Merge pull request #7652 from Incoming5643/Circumstantial_Dickpixel

Tactical dickpixel™ removal
This commit is contained in:
phil235
2015-02-18 21:07:08 +01:00
9 changed files with 36 additions and 29 deletions
+6
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@@ -80,3 +80,9 @@
#define THERMAL_PROTECTION_ARM_RIGHT 0.075
#define THERMAL_PROTECTION_HAND_LEFT 0.025
#define THERMAL_PROTECTION_HAND_RIGHT 0.025
//flags for female outfits: How much the game can safely "take off" the uniform without it looking weird
#define NO_FEMALE_UNIFORM 0
#define FEMALE_UNIFORM_FULL 1
#define FEMALE_UNIFORM_TOP 2
+5 -3
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@@ -200,7 +200,7 @@ BLIND // can't see anything
permeability_coefficient = 0.90
slot_flags = SLOT_ICLOTHING
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
var/fitted = 1// For use in alternate clothing styles for women, if clothes vary from a jumpsuit in shape, set this to 0
var/fitted = FEMALE_UNIFORM_FULL // For use in alternate clothing styles for women
var/has_sensor = 1//For the crew computer 2 = unable to change mode
var/sensor_mode = 0
var/can_adjust = 1
@@ -259,9 +259,9 @@ BLIND // can't see anything
if(hastie)
user << "\A [hastie] is attached to it."
atom/proc/generate_female_clothing(index,t_color,icon)
atom/proc/generate_female_clothing(index,t_color,icon,type)
var/icon/female_clothing_icon = icon("icon"=icon, "icon_state"="[t_color]_s")
var/icon/female_s = icon("icon"='icons/mob/uniform.dmi', "icon_state"="female_s")
var/icon/female_s = icon("icon"='icons/mob/uniform.dmi', "icon_state"="[(type == FEMALE_UNIFORM_FULL) ? "female_full" : "female_top"]")
female_clothing_icon.Blend(female_s, ICON_MULTIPLY)
female_clothing_icon = fcopy_rsc(female_clothing_icon)
female_clothing_icons[index] = female_clothing_icon
@@ -317,11 +317,13 @@ atom/proc/generate_female_clothing(index,t_color,icon)
usr << "You cannot wear this suit any differently."
return
if(src.adjusted == 1)
src.fitted = initial(fitted)
src.item_color = initial(item_color)
src.item_color = src.suit_color //colored jumpsuits are shit and break without this
usr << "You adjust the suit back to normal."
src.adjusted = 0
else
src.fitted = NO_FEMALE_UNIFORM
src.item_color += "_d"
usr << "You adjust the suit to wear it more casually."
src.adjusted = 1
+2 -2
View File
@@ -54,7 +54,7 @@
icon_state = "clown"
item_state = "clown"
item_color = "clown"
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
@@ -128,7 +128,7 @@
icon_state = "lawyer_purp"
item_state = "lawyer_purp"
item_color = "lawyer_purp"
fitted = 0
fitted = NO_FEMALE_UNIFORM
can_adjust = 1
+1 -1
View File
@@ -85,7 +85,7 @@
item_color = "nursesuit"
permeability_coefficient = 0.50
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0)
fitted = 0
fitted = NO_FEMALE_UNIFORM
can_adjust = 0
/obj/item/clothing/under/rank/medical
+16 -17
View File
@@ -67,7 +67,7 @@
icon_state = "sexyclown"
item_state = "sexyclown"
item_color = "sexyclown"
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/rank/vice
@@ -131,7 +131,6 @@
desc = "A jumpsuit with owl wings. Photorealistic owl feathers! Twooooo!"
