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[MIRROR] Geared Assistants Station Trait [MDB IGNORE] (#25928)
* Geared Assistants Station Trait * merge conflicts fixes * hmmm --------- Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com> Co-authored-by: Pinta <68373373+softcerv@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
This commit is contained in:
co-authored by
Time-Green
Pinta
Gandalf
parent
bd44b242a6
commit
348fbc951a
@@ -889,6 +889,7 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
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#define TRAIT_BLOB_ALLY "blob_ally"
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///Traits given by station traits
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#define STATION_TRAIT_ASSISTANT_GIMMICKS "station_trait_assistant_gimmicks"
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#define STATION_TRAIT_BANANIUM_SHIPMENTS "station_trait_bananium_shipments"
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#define STATION_TRAIT_BIGGER_PODS "station_trait_bigger_pods"
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#define STATION_TRAIT_BIRTHDAY "station_trait_birthday"
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@@ -69,6 +69,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
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),
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// AKA SSstation
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/datum/controller/subsystem/processing/station = list(
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"STATION_TRAIT_ASSISTANT_GIMMICKS" = STATION_TRAIT_ASSISTANT_GIMMICKS,
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"STATION_TRAIT_BANANIUM_SHIPMENTS" = STATION_TRAIT_BANANIUM_SHIPMENTS,
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"STATION_TRAIT_BIGGER_PODS" = STATION_TRAIT_BIGGER_PODS,
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"STATION_TRAIT_BIRTHDAY" = STATION_TRAIT_BIRTHDAY,
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@@ -140,6 +140,7 @@
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show_in_report = TRUE
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cost = STATION_TRAIT_COST_MINIMAL
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report_message = "Due to a shortage in standard issue jumpsuits, we have provided your assistants with one of our backup supplies."
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blacklist = list(/datum/station_trait/assistant_gimmicks)
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/datum/station_trait/colored_assistants/New()
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. = ..()
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@@ -351,5 +351,15 @@
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trim_state = "trim_stationengineer"
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department_color = COLOR_ASSISTANT_GRAY
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/// Spawns assistants with some gear, either gimmicky or functional. Maybe, one day, it will inspire an assistant to do something productive or fun
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/datum/station_trait/assistant_gimmicks
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name = "Geared Assistants Pilot"
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report_message = "The Nanotrassen Assistant Affairs division is performing a pilot to see if different assistant equipments help improve productivity!"
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trait_type = STATION_TRAIT_POSITIVE
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weight = 3
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trait_to_give = STATION_TRAIT_ASSISTANT_GIMMICKS
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show_in_report = TRUE
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blacklist = list(/datum/station_trait/colored_assistants)
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#undef PARTY_COOLDOWN_LENGTH_MIN
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#undef PARTY_COOLDOWN_LENGTH_MAX
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@@ -155,6 +155,16 @@
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. = ..()
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atom_storage.set_holdable(list(/obj/item/food/egg))
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/*
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* Fertile Egg Box
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*/
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/obj/item/storage/fancy/egg_box/fertile
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name = "fertile egg box"
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desc = "Only one thing here is fertile, and it's not the eggs."
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spawn_type = /obj/item/food/egg/fertile
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spawn_count = 6
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/*
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* Candle Box
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*/
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@@ -56,6 +56,12 @@
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var/discount_pct_off = 0.05
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var/obj/machinery/computer/cargo/inserted_console
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/obj/item/coupon/Initialize(mapload)
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. = ..()
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if(discounted_pack)
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update_name()
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/// Choose what our prize is :D
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/obj/item/coupon/proc/generate(discount, datum/supply_pack/discounted_pack)
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src.discounted_pack = discounted_pack || pick(GLOB.discountable_packs[pick_weight(GLOB.pack_discount_odds)])
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@@ -65,11 +71,12 @@
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if(discount_pct_off != COUPON_OMEN)
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if(!discount) // the discount arg should be a number already, while the keys in the chances list cannot be numbers
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discount_pct_off = text2num(discount_pct_off)
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name = "coupon - [round(discount_pct_off * 100)]% off [initial(src.discounted_pack.name)]"
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update_name()
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return
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name = "coupon - fuck you"
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desc = "The small text reads, 'You will be slaughtered'... That doesn't sound right, does it?"
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if(!ismob(loc))
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return FALSE
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@@ -83,6 +90,10 @@
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to_chat(cursed, span_warning("What a horrible night... To have a curse!"))
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addtimer(CALLBACK(src, PROC_REF(curse_heart), cursed), 5 SECONDS, TIMER_UNIQUE | TIMER_STOPPABLE)
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/obj/item/coupon/update_name()
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name = "coupon - [round(discount_pct_off * 100)]% off [initial(discounted_pack.name)]"
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return ..()
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/// Play stupid games, win stupid prizes
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/obj/item/coupon/proc/curse_heart(mob/living/cursed)
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if(!iscarbon(cursed))
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@@ -178,6 +178,10 @@
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for(var/i in roundstart_experience)
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spawned_human.mind.adjust_experience(i, roundstart_experience[i], TRUE)
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/// Return the outfit to use
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/datum/job/proc/get_outfit()
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return outfit
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/// Announce that this job as joined the round to all crew members.
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/// Note the joining mob has no client at this point.
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/datum/job/proc/announce_job(mob/living/joining_mob, job_title) // SKYRAT EDIT CHANGE - ALTERNATIVE_JOB_TITLES - Original: /datum/job/proc/announce_job(mob/living/joining_mob)
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@@ -220,10 +224,10 @@
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/mob/living/carbon/human/dress_up_as_job(datum/job/equipping, visual_only = FALSE, datum/preferences/used_pref) //SKYRAT EDIT CHANGE
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dna.species.pre_equip_species_outfit(equipping, src, visual_only)
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equip_outfit_and_loadout(equipping.outfit, used_pref, visual_only, equipping) //SKYRAT EDIT CHANGE
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equip_outfit_and_loadout(equipping.get_outfit(), used_pref, visual_only, equipping) //SKYRAT EDIT CHANGE
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/// tells the given channel that the given mob is the new department head. See communications.dm for valid channels.
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/datum/job/proc/announce_head(mob/living/carbon/human/H, channels, job_title) // SKYRAT EDIT CHANGE - ALTERNATIVE_JOB_TITLES - Original: /datum/job/proc/announce_head(mob/living/carbon/human/H, channels)
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// Original: /datum/job/proc/announce_head(mob/living/carbon/human/H, channels) //tells the given channel that the given mob is the new department head. See communications.dm for valid channels.
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/datum/job/proc/announce_head(mob/living/carbon/human/H, channels, job_title) // SKYRAT EDIT CHANGE - ALTERNATIVE_JOB_TITLES
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if(H && GLOB.announcement_systems.len)
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//timer because these should come after the captain announcement
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SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(_addtimer), CALLBACK(pick(GLOB.announcement_systems), TYPE_PROC_REF(/obj/machinery/announcement_system, announce), "NEWHEAD", H.real_name, job_title, channels), 1)) // SKYRAT EDIT CHANGE - ALTERNATIVE_JOB_TITLES - Original: SSticker.OnRoundstart(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(_addtimer), CALLBACK(pick(GLOB.announcement_systems), TYPE_PROC_REF(/obj/machinery/announcement_system, announce), "NEWHEAD", H.real_name, H.job, channels), 1))
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@@ -0,0 +1,101 @@
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GLOBAL_DATUM(colored_assistant, /datum/colored_assistant)
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/*
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Assistant
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*/
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/datum/job/assistant
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title = JOB_ASSISTANT
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description = "Get your space legs, assist people, ask the HoP to give you a job."
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faction = FACTION_STATION
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total_positions = 5
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spawn_positions = 5
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supervisors = "absolutely everyone"
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exp_granted_type = EXP_TYPE_CREW
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outfit = /datum/outfit/job/assistant
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plasmaman_outfit = /datum/outfit/plasmaman
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paycheck = PAYCHECK_LOWER // Get a job. Job reassignment changes your paycheck now. Get over it.
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paycheck_department = ACCOUNT_CIV
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display_order = JOB_DISPLAY_ORDER_ASSISTANT
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liver_traits = list(TRAIT_MAINTENANCE_METABOLISM)
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department_for_prefs = /datum/job_department/assistant
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family_heirlooms = list(/obj/item/storage/toolbox/mechanical/old/heirloom, /obj/item/clothing/gloves/cut/heirloom)
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mail_goodies = list(
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/obj/effect/spawner/random/food_or_drink/donkpockets = 10,
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/obj/item/clothing/mask/gas = 10,
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/obj/item/clothing/gloves/color/fyellow = 7,
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/obj/item/choice_beacon/music = 5,
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/obj/item/toy/sprayoncan = 3,
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/obj/item/crowbar/large = 1
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)
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job_flags = STATION_JOB_FLAGS
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rpg_title = "Lout"
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config_tag = "ASSISTANT"
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/datum/job/assistant/get_outfit()
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if(!HAS_TRAIT(SSstation, STATION_TRAIT_ASSISTANT_GIMMICKS))
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return ..()
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var/static/list/gimmicks = list()
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if(!length(gimmicks))
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for(var/datum/outfit/job/assistant/gimmick/gimmick_outfit as anything in subtypesof(/datum/outfit/job/assistant/gimmick))
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gimmicks[gimmick_outfit] = gimmick_outfit::outfit_weight
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return pick_weight(gimmicks)
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/datum/outfit/job/assistant
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name = JOB_ASSISTANT
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jobtype = /datum/job/assistant
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id_trim = /datum/id_trim/job/assistant
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belt = /obj/item/modular_computer/pda/assistant
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/datum/outfit/job/assistant/pre_equip(mob/living/carbon/human/target)
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..()
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for(var/holidayname in GLOB.holidays)
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var/datum/holiday/holiday_today = GLOB.holidays[holidayname]
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var/obj/item/special_hat = holiday_today.holiday_hat
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if(prob(HOLIDAY_HAT_CHANCE) && !isnull(special_hat) && isnull(head))
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head = special_hat
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give_jumpsuit(target)
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/datum/outfit/job/assistant/proc/give_jumpsuit(mob/living/carbon/human/target)
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var/static/jumpsuit_number = 0
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jumpsuit_number += 1
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if (isnull(GLOB.colored_assistant))
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var/configured_type = get_configured_colored_assistant_type()
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GLOB.colored_assistant = new configured_type
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var/index = (jumpsuit_number % GLOB.colored_assistant.jumpsuits.len) + 1
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// SKYRAT EDIT - Loadouts (we don't want jumpsuits to override the person's loadout item)
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if(modified_outfit_slots & ITEM_SLOT_ICLOTHING)
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return
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// SKYRAT EDIT END
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//We don't cache these, because they can delete on init
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//Too fragile, better to just eat the cost
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if (target.jumpsuit_style == PREF_SUIT)
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uniform = GLOB.colored_assistant.jumpsuits[index]
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else
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uniform = GLOB.colored_assistant.jumpskirts[index]
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/datum/outfit/job/assistant/consistent
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name = "Assistant - Consistent"
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/datum/outfit/job/assistant/consistent/give_jumpsuit(mob/living/carbon/human/target)
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uniform = /obj/item/clothing/under/color/grey
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/datum/outfit/job/assistant/consistent/post_equip(mob/living/carbon/human/H, visualsOnly)
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..()
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// This outfit is used by the assets SS, which is ran before the atoms SS
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if (SSatoms.initialized == INITIALIZATION_INSSATOMS)
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H.w_uniform?.update_greyscale()
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H.update_worn_undersuit()
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-100
@@ -1,103 +1,3 @@
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GLOBAL_DATUM(colored_assistant, /datum/colored_assistant)
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/*
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Assistant
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*/
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/datum/job/assistant
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title = JOB_ASSISTANT
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description = "Get your space legs, assist people, ask the HoP to give you a job."
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faction = FACTION_STATION
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total_positions = 5
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spawn_positions = 5
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supervisors = "absolutely everyone"
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exp_granted_type = EXP_TYPE_CREW
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outfit = /datum/outfit/job/assistant
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plasmaman_outfit = /datum/outfit/plasmaman
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paycheck = PAYCHECK_LOWER // Get a job. Job reassignment changes your paycheck now. Get over it.
