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https://github.com/Bubberstation/Bubberstation.git
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Recieve --> receive grammarfix
Changes all "recieve"s in descriptions around the tgstation to "receive". Also energy katana description high priority fix. Fixes #8576 Fixes #8504
This commit is contained in:
@@ -243,7 +243,7 @@
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src.text += "<BR><HR>"
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/datum/intercept_text/proc/build_nuke(datum/mind/correct_person)
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src.text += "<BR><BR>Centcom recently recieved a report of a plot to destroy one of our stations in your area. We believe the Nuclear Authentication Disc "
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src.text += "<BR><BR>Centcom recently received a report of a plot to destroy one of our stations in your area. We believe the Nuclear Authentication Disc "
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src.text += "that is standard issue aboard your vessel may be a target. We recommend removal of this object, and it's storage in a safe "
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src.text += "environment. As this may cause panic among the crew, all efforts should be made to keep this information a secret from all but "
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src.text += "the most trusted crew-members."
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@@ -10,7 +10,7 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F
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/////////////////////////////////////////////
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/obj/machinery/computer/telecrystals/uplinker
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name = "\improper Telecrystal upload/recieve station"
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name = "\improper Telecrystal upload/receive station"
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desc = "A device used to manage telecrystals during group operations. To use, simply insert your uplink. With your uplink installed \
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you can upload your telecrystals to the group's pool using the console, or be assigned additional telecrystals by your lieutenant."
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icon_state = "tcstation"
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@@ -75,7 +75,7 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F
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uplinkholder.hidden_uplink.uses += amt
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linkedboss.storedcrystals -= amt
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if(addLog)
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linkedboss.logTransfer("[src] recieved [amt] telecrystals from [linkedboss].")
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linkedboss.logTransfer("[src] received [amt] telecrystals from [linkedboss].")
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///////
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@@ -98,7 +98,7 @@ var/list/possible_uplinker_IDs = list("Alfa","Bravo","Charlie","Delta","Echo","F
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dat += "<br><a href='byond://?src=\ref[src];eject=1'>Eject Uplink</a>"
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var/datum/browser/popup = new(user, "computer", "Telecrystal Upload/Recieve Station", 700, 500)
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var/datum/browser/popup = new(user, "computer", "Telecrystal Upload/Receive Station", 700, 500)
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popup.set_content(dat)
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popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
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popup.open()
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@@ -34,7 +34,7 @@
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log_game("[key_name(user)] has recalled the shuttle with a recaller.")
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message_admins("[key_name_admin(user)] has recalled the shuttle with a recaller.", 1)
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if(!SSshuttle.cancelEvac(user))
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loc << "<span class='info'>\icon[src]No response recieved. Emergency shuttle cannot be recalled at this time.</span>"
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loc << "<span class='info'>\icon[src]No response received. Emergency shuttle cannot be recalled at this time.</span>"
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return
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user << "<span class='info'>\icon[src]Emergency shuttle cannot be recalled at this time.</span>"
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@@ -159,7 +159,7 @@ Code:
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return 1
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/obj/item/device/assembly/signaler/reciever/describe()
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return "The radio reciever is [on?"on":"off"]."
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return "The radio receiver is [on?"on":"off"]."
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/obj/item/device/assembly/signaler/reciever/receive_signal(datum/signal/signal)
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if(!on) return
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@@ -132,7 +132,7 @@ var/sc_safecode5 = "[rand(0,9)]"
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<br>
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Our on-board spy has learned the code and has hidden away a few copies of the code around the station. Unfortunatly he has been captured by security
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Your objective is to split up, locate any of the papers containing the captain's safe code, open the safe and
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secure anything found inside. If possible, recover the imprisioned syndicate operative and recieve the code from him.<br>
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secure anything found inside. If possible, recover the imprisioned syndicate operative and receive the code from him.<br>
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<br>
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<u>As always, eliminate anyone who gets in the way.</u><br>
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<br>
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@@ -57,7 +57,7 @@
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/client/proc/toggleadminhelpsound()
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set name = "Hear/Silence Adminhelps"
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set category = "Preferences"
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set desc = "Toggle hearing a notification when admin PMs are recieved"
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set desc = "Toggle hearing a notification when admin PMs are received"
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if(!holder) return
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prefs.toggles ^= SOUND_ADMINHELP
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prefs.save_preferences()
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@@ -145,7 +145,7 @@
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/obj/item/clothing/tie/medal/gold/heroism
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name = "medal of exceptional heroism"
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desc = "An extremely rare golden medal awarded only by Centcom. To recieve such a medal is the highest honor and as such, very few exist. This medal is almost never awarded to anybody but commanders."
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desc = "An extremely rare golden medal awarded only by Centcom. To receive such a medal is the highest honor and as such, very few exist. This medal is almost never awarded to anybody but commanders."
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////////////
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//Armbands//
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@@ -4,8 +4,8 @@
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// PARTS //
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/obj/item/weaponcrafting/reciever
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name = "modular reciever"
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desc = "A prototype modular reciever and trigger assembly for a firearm."
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name = "modular receiver"
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desc = "A prototype modular receiver and trigger assembly for a firearm."
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icon = 'icons/obj/improvised.dmi'
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icon_state = "reciever"
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@@ -20,7 +20,7 @@
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/obj/item/weaponcrafting/reciever/attackby(obj/item/W as obj, mob/user as mob, params)
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if(istype(W,/obj/item/pipe))
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user << "You attach the shotgun barrel to the reciever. The pins seem loose."
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user << "You attach the shotgun barrel to the receiver. The pins seem loose."
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var/obj/item/weaponcrafting/ishotgunconstruction/I = new /obj/item/weaponcrafting/ishotgunconstruction
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user.unEquip(src)
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user.put_in_hands(I)
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@@ -32,7 +32,7 @@
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/obj/item/weaponcrafting/ishotgunconstruction
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name = "slightly conspicuous metal construction"
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desc = "A long pipe attached to a firearm reciever. The pins seem loose."
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desc = "A long pipe attached to a firearm receiver. The pins seem loose."
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icon = 'icons/obj/improvised.dmi'
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icon_state = "ishotgunstep1"
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@@ -42,7 +42,7 @@
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var/obj/item/weaponcrafting/ishotgunconstruction2/C = new /obj/item/weaponcrafting/ishotgunconstruction2
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user.unEquip(src)
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user.put_in_hands(C)
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user << "<span class='notice'>You screw the pins into place, securing the pipe to the reciever.</span>"
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user << "<span class='notice'>You screw the pins into place, securing the pipe to the receiver.</span>"
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qdel(src)
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/obj/item/weaponcrafting/ishotgunconstruction2
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@@ -53,7 +53,7 @@
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/obj/item/weaponcrafting/ishotgunconstruction2/attackby(obj/item/W as obj, mob/user as mob, params)
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if(istype(W,/obj/item/weaponcrafting/stock))
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user << "You attach the stock to the reciever-barrel assembly."
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user << "You attach the stock to the receiver-barrel assembly."
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var/obj/item/weaponcrafting/ishotgunconstruction3/I = new /obj/item/weaponcrafting/ishotgunconstruction3
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user.unEquip(src)
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user.put_in_hands(I)
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@@ -63,7 +63,7 @@
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/obj/item/weaponcrafting/ishotgunconstruction3
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name = "extremely conspicuous metal construction"
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desc = "A reciever-barrel shotgun assembly with a loose wooden stock. There's no way you can fire it without the stock coming loose."
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desc = "A receiver-barrel shotgun assembly with a loose wooden stock. There's no way you can fire it without the stock coming loose."
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icon = 'icons/obj/improvised.dmi'
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icon_state = "ishotgunstep2"
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@@ -105,7 +105,7 @@
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else
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Radio.set_frequency(SEC_FREQ)
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Radio.talk_into(src, "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval.", SEC_FREQ)
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usr << "<span class='notice'>Shuttle recieved message and will be sent shortly.</span>"
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usr << "<span class='notice'>Shuttle received message and will be sent shortly.</span>"
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if(href_list["choice"] == "release")
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if(alone_in_area(get_area(loc), usr))
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@@ -2,7 +2,7 @@
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/obj/item/weapon/katana/energy
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name = "energy katana"
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desc = "a katana infused with a strong energy"
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desc = "A katana infused with strong energy."
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icon_state = "energy_katana"
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item_state = "energy_katana"
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force = 40
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@@ -107,7 +107,7 @@
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/obj/item/weapon/gun/projectile/automatic/l6_saw
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name = "syndicate LMG"
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desc = "A heavily modified 7.62 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the reciever below the designation."
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desc = "A heavily modified 7.62 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
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icon_state = "l6closed100"
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item_state = "l6closedmag"
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w_class = 5
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@@ -1,6 +1,6 @@
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/obj/item/device/firing_pin
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name = "electronic firing pin"
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desc = "A small authentication device, to be inserted into a firearm reciever to allow operation. NT safety regulations require all new designs to incorporate one."
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desc = "A small authentication device, to be inserted into a firearm receiver to allow operation. NT safety regulations require all new designs to incorporate one."
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icon = 'icons/obj/device.dmi'
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icon_state = "firing_pin"
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item_state = "pen"
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@@ -166,8 +166,8 @@
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category = list("Weapons")
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/datum/design/reciever
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name = "Modular Reciever"
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desc = "A prototype modular reciever and trigger assembly for a variety of firearms."
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name = "Modular Receiver"
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desc = "A prototype modular receiver and trigger assembly for a variety of firearms."
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id = "reciever"
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req_tech = list("combat" = 5, "materials" = 4)
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build_type = PROTOLATHE
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@@ -516,7 +516,7 @@
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if(href_list["move"])
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switch(SSshuttle.moveShuttle(shuttleId, href_list["move"], 1))
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if(0) usr << "<span class='notice'>Shuttle recieved message and will be sent shortly.</span>"
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if(0) usr << "<span class='notice'>Shuttle received message and will be sent shortly.</span>"
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if(1) usr << "<span class='warning'>Invalid shuttle requested.</span>"
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else usr << "<span class='notice'>Unable to comply.</span>"
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@@ -7,8 +7,6 @@
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# NOTE: if the rank-name cannot be found in admin_ranks.txt, they will not be adminned! ~Carn #
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# NOTE: syntax was changed to allow hyphenation of ranknames, since spaces are stripped. #
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###############################################################################################
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MrStonedOne = Host
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Gun Hog = Game Master
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razharas = Game Master
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Niknakflak = Game Master
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rolan7 = Game Master
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@@ -61,23 +59,4 @@ hornygranny = Game Master
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yota = Game Master
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firecage = Game Master
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donkieyo = Game Master
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argoneus = Game Master
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paprka = Game Master
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cookingboy3 = Game Master
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limeliz = Game Master
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steelpoint = Game Master
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phil235 = Game Master
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xxnoob = Game Master
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tkdrg = Game Master
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Cuboos = Game Master
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thunder12345 = Game Master
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wjohnston = Game Master
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mandurrh = Game Master
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thurgatar = Game Master
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xerux = Game Master
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dannno = Game Master
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allura = Game Master
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lo6a4evskiy = Game Master
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vekter = Game Master
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Ahammer18 = Game Master
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ACCount12 = Game Master
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kingofkosmos = Game Master
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