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Correct spelling for moonlight amulet (#83351)
## About The Pull Request Changes all instances of "amulette" to "amulet" (except for icon_state instances of the misspelling). ## Why It's Good For The Game Spelling ## Changelog 🆑 spellcheck: Corrects spelling of "amulette" to "amulet" /🆑
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@@ -469,7 +469,7 @@
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mood_change = -3
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timeout = 5 MINUTES
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/datum/mood_event/amulette_insanity
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/datum/mood_event/amulet_insanity
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description = "I sEe THe LiGHt, It mUsT BE stOPPed"
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mood_change = -6
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timeout = 5 MINUTES
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@@ -52,9 +52,9 @@
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w_class = WEIGHT_CLASS_SMALL
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// The amulette conversion tool used by moon heretics
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/obj/item/clothing/neck/heretic_focus/moon_amulette
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name = "Moonlight Amulette"
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// The amulet conversion tool used by moon heretics
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/obj/item/clothing/neck/heretic_focus/moon_amulet
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name = "Moonlight Amulet"
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desc = "A piece of the mind, the soul and the moon. Gazing into it makes your head spin and hear whispers of laughter and joy."
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icon = 'icons/obj/antags/eldritch.dmi'
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icon_state = "moon_amulette"
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@@ -62,11 +62,11 @@
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// How much damage does this item do to the targets sanity?
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var/sanity_damage = 20
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/obj/item/clothing/neck/heretic_focus/moon_amulette/attack(mob/living/target, mob/living/user, params)
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/obj/item/clothing/neck/heretic_focus/moon_amulet/attack(mob/living/target, mob/living/user, params)
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var/mob/living/carbon/human/hit = target
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if(!IS_HERETIC_OR_MONSTER(user))
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user.balloon_alert(user, "you feel a presence watching you")
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user.add_mood_event("Moon Amulette Insanity", /datum/mood_event/amulette_insanity)
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user.add_mood_event("Moon Amulet Insanity", /datum/mood_event/amulet_insanity)
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user.mob_mood.set_sanity(user.mob_mood.sanity - 50)
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return
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if(hit.can_block_magic())
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@@ -75,7 +75,7 @@
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return
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if(hit.mob_mood.sanity_level < SANITY_LEVEL_UNSTABLE)
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user.balloon_alert(user, "their mind is too strong!")
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hit.add_mood_event("Moon Amulette Insanity", /datum/mood_event/amulette_insanity)
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hit.add_mood_event("Moon Amulet Insanity", /datum/mood_event/amulet_insanity)
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hit.mob_mood.set_sanity(hit.mob_mood.sanity - sanity_damage)
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else
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user.balloon_alert(user, "their mind bends to see the truth!")
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@@ -13,7 +13,7 @@
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* Mark of Moon
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* Ritual of Knowledge
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* Lunar Parade
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* Moonlight Amulette
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* Moonlight Amulet
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* > Sidepaths:
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* Curse of Paralasys
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* Unfathomable Curio
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@@ -103,15 +103,15 @@
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desc = "Grants you Lunar Parade, a spell that - after a short charge - sends a carnival forward \
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when hitting someone they are forced to join the parade and suffer hallucinations."
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gain_text = "The music like a reflection of the soul compelled them, like moths to a flame they followed"
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next_knowledge = list(/datum/heretic_knowledge/moon_amulette)
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next_knowledge = list(/datum/heretic_knowledge/moon_amulet)
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spell_to_add = /datum/action/cooldown/spell/pointed/projectile/moon_parade
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cost = 1
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route = PATH_MOON
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/datum/heretic_knowledge/moon_amulette
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name = "Moonlight Amulette"
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desc = "Allows you to transmute 2 sheets of glass, a heart and a tie to create a Moonlight Amulette. \
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/datum/heretic_knowledge/moon_amulet
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name = "Moonlight Amulet"
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desc = "Allows you to transmute 2 sheets of glass, a heart and a tie to create a Moonlight Amulet. \
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If the item is used on someone with low sanity they go berserk attacking everyone, \
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if their sanity isn't low enough it decreases their mood."
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gain_text = "At the head of the parade he stood, the moon condensed into one mass, a reflection of the soul."
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@@ -127,7 +127,7 @@
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/obj/item/stack/sheet/glass = 2,
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/obj/item/clothing/neck/tie = 1,
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)
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result_atoms = list(/obj/item/clothing/neck/heretic_focus/moon_amulette)
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result_atoms = list(/obj/item/clothing/neck/heretic_focus/moon_amulet)
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cost = 1
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route = PATH_MOON
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@@ -171,7 +171,7 @@
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Bring 3 corpses with more than 50 brain damage to a transmutation rune to complete the ritual. \
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When completed, you become a harbinger of madness gaining and aura of passive sanity decrease, \
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confusion increase and, if their sanity is low enough, brain damage and blindness. \
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1/5th of the crew will turn into acolytes and follow your command, they will all recieve moonlight amulettes."
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1/5th of the crew will turn into acolytes and follow your command, they will all receive moonlight amulets."
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gain_text = "We dived down towards the crowd, his soul splitting off in search of greater venture \
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for where the Ringleader had started the parade, I shall continue it unto the suns demise \
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WITNESS MY ASCENSION, THE MOON SMILES ONCE MORE AND FOREVER MORE IT SHALL!"
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@@ -229,7 +229,7 @@
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continue
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var/datum/antagonist/lunatic/lunatic = crewmate.mind.add_antag_datum(/datum/antagonist/lunatic)
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lunatic.set_master(user.mind, user)
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var/obj/item/clothing/neck/heretic_focus/moon_amulette/amulet = new(crewmate_turf)
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var/obj/item/clothing/neck/heretic_focus/moon_amulet/amulet = new(crewmate_turf)
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var/static/list/slots = list(
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"neck" = ITEM_SLOT_NECK,
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"hands" = ITEM_SLOT_HANDS,
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@@ -25,7 +25,7 @@
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gain_text = "The flesh of humanity is weak. Make them bleed. Show them their fragility."
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next_knowledge = list(
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/datum/heretic_knowledge/mad_mask,
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/datum/heretic_knowledge/moon_amulette,
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/datum/heretic_knowledge/moon_amulet,
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)
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required_atoms = list(
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/obj/item/bodypart/leg/left = 1,
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@@ -23,7 +23,7 @@
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gain_text = "The mansus holds many a curio, some are not meant for the mortal eye."
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next_knowledge = list(
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/datum/heretic_knowledge/spell/burglar_finesse,
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/datum/heretic_knowledge/moon_amulette,
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/datum/heretic_knowledge/moon_amulet,
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)
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required_atoms = list(
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/obj/item/organ/internal/lungs = 1,
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@@ -48,7 +48,7 @@
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They yearn for mortal eyes again, and I shall grant that wish."
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next_knowledge = list(
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/datum/heretic_knowledge/spell/burglar_finesse,
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/datum/heretic_knowledge/moon_amulette,
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/datum/heretic_knowledge/moon_amulet,
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)
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required_atoms = list(/obj/item/canvas = 1)
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result_atoms = list(/obj/item/canvas)
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