Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2021-10-30 00:21:47 +00:00
parent df83efc70c
commit 2e2e8fa171
15 changed files with 58 additions and 70 deletions
@@ -1,6 +0,0 @@
author: "IsaacTheSharkWolf"
delete-after: True
changes:
- rscadd: "Barbershop with spa and tattoo/piercing workshop."
- rscdel: "A bunch of maint objects to save on performance"
- bugfix: "Fixed the whole airlock space_dir vars issue thingymajig (hopefully)"
@@ -1,6 +0,0 @@
author: "GoldenAlpharex"
delete-after: True
changes:
- bugfix: "The AI VOX announcer voice is by default the one it's meant to be, the normal one."
- bugfix: "The non-standard VOX announcer voices have had their volumes reduced."
- code_imp: "Improves the VOX announcer voice code quite a bit."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- code_imp: "Vending machines no longer require a unique panel overlay for each new type"
@@ -1,4 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- bugfix: "The OOC messages of people with minor admin ranks now respect OOC filters in chat tabs"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- refactor: "Reworked `/turf/var/intact` into variables which don't conflate underfloor visibility, underfloor interactability, and overfloor presence. This fixes many bugs relating to turfs in general, especially catwalks and glass flooring."
@@ -1,6 +0,0 @@
author: "ATHATH"
delete-after: True
changes:
- balance: "Heavily EMPing a jumpsuit or another piece of under clothing will now short out its suit sensors (as if they had shorted out from damage to the jumpsuit) instead of randomizing their setting. You can repair them with a cable coil as normal."
- bugfix: "The sensor list will now be updated when your jumpsuit is EMP'd to reflect any possible changes in suit sensor status."
- bugfix: "Under clothing will now respect the EMP_PROTECT_SELF flag."
@@ -1,7 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Pressure Tanks will now refuse to accept materials without a specific material type during construction."
- bugfix: "Pressure Tanks will now drop the correct amount of materials during deconstruction."
- bugfix: "Pressure Tanks will now send you flying if you continue to slice open a sufficiently pressurized tank despite the warning, rather than doing nothing."
- bugfix: "Pressure Tanks will release their gas contents when destroyed, rather than voiding them."
@@ -1,4 +0,0 @@
author: "Aphast"
delete-after: True
changes:
- bugfix: "Added a locked door inside of a dangerous research facility, to prevent an unnecessary casualty."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- imageadd: "Hot Ice icons are now consistent, and now have an stack icon showing two pieces for when there are between 17 and 33 pieces in the stack."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- imageadd: "made command envirosuits more consistent"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "You're (hopefully) no longer able to make timed singlecaps using nitryl. I really liked this one honestly, it's got an aggressive amount of heart and soul"
@@ -1,5 +0,0 @@
author: "GoldenAlpharex"
delete-after: True
changes:
- bugfix: "Fixed the veteran-only quirks, making them available once again."
- config: "Added a newline at the end of veteran_players.txt to avoid mistakes happening with the Manage Player Ranks verb."
@@ -1,8 +0,0 @@
author: "Timberpoes feat. JohnFulpWillard"
delete-after: True
changes:
- config: "Modified how ambiguous VALUE_MODE_FLAG keyed_list config entries are parsed and added additional config logging for when weirdness with keyed_list config entries happens in general. (Timberpoes)"
- config: "/datum/config_entry/keyed_list/probability was unused and has been deleted. (Timberpoes)"
- bugfix: "The Cloth Golem preferences profile now works (JohnFulpWillard)
qol: The species-changing magic mirror variants now list species names instead of internal code IDs. (JohnFulpWillard)
qol: Shadowperson species should now show as \"Shadow\" instead of \"???\" (JohnFulpWillard)"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Corporate Sofas now have their rear middle sprites fixed to align with the rest of the rear sofa sprites."
+58
View File
@@ -1860,3 +1860,61 @@
- bugfix: The crafting menu now uses scrollable sections, fitting the window regardless
of resize. A little easier to use.
- bugfix: Fixed an issue with the crafting menu not being fully dimmed while crafting.
2021-10-30:
ATHATH:
- balance: Heavily EMPing a jumpsuit or another piece of under clothing will now
short out its suit sensors (as if they had shorted out from damage to the jumpsuit)
instead of randomizing their setting. You can repair them with a cable coil
as normal.
- bugfix: The sensor list will now be updated when your jumpsuit is EMP'd to reflect
any possible changes in suit sensor status.
- bugfix: Under clothing will now respect the EMP_PROTECT_SELF flag.
Aphast:
- bugfix: Added a locked door inside of a dangerous research facility, to prevent
an unnecessary casualty.
GoldenAlpharex:
- bugfix: The AI VOX announcer voice is by default the one it's meant to be, the
normal one.
- bugfix: The non-standard VOX announcer voices have had their volumes reduced.
- code_imp: Improves the VOX announcer voice code quite a bit.
- bugfix: Fixed the veteran-only quirks, making them available once again.
- config: Added a newline at the end of veteran_players.txt to avoid mistakes happening
with the Manage Player Ranks verb.
IsaacTheSharkWolf:
- rscadd: Barbershop with spa and tattoo/piercing workshop.
- rscdel: A bunch of maint objects to save on performance
- bugfix: Fixed the whole airlock space_dir vars issue thingymajig (hopefully)
Melbert:
- bugfix: The OOC messages of people with minor admin ranks now respect OOC filters
in chat tabs
SkyratBot:
- code_imp: Vending machines no longer require a unique panel overlay for each new
type
- imageadd: Hot Ice icons are now consistent, and now have an stack icon showing
two pieces for when there are between 17 and 33 pieces in the stack.
- bugfix: You're (hopefully) no longer able to make timed singlecaps using nitryl.
I really liked this one honestly, it's got an aggressive amount of heart and
soul
- bugfix: Corporate Sofas now have their rear middle sprites fixed to align with
the rest of the rear sofa sprites.
- refactor: Reworked `/turf/var/intact` into variables which don't conflate underfloor
visibility, underfloor interactability, and overfloor presence. This fixes many
bugs relating to turfs in general, especially catwalks and glass flooring.
- imageadd: made command envirosuits more consistent
- bugfix: Pressure Tanks will now refuse to accept materials without a specific
material type during construction.
- bugfix: Pressure Tanks will now drop the correct amount of materials during deconstruction.
- bugfix: Pressure Tanks will now send you flying if you continue to slice open
a sufficiently pressurized tank despite the warning, rather than doing nothing.
- bugfix: Pressure Tanks will release their gas contents when destroyed, rather
than voiding them.
Timberpoes feat. JohnFulpWillard:
- config: Modified how ambiguous VALUE_MODE_FLAG keyed_list config entries are parsed
and added additional config logging for when weirdness with keyed_list config
entries happens in general. (Timberpoes)
- config: /datum/config_entry/keyed_list/probability was unused and has been deleted.
(Timberpoes)
- bugfix: 'The Cloth Golem preferences profile now works (JohnFulpWillard) qol:
The species-changing magic mirror variants now list species names instead of
internal code IDs. (JohnFulpWillard) qol: Shadowperson species should now show
as "Shadow" instead of "???" (JohnFulpWillard)'