Ports/Adds new outfits for command and centcom staff! (#60414)
@@ -18,7 +18,7 @@
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new /obj/item/clothing/suit/armor/vest/capcarapace(src)
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new /obj/item/clothing/head/caphat(src)
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new /obj/item/clothing/under/rank/captain/parade(src)
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new /obj/item/clothing/suit/armor/vest/capcarapace/alt(src)
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new /obj/item/clothing/suit/toggle/captains_parade(src)
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new /obj/item/clothing/head/caphat/parade(src)
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new /obj/item/clothing/suit/captunic(src)
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new /obj/item/clothing/head/crown/fancy(src)
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@@ -72,6 +72,7 @@
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/obj/structure/closet/secure_closet/hos/PopulateContents()
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..()
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new /obj/item/clothing/neck/cloak/hos(src)
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new /obj/item/clothing/suit/toggle/armor/hos/hos_formal(src)
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new /obj/item/cartridge/hos(src)
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new /obj/item/radio/headset/heads/hos(src)
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new /obj/item/clothing/under/rank/security/head_of_security/parade/female(src)
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@@ -138,11 +138,18 @@
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desc = "A sinister looking vest of advanced armor worn over a black and red fireproof jacket. The gold collar and shoulders denote that this belongs to a high ranking syndicate officer."
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icon_state = "syndievest"
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/obj/item/clothing/suit/armor/vest/capcarapace/alt
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/obj/item/clothing/suit/toggle/captains_parade
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name = "captain's parade jacket"
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desc = "For when an armoured vest isn't fashionable enough."
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icon_state = "capformal"
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inhand_icon_state = "capspacesuit"
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body_parts_covered = CHEST|GROIN|ARMS
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armor = list(MELEE = 50, BULLET = 40, LASER = 50, ENERGY = 50, BOMB = 25, BIO = 0, RAD = 0, FIRE = 100, ACID = 90, WOUND = 10)
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togglename = "buttons"
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/obj/item/clothing/suit/toggle/captains_parade/Initialize()
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. = ..()
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allowed = GLOB.security_wintercoat_allowed
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/obj/item/clothing/suit/armor/riot
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name = "riot suit"
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@@ -348,10 +355,28 @@
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cold_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
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/obj/item/clothing/suit/armor/vest/centcom_formal
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name = "\improper CentCom Formal Coat"
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/obj/item/clothing/suit/toggle/armor/vest/centcom_formal
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name = "\improper CentCom formal coat"
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desc = "A stylish coat given to CentCom Commanders. Perfect for sending ERTs to suicide missions with style!"
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icon_state = "centcom_formal"
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inhand_icon_state = "centcom"
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body_parts_covered = CHEST|GROIN|ARMS
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armor = list(MELEE = 35, BULLET = 40, LASER = 40, ENERGY = 50, BOMB = 35, BIO = 10, RAD = 10, FIRE = 10, ACID = 60)
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togglename = "buttons"
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/obj/item/clothing/suit/toggle/armor/vest/centcom_formal/Initialize()
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. = ..()
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allowed = GLOB.security_wintercoat_allowed
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/obj/item/clothing/suit/toggle/armor/hos/hos_formal
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name = "\improper Head of Security's parade jacket"
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desc = "For when an armoured vest isn't fashionable enough."
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icon_state = "hosformal"
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inhand_icon_state = "hostrench"
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body_parts_covered = CHEST|GROIN|ARMS
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armor = list(MELEE = 30, BULLET = 30, LASER = 30, ENERGY = 40, BOMB = 25, BIO = 0, RAD = 0, FIRE = 70, ACID = 90, WOUND = 10)
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togglename = "buttons"
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/obj/item/clothing/suit/toggle/armor/hos/hos_formal/Initialize()
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. = ..()
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allowed = GLOB.security_wintercoat_allowed
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Before Width: | Height: | Size: 137 KiB After Width: | Height: | Size: 140 KiB |
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |