Adds the first medieval themed space ruin of a possible series to the ruin generation pool. (#7255)

This is a first addition to help add a little more to the space ruins we currently have. It's my first ever attempt at making any sort of map for ss13, so it will definitely not be the same level of polish as other ruins.
That being said, as I learn to make more maps, these ruins will see a revamp.
This commit is contained in:
Tennessee617
2021-08-01 11:46:20 +01:00
committed by GitHub
parent 345f7c23c2
commit 33a30b68e6
3 changed files with 841 additions and 0 deletions
+833
View File
@@ -0,0 +1,833 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"bC" = (
/obj/structure/bookcase/random/religion,
/turf/open/floor/stone,
/area/ruin/space)
"ea" = (
/obj/item/coin/gold{
pixel_x = 6;
pixel_y = 6
},
/turf/open/floor/wood/parquet,
/area/ruin/space)
"eo" = (
/mob/living/simple_animal/hostile/construct/artificer/hostile{
dir = 1
},
/turf/open/floor/stone,
/area/ruin/space)
"gv" = (
/mob/living/simple_animal/hostile/construct/artificer/hostile,
/turf/open/space/basic,
/area/ruin/space)
"hi" = (
/obj/item/clothing/head/helmet/knight{
armor = list("melee" = 40, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 50);
desc = "A metal helmet, worn down by time. Runes line the inner plating.";
name = "Fool's Helm";
pixel_x = -10;
pixel_y = 8
},
/obj/effect/decal/cleanable/blood/gibs/down,
/turf/open/floor/stone,
/area/ruin/space)
"iR" = (
/obj/item/coin/gold{
pixel_x = 7
},
/turf/open/space/basic,
/area/ruin/space)
"jy" = (
/mob/living/simple_animal/hostile/construct/artificer/hostile{
dir = 4
},
/turf/open/floor/plating/asteroid/basalt/wasteland,
/area/ruin/space)
"kG" = (
/obj/structure/table/wood/fancy,
/obj/item/claymore/weak{
desc = "This one is rusted. Yet, it is covered in archaic runes.";
force = 15
},
/turf/open/floor/stone,
/area/ruin/space)
"lK" = (
/turf/closed/indestructible/stone,
/area/ruin/space)
"lO" = (
/obj/effect/decal/cleanable/blood/gibs/torso,
/obj/effect/decal/cleanable/blood/tracks,
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"nF" = (
/obj/item/coin/gold{
pixel_x = 6;
pixel_y = 6
},
/turf/open/space/basic,
/area/ruin/space)
"oF" = (
/obj/structure/table/wood/fancy,
/obj/item/book/random,
/turf/open/floor/stone,
/area/ruin/space)
"qr" = (
/obj/structure/table/wood,
/obj/item/plate,
/obj/item/organ/liver,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"rm" = (
/obj/structure/stone_tile/surrounding/cracked,
/obj/structure/stone_tile/surrounding_tile,
/turf/open/floor/stone,
/area/ruin/space)
"sn" = (
/obj/structure/table/wood/fancy,
/obj/item/shield/riot/roman/fake,
/turf/open/floor/stone,
/area/ruin/space)
"sR" = (
/obj/item/organ/eyes,
/turf/open/floor/stone,
/area/ruin/space)
"tj" = (
/mob/living/simple_animal/hostile/construct/artificer/hostile{
dir = 4
},
/turf/open/space/basic,
/area/ruin/space)
"ts" = (
/turf/open/floor/wood/parquet,
/area/ruin/space)
"uj" = (
/mob/living/simple_animal/hostile/faithless{
faction = list("cult")
},
/turf/open/floor/stone,
/area/ruin/space)
"uZ" = (
/obj/structure/table/wood/fancy,
/obj/item/coin/gold{
pixel_y = 4
},
/obj/item/coin/gold,
/obj/item/coin/gold{
pixel_x = 6;
pixel_y = 6
},
/turf/open/floor/stone,
/area/ruin/space)
"vF" = (