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paycheck_department = ACCOUNT_CIV
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display_order = JOB_DISPLAY_ORDER_ASSISTANT
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liver_traits = list(TRAIT_MAINTENANCE_METABOLISM)
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department_for_prefs = /datum/job_department/assistant
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family_heirlooms = list(/obj/item/storage/toolbox/mechanical/old/heirloom, /obj/item/clothing/gloves/cut/heirloom)
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mail_goodies = list(
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/obj/effect/spawner/random/food_or_drink/donkpockets = 10,
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/obj/item/clothing/mask/gas = 10,
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/obj/item/clothing/gloves/color/fyellow = 7,
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/obj/item/choice_beacon/music = 5,
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/obj/item/toy/sprayoncan = 3,
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/obj/item/crowbar/large = 1
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)
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job_flags = STATION_JOB_FLAGS
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rpg_title = "Lout"
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config_tag = "ASSISTANT"
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allow_bureaucratic_error = FALSE // SKYRAT EDIT ADDITION
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/datum/outfit/job/assistant
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name = JOB_ASSISTANT
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jobtype = /datum/job/assistant
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id_trim = /datum/id_trim/job/assistant
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uniform = /obj/item/clothing/under/color/random // SKYRAT EDIT ADD
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belt = /obj/item/modular_computer/pda/assistant
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/datum/outfit/job/assistant/pre_equip(mob/living/carbon/human/target)
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..()
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give_hat()
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give_jumpsuit(target)
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/datum/outfit/job/assistant/proc/give_hat()
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for(var/holidayname in GLOB.holidays)
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var/datum/holiday/holiday_today = GLOB.holidays[holidayname]
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var/obj/item/special_hat = holiday_today.holiday_hat
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if(prob(HOLIDAY_HAT_CHANCE) && !isnull(special_hat) && isnull(head))
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head = special_hat
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/datum/outfit/job/assistant/proc/give_jumpsuit(mob/living/carbon/human/target)
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var/static/jumpsuit_number = 0
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jumpsuit_number += 1
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if (isnull(GLOB.colored_assistant))
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var/configured_type = get_configured_colored_assistant_type()
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GLOB.colored_assistant = new configured_type
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var/index = (jumpsuit_number % GLOB.colored_assistant.jumpsuits.len) + 1
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// SKYRAT EDIT - Loadouts (we don't want jumpsuits to override the person's loadout item)
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if(modified_outfit_slots & ITEM_SLOT_ICLOTHING)
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return
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// SKYRAT EDIT END
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//We don't cache these, because they can delete on init
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//Too fragile, better to just eat the cost
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if (target.jumpsuit_style == PREF_SUIT)
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uniform = GLOB.colored_assistant.jumpsuits[index]
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else
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uniform = GLOB.colored_assistant.jumpskirts[index]
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/datum/outfit/job/assistant/consistent
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name = "Assistant - Consistent"
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/datum/outfit/job/assistant/consistent/give_hat()
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return
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/datum/outfit/job/assistant/consistent/give_jumpsuit(mob/living/carbon/human/target)
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uniform = /obj/item/clothing/under/color/grey
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/datum/outfit/job/assistant/consistent/post_equip(mob/living/carbon/human/H, visualsOnly)
