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Automatic changelog generation for PR #22897 [ci skip]
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author: "Joan"
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delete-after: True
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changes:
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- experiment: "Redesigned: Volt Void now allows you to fire up to 5 energy rays at targets in view; each ray does 25 laser damage to non-Servants in the target tile. The ray will consume power to do up to double damage, however."
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- wip: "Failing to fire a Volt Void ray will damage you, though you won't die from it unless you have access to a lot of power and are either low on health or fail all five rays in a row."
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