/obj/effect/decal/cleanable/blood/tracks,
/mob/living/simple_animal/hostile/faithless{
faction = list("cult")
},
/turf/open/floor/stone,
/area/ruin/space)
"wN" = (
/obj/structure/table/wood/fancy,
/turf/open/floor/stone,
/area/ruin/space)
"xD" = (
/turf/open/floor/plating/asteroid/basalt/wasteland,
/area/ruin/space)
"yO" = (
/obj/structure/table/wood/fancy,
/obj/item/hatchet/wooden,
/turf/open/floor/stone,
/area/ruin/space)
"zo" = (
/obj/structure/table_frame/wood,
/turf/open/space/basic,
/area/ruin/space)
"Bd" = (
/obj/item/coin/gold{
pixel_x = 7;
pixel_y = -11
},
/turf/open/space/basic,
/area/ruin/space)
"BQ" = (
/obj/effect/decal/cleanable/blood/gibs/old,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Cf" = (
/obj/item/flashlight/flare/torch{
pixel_x = -8
},
/turf/open/floor/stone,
/area/ruin/space)
"DM" = (
/obj/effect/decal/cleanable/blood/old,
/obj/structure/table/wood,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"DR" = (
/obj/structure/altar_of_gods,
/obj/item/book_of_babel,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Ep" = (
/obj/item/flashlight/flare/torch{
pixel_x = 13
},
/turf/open/floor/stone,
/area/ruin/space)
"Gb" = (
/obj/effect/decal/cleanable/blood/gibs/limb,
/turf/open/space/basic,
/area/ruin/space)
"Iv" = (
/obj/structure/table/wood/fancy,
/obj/item/flashlight/lantern{
pixel_x = -1;
pixel_y = 20
},
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Iz" = (
/obj/structure/table/wood/fancy,
/obj/item/storage/book/bible,
/turf/open/floor/stone,
/area/ruin/space)
"IB" = (
/obj/structure/bonfire,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Kb" = (
/obj/effect/decal/cleanable/blood/innards,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Nh" = (
/obj/structure/stone_tile/slab/cracked,
/turf/open/floor/stone,
/area/ruin/space)
"Og" = (
/obj/effect/decal/cleanable/blood/tracks,
/obj/effect/decal/cleanable/blood/old,
/mob/living/simple_animal/hostile/faithless{
faction = list("cult")
},
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Oj" = (
/obj/structure/stone_tile/surrounding_tile/cracked,
/obj/structure/stone_tile/center/cracked,
/turf/open/floor/stone,
/area/ruin/space)
"RE" = (
/turf/open/space/basic,
/area/ruin/space)
"Sq" = (
/obj/item/coin/gold{
pixel_x = -10;
pixel_y = 8
},
/turf/open/floor/wood/parquet,
/area/ruin/space)
"SD" = (
/obj/item/chair/wood,
/obj/structure/table_frame/wood,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Tf" = (
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Ug" = (
/obj/effect/decal/cleanable/blood/tracks,
/obj/effect/decal/cleanable/blood/gibs/up,
/obj/item/organ/lungs{
pixel_x = 6;
pixel_y = -7
},
/turf/open/floor/stone,
/area/ruin/space)
"UV" = (
/obj/item/clothing/suit/chaplainsuit/whiterobe{
pixel_x = 13;
pixel_y = 9
},
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/stone,
/area/ruin/space)
"Vt" = (
/obj/structure/table/wood,
/obj/item/reagent_containers/glass/bucket/wooden{
pixel_x = 9;
pixel_y = 3
},
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Wb" = (
/obj/structure/table/wood,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"Wk" = (
/obj/effect/decal/cleanable/blood/gibs,
/turf/open/floor/stone,
/area/ruin/space)
"WQ" = (
/turf/open/floor/stone,
/area/ruin/space)
"XI" = (
/obj/structure/chair/wood,