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..()
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// This outfit is used by the assets SS, which is ran before the atoms SS
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if (SSatoms.initialized == INITIALIZATION_INSSATOMS)
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H.w_uniform?.update_greyscale()
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H.update_worn_undersuit()
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/proc/get_configured_colored_assistant_type()
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return CONFIG_GET(flag/grey_assistants) ? /datum/colored_assistant/grey : /datum/colored_assistant/random
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@@ -0,0 +1,210 @@
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// This file contains the louadouts for the assistant gimmicks station trait! When active, gives assistants random stupid gear
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/// Parent type of gimmick loadouts for assistants for the functional assistant station traits
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/datum/outfit/job/assistant/gimmick
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name = "Gimmick Assistant"
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/// The weight of the outfit to be picked
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var/outfit_weight = 0
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/datum/outfit/job/assistant/gimmick/give_jumpsuit(mob/living/carbon/human/target)
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return //dont do colorized and stuff, it messes with our uniforms
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/datum/outfit/job/assistant/gimmick/bee
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name = "Gimmick Assistant - Bee"
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suit = /obj/item/clothing/suit/hooded/bee_costume
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uniform = /obj/item/clothing/under/color/yellow
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l_pocket = /obj/item/coupon/bee
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outfit_weight = 2
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/obj/item/coupon/bee
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desc = "BEEEES???? AT AN AFFORDAbLE PORICE?!!!" //wordcoders seething
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discounted_pack = /datum/supply_pack/organic/hydroponics/beekeeping_fullkit
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discount_pct_off = 0.7
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/datum/outfit/job/assistant/gimmick/chicken
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name = "Gimmick Assistant - Chicken"
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suit = /obj/item/clothing/suit/costume/chickensuit
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head = /obj/item/clothing/head/costume/chicken
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l_hand = /obj/item/storage/fancy/egg_box/fertile
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outfit_weight = 2
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/datum/outfit/job/assistant/gimmick/cyborg
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name = "Gimmick Assistant - Cardborg"
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suit = /obj/item/clothing/suit/costume/cardborg
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head = /obj/item/clothing/head/costume/cardborg
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uniform = /obj/item/clothing/under/color/black
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r_hand = /obj/item/weldingtool/largetank
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l_hand = /obj/item/stack/cable_coil/five
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||||
|
||||
uniform = /obj/item/clothing/under/color/black
|
||||
|
||||
outfit_weight = 2
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/cyborg/post_equip(mob/living/carbon/human/equipped, visualsOnly)
|
||||
. = ..()
|
||||
var/obj/item/organ/internal/tongue/robot/robotongue = new ()
|
||||
robotongue.Insert(equipped, movement_flags = DELETE_IF_REPLACED)
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/skater
|
||||
name = "Gimmick Assistant - Skater"
|
||||
head = /obj/item/clothing/head/helmet/redtaghelm
|
||||
suit = /obj/item/clothing/suit/redtag
|
||||
|
||||
l_hand = /obj/item/melee/skateboard
|
||||
|
||||
uniform = /obj/item/clothing/under/color/orange
|
||||
|
||||
outfit_weight = 6
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/rollerskater
|
||||
name = "Gimmick Assistant - Rollerskater"
|
||||
head = /obj/item/clothing/head/helmet/bluetaghelm
|
||||
suit = /obj/item/clothing/suit/bluetag
|
||||
|
||||
shoes = /obj/item/clothing/shoes/wheelys/rollerskates
|
||||
|
||||
uniform = /obj/item/clothing/under/color/darkblue
|
||||
|
||||
outfit_weight = 6
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/fisher
|
||||
name = "Gimmick Assistant - Fisher"
|
||||
suit = /obj/item/clothing/suit/jacket/puffer/vest
|
||||
uniform = /obj/item/clothing/under/color/blue
|
||||
|
||||
r_hand = /obj/item/storage/toolbox/fishing
|
||||
|
||||
outfit_weight = 3
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/patient
|
||||
name = "Gimmick Assistant - Patient"
|
||||
