Having objects embedded in your limbs causes extra bleeding on top of the bleeding caused by the damage.

This commit is contained in:
Remie Richards
2015-02-14 10:57:12 +00:00
parent d519de5018
commit 2f89cb6440
@@ -109,6 +109,10 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
for(var/obj/item/organ/limb/org in organs)
var/brutedamage = org.brute_dam
//We want an accurate reading of .len
listclearnulls(org.embedded_objects)
blood_max += 0.5*org.embedded_objects.len
if(brutedamage > 30)
blood_max += 0.5
if(brutedamage > 50)