bugfix: "massive service department nerf: space can no longer be extra crispy."
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@@ -1,4 +0,0 @@
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author: "Mickyan"
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delete-after: True
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changes:
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- rscadd: "After rigorous mandatory art training for the crew, many new graffiti styles are now available"
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@@ -1,4 +0,0 @@
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author: "basilman"
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delete-after: True
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changes:
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- balance: "changed the time for agent box to turn invisible from half a second to 2 seconds"
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@@ -1,5 +0,0 @@
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author: "Nanotrasen Reserve Bank"
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delete-after: True
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changes:
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- imageadd: "Holochips have been given a noticeable redesign, and now use a combination of color and shape to show how many credits are in an individual chip, along with using a new coloring scheme outright."
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- tweak: "Holochips now show how many credits they contain in their name."
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@@ -1,4 +0,0 @@
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author: "Naksu"
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delete-after: True
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changes:
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- code_imp: "squeezed a little bit more perf out of atmos"
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@@ -1,4 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "Fixed a bug related to reloading RPGs"
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@@ -1,4 +0,0 @@
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author: "MrDoomBringer"
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delete-after: True
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changes:
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- rscadd: "Nanotrasen's Alien Life Detection Department has issued new training for crewmembers when facing blobs: the crew is now able to actually discern when a blob is dead."
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@@ -1,4 +0,0 @@
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author: "Naksu"
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delete-after: True
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changes:
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- code_imp: "DB queries are now async by default, the code that runs in /world/New has been adjusted to continue blocking as it apparently is not allowed to sleep."
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