suit = /obj/item/clothing/suit/apron/surgical
|
||||
|
||||
l_pocket = /obj/item/storage/pill_bottle/multiver
|
||||
r_pocket = /obj/item/storage/pill_bottle/mutadone
|
||||
|
||||
uniform = /obj/item/clothing/under/color/white
|
||||
|
||||
outfit_weight = 3
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/mopper
|
||||
name = "Gimmick Assistant - Mopper"
|
||||
suit = /obj/item/clothing/suit/caution
|
||||
uniform = /obj/item/clothing/under/color/lightpurple
|
||||
|
||||
l_hand = /obj/item/mop
|
||||
|
||||
outfit_weight = 5
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/mopper/post_equip(mob/living/carbon/human/equipped, visualsOnly)
|
||||
. = ..()
|
||||
|
||||
for(var/turf/turf in range(1, equipped))
|
||||
if(turf.is_blocked_turf())
|
||||
continue
|
||||
var/obj/structure/mop_bucket/bucket = new /obj/structure/mop_bucket(turf)
|
||||
equipped.start_pulling(bucket)
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/broomer
|
||||
name = "Gimmick Assistant - Broomer"
|
||||
suit = /obj/item/clothing/suit/caution
|
||||
uniform = /obj/item/clothing/under/color/lightpurple
|
||||
|
||||
l_hand = /obj/item/pushbroom
|
||||
r_hand = /obj/item/storage/bag/trash
|
||||
|
||||
outfit_weight = 5
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/hall_monitor
|
||||
name = "Gimmick Assistant - Hall Monitor"
|
||||
head = /obj/item/clothing/head/collectable/police
|
||||
mask = /obj/item/clothing/mask/whistle
|
||||
uniform = /obj/item/clothing/under/color/red
|
||||
|
||||
//neck = /obj/item/camera SKYRAT EDIT REMOVAL
|
||||
|
||||
outfit_weight = 2
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/monkey
|
||||
name = "Gimmick Assistant - Monkey"
|
||||
suit = /obj/item/clothing/suit/costume/monkeysuit
|
||||
mask = /obj/item/clothing/mask/gas/monkeymask
|
||||
l_pocket = /obj/item/food/monkeycube
|
||||
r_pocket = /obj/item/food/monkeycube
|
||||
|
||||
outfit_weight = 1
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/flesh
|
||||
name = "Gimmick Assistant - Fleshy"
|
||||
suit = /obj/item/clothing/suit/hooded/bloated_human
|
||||
r_hand = /obj/item/toy/foamblade
|
||||
|
||||
outfit_weight = 1
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/lightbringer
|
||||
name = "Gimmick Assistant - Lightbringer"
|
||||
uniform = /obj/item/clothing/under/color/yellow
|
||||
head = /obj/item/clothing/head/costume/cueball
|
||||
gloves = /obj/item/clothing/gloves/color/black
|
||||
|
||||
l_pocket = /obj/item/flashlight/lantern
|
||||
r_pocket = /obj/item/lightreplacer
|
||||
|
||||
outfit_weight = 3
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/handyman
|
||||
name = "Gimmick Assistant - Handyman"
|
||||
|
||||
suit = /obj/item/clothing/suit/hazardvest
|
||||
belt = /obj/item/storage/belt/utility/full
|
||||
head = /obj/item/clothing/head/utility/hardhat
|
||||
uniform = /obj/item/clothing/under/color/yellow
|
||||
|
||||
outfit_weight = 6
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/magician
|
||||
name = "Gimmick Assistant - Magician"
|
||||
|
||||
head = /obj/item/clothing/head/hats/tophat
|
||||
uniform = /obj/item/clothing/under/color/lightpurple
|
||||
|
||||
l_hand = /obj/item/gun/magic/wand/nothing
|
||||
|
||||
outfit_weight = 2
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/firefighter
|
||||
name = "Gimmick Assistant - Firefighter"
|
||||
|
||||
head = /obj/item/clothing/head/utility/hardhat/red
|
||||
suit = /obj/item/clothing/suit/hazardvest
|
||||
uniform = /obj/item/clothing/under/color/red
|
||||
|
||||
l_pocket = /obj/item/stack/medical/ointment
|
||||
r_pocket = /obj/item/extinguisher/mini
|
||||
|
||||
outfit_weight = 3
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/gardener
|
||||
name = "Gimmick Assistant - Gardener"
|
||||
uniform = /obj/item/clothing/under/color/green
|
||||
skillchips = list(/obj/item/skillchip/bonsai)
|
||||
|
||||
l_pocket = /obj/item/knife/plastic
|
||||
l_hand = /obj/item/kirbyplants/random
|
||||
|
||||
outfit_weight = 3
|
||||
|
||||
/datum/outfit/job/assistant/gimmick/artist
|
||||
name = "Gimmick Assistant - Artist"
|
||||
uniform = /obj/item/clothing/under/color/rainbow
|
||||
|
||||
backpack_contents = list(/obj/item/storage/crayons)
|
||||
|
||||
outfit_weight = 3
|
||||
+3
-1
@@ -4226,7 +4226,6 @@
|
||||
#include "code\modules\jobs\departments\departments.dm"
|
||||
#include "code\modules\jobs\job_types\_job.dm"
|
||||
#include "code\modules\jobs\job_types\ai.dm"
|
||||
#include "code\modules\jobs\job_types\assistant.dm"
|
||||
#include "code\modules\jobs\job_types\atmospheric_technician.dm"
|
||||
#include "code\modules\jobs\job_types\bartender.dm"
|
||||
#include "code\modules\jobs\job_types\botanist.dm"
|
||||
@@ -4279,6 +4278,9 @@
|
||||
#include "code\modules\jobs\job_types\antagonists\space_wizard.dm"
|
||||
#include "code\modules\jobs\job_types\antagonists\wizard_apprentice.dm"
|
||||
#include "code\modules\jobs\job_types\antagonists\xenomorph.dm"
|
||||
#include "code\modules\jobs\job_types\assistant\assistant.dm"
|
||||
#include "code\modules\jobs\job_types\assistant\colorful_assistants.dm"
|
||||
#include "code\modules\jobs\job_types\assistant\gimmick_assistants.dm"
|
||||
#include "code\modules\jobs\job_types\chaplain\chaplain.dm"
|
||||
#include "code\modules\jobs\job_types\chaplain\chaplain_costumes.dm"
|
||||
#include "code\modules\jobs\job_types\chaplain\chaplain_divine_archer.dm"
|
||||
|
||||
Reference in New Issue
Block a user