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Automatic changelog compile [ci skip]
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<div class="commit sansserif">
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<h2 class="date">13 January 2021</h2>
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<h3 class="author">EgorDinamit updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">removes a runtime when ahealing moths</li>
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<li class="bugfix">CE now properly spawns with an engineering skillchip.</li>
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<li class="bugfix">removes double/triple catwalks on DeltaStation.</li>
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</ul>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed floorbots applying floor tiles onto already tiled turfs.</li>
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<li class="bugfix">Fixed floorbot issues with material tiles.</li>
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<li class="bugfix">Fixed emagged floorbots spawning lattice when deconstructing floor into plating.</li>
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</ul>
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<h3 class="author">Jared-Fogle updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">A victory for revolutionaries will no longer end the round on dynamic, instead no new security and command will be allowed to join.</li>
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<li class="bugfix">Fixed the bolts hallucination spamming runtimes.</li>
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</ul>
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<h3 class="author">LemonInTheDark updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscdel">Removes the fire alarm from meta's freezer</li>
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<li class="bugfix">Fixes the map-gen turfs in icebox arrivals</li>
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</ul>
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<h3 class="author">Manybones updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Brain trauma paralysis now works in arms</li>
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</ul>
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<h3 class="author">MrDoomBringer updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now view a server's last round (not just yours specifically) via the OOC tab > Server's Last Round</li>
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</ul>
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<h3 class="author">Watermelon914 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">When opening the tgui list input, it'll automatically focus the first element to allow for easier navigating, replicating the behaviour from the default input box.</li>
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</ul>
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<h3 class="author">esainane updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Many HFR reactions and processes no longer change their behaviour based on the amount of space lag.</li>
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</ul>
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<h2 class="date">12 January 2021</h2>
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<h3 class="author">Coastfront updated:</h3>
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<ul class="changes bgimages16">
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@@ -2134,58 +2174,6 @@
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<ul class="changes bgimages16">
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<li class="bugfix">Bathhouse ruin now has proper walls</li>
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</ul>
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<h2 class="date">11 November 2020</h2>
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<h3 class="author">ATHATH updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">The code for the mutant organs of flypeople has been slightly cleaned up. This shouldn't have any effects on actual gameplay.</li>
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</ul>
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<h3 class="author">ArcaneMusic updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">Pies use the new food refactor and processing component.</li>
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<li class="bugfix">Cell rechargers now actually attempt to fill the power cell with the amount of power necessary to fill the cell, based on the APC's charge, preventing infinite energy.</li>
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</ul>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added "beautiful" and "ugly" (plus synonyms) fantasy prefixes. They all affect the beauty of the item.</li>
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<li class="bugfix">Player monkeys can now wield chairs through clickdrag and be given items to.</li>
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<li class="bugfix">The head of Armsies and Armsy Primes is no longer invincible.</li>
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<li class="bugfix">radial menus now ignore the anchor's current alpha, color and transform.</li>
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</ul>
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<h3 class="author">Gogo9001 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixes yellow slime cores being consumed for nothing</li>
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</ul>
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<h3 class="author">IndieanaJones updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">New spider subtype - Flesh Spider. Unique to changeling.</li>
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<li class="balance">Changeling's spider ability now creates a bloody egg cluster, which produces a singular player-controlled flesh spider per cluster.</li>
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<li class="balance">Spiders have been rebalanced.</li>
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</ul>
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<h3 class="author">Jared-Fogle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Vehicles bumping into doors will now check access on all occupants at the same time. This means that clown cars now correctly open doors immediately.</li>
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</ul>
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<h3 class="author">Melbert updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed being unable to put scooped up mobs (ian, bees, etc) in storage containers</li>
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</ul>
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<h3 class="author">TemporalOroboros updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed various bugs involving generic material floortiles. They're actually usable now.</li>
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</ul>
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<h3 class="author">dragomagol updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Removed a stacked suit storage unit in mining base</li>
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</ul>
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<h3 class="author">spessbro updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">The rats have removed and added things to maintenance</li>
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</ul>
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<h3 class="author">zxaber updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Cyborgs synced to a Malf AI that activates Doomsday will now have their lamps forced to a red color and enabled to at least light level one. Stealth is no longer an option. Lamp options return to normal upon Doomsday deactivation, no matter the reason, or if the borg somehow loses sync with the AI.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -46079,3 +46079,32 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- bugfix: fixed arcade app dispensing tickets weirdly
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zxaber:
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- bugfix: Removing AIs from mechs via intellicard works again.