icon_state = "owl"
item_color = "owl"
fitted = 0
can_adjust = 0
/obj/item/clothing/under/rainbow
@@ -242,7 +241,7 @@
icon_state = "blackskirt"
item_color = "blackskirt"
body_parts_covered = CHEST|GROIN|ARMS
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/schoolgirl
@@ -252,7 +251,7 @@
item_state = "schoolgirl"
item_color = "schoolgirl"
body_parts_covered = CHEST|GROIN|ARMS
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/schoolgirl/red
@@ -312,7 +311,7 @@
item_state = "kilt"
item_color = "kilt"
body_parts_covered = CHEST|GROIN|FEET
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/sexymime
@@ -322,7 +321,7 @@
item_state = "sexymime"
item_color = "sexymime"
body_parts_covered = CHEST|GROIN|LEGS
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/gladiator
@@ -332,7 +331,7 @@
item_state = "gladiator"
item_color = "gladiator"
body_parts_covered = CHEST|GROIN|ARMS
fitted = 0
fitted = NO_FEMALE_UNIFORM
can_adjust = 0
/obj/item/clothing/under/sundress
@@ -342,7 +341,7 @@
item_state = "sundress"
item_color = "sundress"
body_parts_covered = CHEST|GROIN
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/captainparade
@@ -367,7 +366,7 @@
icon_state = "hos_parade_fem"
item_state = "r_suit"
item_color = "hos_parade_fem"
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/assistantformal
@@ -384,7 +383,7 @@
icon_state = "black_tango"
item_state = "wcoat"
item_color = "black_tango"
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/stripeddress
@@ -393,7 +392,7 @@
icon_state = "striped_dress"
item_state = "stripeddress"
item_color = "striped_dress"
fitted = 0
fitted = FEMALE_UNIFORM_FULL
can_adjust = 0
/obj/item/clothing/under/sailordress
@@ -402,7 +401,7 @@
icon_state = "sailor_dress"
item_state = "sailordress"
item_color = "sailor_dress"
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/redeveninggown
@@ -411,7 +410,7 @@
icon_state = "red_evening_gown"
item_state = "redeveninggown"
item_color = "red_evening_gown"
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/maid
@@ -421,7 +420,7 @@
item_state = "maid"
item_color = "maid"
body_parts_covered = CHEST|GROIN
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/janimaid
@@ -431,7 +430,7 @@
item_state = "janimaid"
item_color = "janimaid"
body_parts_covered = CHEST|GROIN
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/plaid_skirt
@@ -440,7 +439,7 @@
icon_state = "plaid_red"
item_state = "plaid_red"
item_color = "plaid_red"
fitted = 0
fitted = FEMALE_UNIFORM_TOP
can_adjust = 0
/obj/item/clothing/under/plaid_skirt/blue
@@ -455,4 +454,4 @@
desc = "A preppy purple skirt with a white blouse."
icon_state = "plaid_purple"
item_state = "plaid_purple"
item_color = "plaid_purple"
item_color = "plaid_purple"
+1 -1
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@@ -1,7 +1,7 @@
/obj/item/clothing/under/pants
gender = PLURAL
body_parts_covered = GROIN|LEGS
fitted = 0
fitted = NO_FEMALE_UNIFORM
can_adjust = 0
/obj/item/clothing/under/pants/classicjeans
+1 -1
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@@ -3,7 +3,7 @@
desc = "95% Polyester, 5% Spandex!"
gender = PLURAL
body_parts_covered = GROIN
fitted = 0
fitted = NO_FEMALE_UNIFORM
can_adjust = 0
/obj/item/clothing/under/shorts/red
@@ -262,8 +262,8 @@ Please contact me on #coderbus IRC. ~Carnie x
if(dna && dna.species.sexes)
var/G = (gender == FEMALE) ? "f" : "m"
if(G == "f" && U.fitted == 1)
standing = wear_female_version(t_color, 'icons/mob/uniform.dmi', UNIFORM_LAYER)
if(G == "f" && U.fitted != NO_FEMALE_UNIFORM)
standing = wear_female_version(t_color, 'icons/mob/uniform.dmi', UNIFORM_LAYER, U.fitted)
overlays_standing[UNIFORM_LAYER] = standing
if(w_uniform.blood_DNA)
@@ -562,11 +562,11 @@ Please contact me on #coderbus IRC. ~Carnie x
apply_overlay(L_HAND_LAYER)
/mob/living/carbon/human/proc/wear_female_version(t_color, icon, layer)
/mob/living/carbon/human/proc/wear_female_version(t_color, icon, layer, type)
var/index = "[t_color]_s"
var/icon/female_clothing_icon = female_clothing_icons[index]
if(!female_clothing_icon) //Create standing/laying icons if they don't exist
generate_female_clothing(index,t_color,icon)
generate_female_clothing(index,t_color,icon,type)
var/standing = image("icon"=female_clothing_icons["[t_color]_s"], "layer"=-layer)
return(standing)
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