/turf/open/floor/wood/parquet,
/area/ruin/space)
"XM" = (
/mob/living/simple_animal/hostile/construct/artificer/hostile{
dir = 8
},
/turf/open/space/basic,
/area/ruin/space)
"XR" = (
/obj/effect/decal/cleanable/blood/tracks,
/turf/open/floor/stone,
/area/ruin/space)
"Yq" = (
/obj/effect/decal/cleanable/blood/gibs/body,
/turf/open/floor/wood/parquet,
/area/ruin/space)
(1,1,1) = {"
RE
RE
RE
RE
RE
RE
RE
RE
RE
xD
RE
RE
RE
RE
xD
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
"}
(2,1,1) = {"
RE
RE
xD
RE
RE
xD
xD
lK
xD
xD
xD
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
xD
RE
RE
"}
(3,1,1) = {"
RE
xD
RE
xD
xD
lK
lK
lK
lK
xD
RE
RE
WQ
WQ
RE
RE
RE
xD
RE
RE
xD
RE
RE
RE
RE
"}
(4,1,1) = {"
RE
RE
RE
xD
lK
WQ
Cf
sn
wN
RE
RE
RE
RE
RE
WQ
RE
RE
RE
RE
RE
XM
RE
RE
RE
RE
"}
(5,1,1) = {"
xD
RE
xD
lK
WQ
sR
WQ
WQ
RE
XM
RE
ts
RE
RE
RE
RE
RE
RE
RE
xD
RE
RE
xD
xD
RE
"}
(6,1,1) = {"
RE
RE
lK
bC
WQ
hi
Og
BQ
Gb
RE
RE
RE
RE
RE
RE
xD
xD
xD
RE
RE
RE
xD
xD
RE
RE
"}
(7,1,1) = {"
RE
xD
lK
bC
WQ
Iv
Tf
RE
zo
nF
RE
RE
RE
RE
WQ
lK
xD
xD
xD
RE
RE
RE
RE
RE
RE
"}
(8,1,1) = {"
RE
lK
lK
bC
WQ
DR
ts
RE
RE
RE
ts
RE
WQ
WQ
WQ
WQ
lK
xD
xD
xD
RE
RE
RE
xD
RE
"}
(9,1,1) = {"
RE
xD
lK
bC
UV
Iv
RE
RE
ts
RE
Bd
ea
XI
ts
WQ
WQ
WQ
lK
xD
xD
xD
RE
RE
RE
RE
"}
(10,1,1) = {"
RE
xD
lK
bC
uj
Yq
RE
RE
RE
RE
iR
Sq
ts
ts
ts
eo
WQ
WQ
lK
xD
RE
RE
RE
RE
RE
"}
(11,1,1) = {"
RE
xD
xD
lK
WQ
WQ
iR
zo
RE
ts
RE
DM
ts
Tf
ts
ts
WQ
wN
lK
xD
RE
RE
RE
RE
RE
"}
(12,1,1) = {"
RE
RE
xD
xD
lK
RE
WQ
RE
Wb
RE
qr
Wb
Wb
ts
IB
ts
WQ
kG
lK
lK
RE
RE
gv
xD
RE
"}
(13,1,1) = {"
RE
RE
RE
xD
xD
RE
RE
RE
RE
RE
Wb
Vt
SD
ts
ts
ts
Wk
Iz
lK
xD
xD
RE
RE
RE
RE
"}
(14,1,1) = {"
RE
RE
RE
RE
RE
RE
ts
RE
RE
RE
ts
ts
BQ
lO
Kb
WQ
WQ
WQ
lK
xD
xD
RE
RE
RE
RE
"}
(15,1,1) = {"
RE
RE
RE
RE
WQ
RE
tj
RE
RE
WQ
WQ
XR
Ug
vF
WQ
Oj
Nh
lK
xD
xD
RE
RE
RE
RE
RE
"}
(16,1,1) = {"
RE
RE
RE
RE
RE
RE
RE
RE
lK
WQ
Ep
yO
uZ
oF
Ep
rm
lK
xD
xD
xD
RE
RE
xD
RE
RE
"}
(17,1,1) = {"
RE
RE
RE
xD
RE
WQ
RE
xD
xD
lK
lK
lK
lK
lK
lK
lK
xD
xD
jy
xD
xD
RE
RE
RE
RE
"}
(18,1,1) = {"
RE
RE
RE
RE
RE
RE
RE
RE
xD
xD
xD
xD
lK
xD
xD
xD
xD
xD
xD
xD
RE
RE
RE
RE
RE
"}
(19,1,1) = {"
RE
RE
xD
RE
RE
RE
RE
RE
RE
RE
xD
xD
xD
RE
xD
xD
xD
xD
RE
RE
RE
RE
xD
RE
RE
"}
(20,1,1) = {"
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
RE
"}
+7
View File
@@ -308,3 +308,10 @@ suffix = "whiteshipruin_box.dmm"*/
suffix = "hellfactory.dmm"
name = "Heck Brewery"
description = "An abandoned warehouse and brewing facility, which has been recently rediscovered. Reports claim that the security system entered an ultra-hard lockdown, but these reports are inconclusive."
/datum/map_template/ruin/space/medieval1 //SKYRAT ADDITION CHANGE
id = "medieval1"
suffix = "medieval1.dmm"
name = "Medieval 1"
description = "A forgotten peice of history left overrun with a reminder of what brought its destruction"
//SKYRAT ADDITION CHANGE END
+1
View File
@@ -46,6 +46,7 @@
#_maps/RandomRuins/SpaceRuins/way_home.dmm
#_maps/RandomRuins/SpaceRuins/whiteshipdock.dmm
#_maps/RandomRuins/SpaceRuins/whiteshipruin_box.dmm
#_maps/RandomRuins/SpaceRuins/medieval1.dmm
#modular_skyrat/modules/mapping/_maps/RandomRuins/SpaceRuins/forgottenship_skyrat.dmm
#modular_skyrat/modules/mapping/_maps/RandomRuins/SpaceRuins/shuttle8532.dmm
#modular_skyrat/modules/ruins/maps/space/dangerous_research.dmm