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Having objects embedded in your limbs causes extra bleeding on top of the bleeding caused by the damage.
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@@ -109,6 +109,10 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
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for(var/obj/item/organ/limb/org in organs)
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var/brutedamage = org.brute_dam
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//We want an accurate reading of .len
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listclearnulls(org.embedded_objects)
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blood_max += 0.5*org.embedded_objects.len
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if(brutedamage > 30)
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blood_max += 0.5
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if(brutedamage > 50)
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