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Events failing to spawn antags now report to deadchat.
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@@ -36,6 +36,7 @@
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else if(status == NOT_ENOUGH_PLAYERS)
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message_admins("[role_name] cannot be spawned due to lack of players \
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signing up.")
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deadchat_broadcast(" did not get enough candidates ([minimum_required]) to spawn.", "<b>[role_name]</b>")
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else if(status == SUCCESSFUL_SPAWN)
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message_admins("[role_name] spawned successfully.")
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if(spawned_mobs.len)
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