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2021-01-13:
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EgorDinamit:
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- bugfix: removes a runtime when ahealing moths
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- bugfix: CE now properly spawns with an engineering skillchip.
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- bugfix: removes double/triple catwalks on DeltaStation.
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Ghommie:
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- bugfix: Fixed floorbots applying floor tiles onto already tiled turfs.
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- bugfix: Fixed floorbot issues with material tiles.
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- bugfix: Fixed emagged floorbots spawning lattice when deconstructing floor into
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plating.
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Jared-Fogle:
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- rscadd: A victory for revolutionaries will no longer end the round on dynamic,
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instead no new security and command will be allowed to join.
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- bugfix: Fixed the bolts hallucination spamming runtimes.
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LemonInTheDark:
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- rscdel: Removes the fire alarm from meta's freezer
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- bugfix: Fixes the map-gen turfs in icebox arrivals
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Manybones:
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- bugfix: Brain trauma paralysis now works in arms
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MrDoomBringer:
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- rscadd: You can now view a server's last round (not just yours specifically) via
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the OOC tab > Server's Last Round
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Watermelon914:
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- tweak: When opening the tgui list input, it'll automatically focus the first element
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to allow for easier navigating, replicating the behaviour from the default input
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box.
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esainane:
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- bugfix: Many HFR reactions and processes no longer change their behaviour based
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on the amount of space lag.
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@@ -1,6 +0,0 @@
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author: "Ghommie"
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delete-after: True
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changes:
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- bugfix: "Fixed floorbots applying floor tiles onto already tiled turfs."
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- bugfix: "Fixed floorbot issues with material tiles."
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- bugfix: "Fixed emagged floorbots spawning lattice when deconstructing floor into plating."
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@@ -1,4 +0,0 @@
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author: "MrDoomBringer"
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delete-after: True
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changes:
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- rscadd: "You can now view a server's last round (not just yours specifically) via the OOC tab > Server's Last Round"
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@@ -1,4 +0,0 @@
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author: "Jared-Fogle"
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delete-after: True
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changes:
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- rscadd: "A victory for revolutionaries will no longer end the round on dynamic, instead no new security and command will be allowed to join."
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@@ -1,4 +0,0 @@
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author: "esainane"
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delete-after: True
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changes:
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- bugfix: "Many HFR reactions and processes no longer change their behaviour based on the amount of space lag."
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@@ -1,4 +0,0 @@
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author: "EgorDinamit"
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delete-after: True
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changes:
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- bugfix: "CE now properly spawns with an engineering skillchip."
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@@ -1,4 +0,0 @@
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author: "Manybones"
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delete-after: True
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changes:
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- bugfix: "Brain trauma paralysis now works in arms"
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@@ -1,4 +0,0 @@
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author: "LemonInTheDark"
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delete-after: True
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changes:
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- rscdel: "Removes the fire alarm from meta's freezer"
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@@ -1,4 +0,0 @@
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author: "LemonInTheDark"
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delete-after: True
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changes:
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- bugfix: "Fixes the map-gen turfs in icebox arrivals"
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@@ -1,4 +0,0 @@
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author: "Jared-Fogle"
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delete-after: True
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changes:
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- bugfix: "Fixed the bolts hallucination spamming runtimes."
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@@ -1,4 +0,0 @@
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author: "EgorDinamit"
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delete-after: True
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changes:
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- bugfix: "removes a runtime when ahealing moths"
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@@ -1,4 +0,0 @@
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author: "EgorDinamit"
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delete-after: True
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changes:
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- bugfix: "removes double/triple catwalks on DeltaStation."
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@@ -1,4 +0,0 @@
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author: "Watermelon914"
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delete-after: True
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changes:
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- tweak: "When opening the tgui list input, it'll automatically focus the first element to allow for easier navigating, replicating the behaviour from the default input box."
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