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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-11 16:14:08 +01:00
Fixed bad origin_tech values.
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@@ -255,7 +255,7 @@
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/obj/item/organ/internal/gland/plasma
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cooldown_low = 2400
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cooldown_high = 3000
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origin_tech = "materials=4;biotech=5;plasma=3"
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origin_tech = "materials=4;biotech=5;plasmatech=3"
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uses = 1
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/obj/item/organ/internal/gland/plasma/activate()
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@@ -109,7 +109,7 @@
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icon_state = "mecha_plasmacutter"
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item_state = "plasmacutter"
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energy_drain = 60
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origin_tech = "materials=3;combat=2;powerstorage=3;plasma=3"
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origin_tech = "materials=3;combat=2;powerstorage=3;plasmatech=3"
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projectile = /obj/item/projectile/plasma/adv/mech
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fire_sound = 'sound/weapons/Laser.ogg'
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@@ -14,7 +14,7 @@
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item_state = "camera_bug"
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throw_speed = 4
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throw_range = 20
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origin_tech = "syndicate=3;engineering=;1"
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origin_tech = "syndicate=3;engineering=1"
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var/obj/machinery/camera/current = null
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@@ -9,7 +9,7 @@
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force = 3
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attack_verb = list("blown up", "exploded", "detonated")
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materials = list(MAT_METAL=50, MAT_GLASS=30)
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origin_tech = "syndicate=3;combat=2,"
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origin_tech = "syndicate=3;combat=2"
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/obj/item/device/doorCharge/ex_act(severity, target)
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switch(severity)
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@@ -3,7 +3,7 @@
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singular_name = "plasma floor tile"
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desc = "A tile made out of highly flammable plasma. This can only end well."
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icon_state = "tile_plasma"
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origin_tech = "plasma=1"
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origin_tech = "plasmatech=1"
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turf_type = /turf/simulated/floor/mineral/plasma
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mineralType = "plasma"
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materials = list(MAT_PLASMA=500)
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@@ -13,7 +13,7 @@
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singular_name = "uranium floor tile"
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desc = "A tile made out of uranium. You feel a bit woozy."
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icon_state = "tile_uranium"
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origin_tech = "material=1"
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origin_tech = "materials=1"
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turf_type = /turf/simulated/floor/mineral/uranium
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mineralType = "uranium"
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materials = list(MAT_URANIUM=500)
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@@ -23,7 +23,7 @@
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singular_name = "gold floor tile"
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desc = "A tile made out of gold, the swag seems strong here."
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icon_state = "tile_gold"
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origin_tech = "material=1"
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origin_tech = "materials=1"
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turf_type = /turf/simulated/floor/mineral/gold
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mineralType = "gold"
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materials = list(MAT_GOLD=500)
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@@ -33,7 +33,7 @@
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singular_name = "silver floor tile"
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desc = "A tile made out of silver, the light shining from it is blinding."
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icon_state = "tile_silver"
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origin_tech = "material=1"
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origin_tech = "materials=1"
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turf_type = /turf/simulated/floor/mineral/silver
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mineralType = "silver"
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materials = list(MAT_SILVER=500)
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@@ -43,7 +43,7 @@
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singular_name = "diamond floor tile"
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desc = "A tile made out of diamond. Wow, just, wow."
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icon_state = "tile_diamond"
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origin_tech = "material=2"
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origin_tech = "materials=2"
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turf_type = /turf/simulated/floor/mineral/diamond
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mineralType = "diamond"
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materials = list(MAT_DIAMOND=500)
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@@ -53,7 +53,7 @@
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singular_name = "bananium floor tile"
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desc = "A tile made out of bananium, HOOOOOOOOONK!"
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icon_state = "tile_bananium"
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origin_tech = "material=1"
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origin_tech = "materials=1"
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turf_type = /turf/simulated/floor/mineral/bananium
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mineralType = "bananium"
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materials = list(MAT_BANANIUM=500)
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@@ -112,7 +112,7 @@
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desc = "A high-traction floor tile. It feels rubbery in your hand."
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icon_state = "tile_noslip"
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turf_type = /turf/simulated/floor/noslip
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origin_tech = "material=3"
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origin_tech = "materials=3"
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//Plasteel (normal)
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@@ -53,4 +53,4 @@
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name = "blood-red magboots"
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icon_state = "syndiemag0"
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magboot_state = "syndiemag"
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origin_tech = "magnets=2,syndicate=3"
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origin_tech = "magnets=2;syndicate=3"
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@@ -30,7 +30,7 @@
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/obj/item/organ/internal/alien/plasmavessel
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name = "plasma vessel"
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icon_state = "plasma"
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origin_tech = "biotech=5;plasma=2"
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origin_tech = "biotech=5;plasmatech=2"
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w_class = 3
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zone = "chest"
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slot = "plasmavessel"
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@@ -55,7 +55,7 @@
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plasma_rate = 15
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/obj/item/organ/internal/alien/plasmavessel/large/queen
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origin_tech = "biotech=6;plasma=3"
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origin_tech = "biotech=6;plasmatech=3"
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plasma_rate = 20
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/obj/item/organ/internal/alien/plasmavessel/small
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@@ -147,7 +147,7 @@
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/obj/item/weapon/stock_parts/cell/crap
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name = "\improper Nanotrasen brand rechargable AA battery"
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desc = "You can't top the plasma top." //TOTALLY TRADEMARK INFRINGEMENT
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origin_tech = "powerstorage=0"
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origin_tech = null
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maxcharge = 500
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materials = list(MAT_GLASS=40)
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rating = 2
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@@ -158,7 +158,7 @@
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/obj/item/weapon/stock_parts/cell/secborg
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name = "security borg rechargable D battery"
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origin_tech = "powerstorage=0"
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origin_tech = null
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maxcharge = 600 //600 max charge / 100 charge per shot = six shots
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materials = list(MAT_GLASS=40)
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rating = 2.5
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@@ -27,7 +27,7 @@
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name = "\improper DRAGnet"
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desc = "The \"Dynamic Rapid-Apprehension of the Guilty\" net is a revolution in law enforcement technology."
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icon_state = "dragnet"
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origin_tech = "combat=3;magnets=3;materials=4; bluespace=4"
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origin_tech = "combat=3;magnets=3;materials=4;bluespace=4"
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ammo_type = list(/obj/item/ammo_casing/energy/net, /obj/item/ammo_casing/energy/trap)
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can_flashlight = 0
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ammo_x_offset = 1
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