MAP - CATWALK - Chapel Expansion - Maintenance Shrink - Security Expansion - [2/2] (#94741)

## About The Pull Request

**This must not be merged before
https://github.com/tgstation/tgstation/pull/94672 is merged**

Chapel is now larger, less cramped so more things can happen with more
players, plus a confession booth is back along with a few of Chaplain's
favourites.

All four solar arrays have been adjusted, some had no grilles and had
many many lattices/catwalks in a giant sprawl, so just shrunk them,
northern solars have had more positions added as it was tiny.

Southern most solars have had controls/APC moved into space to match the
other 3x and to keep it consistent for engineers.

North West corner Maintenance has been shrunk a bit to allow chapel size
increase, some wiring and pipe changes to suit.

South East part of the station has had maintenance shrunk in size, some
more details added and styled, Solars brought in closer as a result,
should feel a bit less empty.

Some extra "space" warning signs added to external airlocks

A few arrivals decals tweaked, move a few hangover spawns near there for
added comedy.

The docking bay at arrivals is now more of a feature next to arrivals,
double doors and airlock cyclers plus more visible as to where it is
with windows, plus space for projects or masses of people arriving.

Atmos waste goes straight to a passive vent in case of fires and so on.
A few redundant air/waste pipes removed.

Entire SM chamber moved 1 tile to the East, Made a little more space for
projects at the front plus aesthetic wise, it looks better.

Security cells now have flasher units, yay for crimers. Cells are also
fully working. Security prison/cells have extra shutters and blast
doors, extra windows wired to power, force field gate added to prison.

Security has expanded in size, new toys in Armoury to play with as well.

Security wardens office re-arranged with extra buttons.

Abandoned Hallway now includes an extra set of doors/firelocks on the
lower level, making station wide air loss harder now.

Locker room near dorms now has 2x more lockers for hiding things away.

AI Satellite now has external cameras, better placement at the core,
re-positioned turrets and a few more windoors, plus APC changed location
to be less of an instant off button for intruders.

AI Sat T-comms now has SMES similar to other maps so comms won't
immediately die.

AI Sat pacman SMES tweaked to work properly.

AI satellite disconnected from scrubbers network, because it has a perma
vent to space and was siphoning all waste off station every round.

There are a lot of visual/aesthetic changes as well, bit of a marathon
PR.

## Why It's Good For The Game

Makes Catwalk even better but remember this PR depends on the other PR.
## Changelog
🆑
map: CATWALK - Chapel has had an upgrade, rejoice in a larger area
map: CATWALK - Atmos & Engi had a quick tidy up
map: CATWALK - Solar Arrays tweaked to be better
map: CATWALK - South East Maintenance has changed
map: CATWALK - Security expanded
map: CATWALK - AI Sat fortified similar to Meta and other maps
map: CATWALK - See full change log in PR
/🆑

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Co-authored-by: loganuk <falseemail@aol.com>
This commit is contained in:
SimplyLogan
2026-01-15 01:10:36 +00:00
committed by GitHub
co-authored by loganuk
parent 0b307762d0
commit 2fb903b55e
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