mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-29 16:18:01 +01:00
@@ -43,10 +43,26 @@
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"Wallow in sin, and give yourself unto darkness.",\
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"Only the truly sinful may stand.",\
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"Find yourself and you will find Absolution.",\
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"Forego the pain of this process, and submit.")
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"Forego the pain of this process, and submit.",\
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"We can be one in suffering.",\
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"You stand on the precipice of ascension, give in.",\
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"You cannot fathom what lies beyond",\
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"Repent your sins.",\
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"This is the eve of your last days.",\
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"Darkness comes.")
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var/obj/effect/proc_holder/spell/targeted/lightning/sinLightning
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/mob/living/simple_animal/hades/New()
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..()
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sinLightning = new/obj/effect/proc_holder/spell/targeted/lightning(src)
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sinLightning.charge_max = 1
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sinLightning.clothes_req = 0
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sinLightning.range = 32
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sinLightning.cooldown_min = 1
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lastsinPerson = world.time
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var/list/possible_titles = list("Pope","Bishop","Lord","Cardinal","Deacon","Pontiff")
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var/chosen = "[pick(possible_titles)] of Sin"
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@@ -61,14 +77,35 @@
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/mob/living/simple_animal/hades/hitby(atom/movable/AM, skipcatch, hitpush, blocked)
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..()
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lastsinPerson -= 75
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Defend(AM)
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/mob/living/simple_animal/hades/bullet_act(obj/item/projectile/P, def_zone)
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..()
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lastsinPerson -= 75
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Defend(P.firer)
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/mob/living/simple_animal/hades/attack_hand(mob/living/carbon/human/M)
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..()
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lastsinPerson -= 75
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Defend(M)
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/mob/living/simple_animal/hades/proc/Defend(var/mob/attacker)
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src.visible_message("<span class='warning'>[src] rounds on the [attacker], gazing at them with a [pick("cold","frosty","freezing","dark")] [pick("glare","gaze","glower","stare")].</span>")
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var/chosenDefend = rand(1,3)
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switch(chosenDefend)
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if(1)
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attacker.visible_message("<span class='warning'>[attacker] is lifted from the ground, shadowy powers tossing them aside.</span>")
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attacker.throw_at_fast(pick(orange(src,7)),10,1)
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if(2)
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attacker.visible_message("<span class='warning'>[attacker] crackles with electricity, a bolt leaping from [src] to them.</span>")
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sinLightning.Bolt(src,attacker,30,5,src)
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if(3)
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src.visible_message("<span class='warning'>[src] points his staff at [attacker], a swarm of eyeballs lurching fourth!</span>")
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for(var/i in 1 to 4)
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var/mob/living/simple_animal/hostile/carp/eyeball/E = new/mob/living/simple_animal/hostile/carp/eyeball(pick(orange(attacker,1)))
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E.faction = faction
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spawn(150)
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qdel(E)
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/mob/living/simple_animal/hades/proc/Appear()
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new /obj/effect/timestop(get_turf(src))
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@@ -88,7 +125,12 @@
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world << pick(creepyasssounds)
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else
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lastsinPerson = world.time
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var/mob/living/carbon/human/sinPerson = pick(player_list)
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var/mob/living/carbon/human/sinPerson = pick(living_mob_list)
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var/depth = living_mob_list.len + 1 // just in case
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if(!sinPerson.ckey)
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while(!sinPerson.ckey && depth > 0)
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--depth
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sinPerson = pick(living_mob_list)
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if(sinPerson)
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loc = get_turf(pick(oview(1,sinPerson)))
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Appear()
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@@ -171,7 +213,7 @@
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src.say("Your sin will be punished, [sinPerson]!")
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sinPerson.reagents.add_reagent("frostoil", 50)
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if("Wrath")
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src.say("Your sinPerson, [sinPerson], is Wrath.")
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src.say("Your sin, [sinPerson], is Wrath.")
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if(prob(50))
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src.say("I will indulge your sin, [sinPerson].")
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sinPerson.reagents.add_reagent("bath_salts",100)
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@@ -196,7 +238,7 @@
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hitsound = 'sound/weapons/blade1.ogg'
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var/pride_direction = FALSE
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/obj/item/weapon/twohanded/sin_pride/update_icon() //Currently only here to fuck with the on-mob icons.
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/obj/item/weapon/twohanded/sin_pride/update_icon()
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icon_state = "mjollnir[wielded]"
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return
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