Automatic changelog compile, [ci skip]

This commit is contained in:
tgstation-server
2018-07-11 21:41:22 +00:00
parent 01fdb4f214
commit 3591cf959d
7 changed files with 34 additions and 24 deletions
+15
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@@ -59,11 +59,26 @@
<h3 class="author">Denton updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed a bug where golem shells couldn't be completed by certain brass/sandstone/titanium stacks.</li>
<li class="tweak">The Spider Clan holding facility has completed minor renovations. The dojo now includes medical and surgical equipment, while the lobby has a fire extinguisher and plasmaman equipment.</li>
<li class="bugfix">Plasma and wooden golems no longer need to breathe, same as all other golems.</li>
<li class="spellcheck">Fixed wrong or incomplete golem spawn info texts.</li>
<li class="tweak">Added more random golem names.</li>
</ul>
<h3 class="author">Irafas updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">non-silicons can no longer use machines without standing next to them.</li>
</ul>
<h3 class="author">XDTM updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Automatic emotes no longer spam you saying that you can't perform them while unconscious.</li>
<li class="rscadd">Added a Rest button to the HUD. It allows the user to lie down or get back on their feet.</li>
<li class="balance">Getting back up now takes a second, to avoid people matrix-ing bullets.</li>
</ul>
<h3 class="author">ninjanomnom updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Porta turret rotation on shuttles visually would not turn, this has been dealt with.</li>
<li class="bugfix">Decals weren't rotating properly after the recent signal refactor, a couple new procs for dealing with the signals on the parent object have been added to deal with this.</li>
</ul>
<h2 class="date">10 July 2018</h2>
<h3 class="author">Astatineguy12 updated:</h3>
+19
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@@ -18913,5 +18913,24 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Denton:
- bugfix: Fixed a bug where golem shells couldn't be completed by certain brass/sandstone/titanium
stacks.
- tweak: The Spider Clan holding facility has completed minor renovations. The dojo
now includes medical and surgical equipment, while the lobby has a fire extinguisher
and plasmaman equipment.
- bugfix: Plasma and wooden golems no longer need to breathe, same as all other
golems.
- spellcheck: Fixed wrong or incomplete golem spawn info texts.
- tweak: Added more random golem names.
Irafas:
- bugfix: non-silicons can no longer use machines without standing next to them.
XDTM:
- bugfix: Automatic emotes no longer spam you saying that you can't perform them
while unconscious.
- rscadd: Added a Rest button to the HUD. It allows the user to lie down or get
back on their feet.
- balance: Getting back up now takes a second, to avoid people matrix-ing bullets.
ninjanomnom:
- bugfix: Porta turret rotation on shuttles visually would not turn, this has been
dealt with.
- bugfix: Decals weren't rotating properly after the recent signal refactor, a couple
new procs for dealing with the signals on the parent object have been added
to deal with this.
@@ -1,4 +0,0 @@
author: "XDTM"
delete-after: True
changes:
- bugfix: "Automatic emotes no longer spam you saying that you can't perform them while unconscious."
@@ -1,4 +0,0 @@
author: "Denton"
delete-after: True
changes:
- tweak: "The Spider Clan holding facility has completed minor renovations. The dojo now includes medical and surgical equipment, while the lobby has a fire extinguisher and plasmaman equipment."
@@ -1,5 +0,0 @@
author: "XDTM"
delete-after: True
changes:
- rscadd: "Added a Rest button to the HUD. It allows the user to lie down or get back on their feet."
- balance: "Getting back up now takes a second, to avoid people matrix-ing bullets."
@@ -1,6 +0,0 @@
author: "Denton"
delete-after: True
changes:
- bugfix: "Plasma and wooden golems no longer need to breathe, same as all other golems."
- spellcheck: "Fixed wrong or incomplete golem spawn info texts."
- tweak: "Added more random golem names."
@@ -1,5 +0,0 @@
author: "ninjanomnom"
delete-after: True
changes:
- bugfix: "Porta turret rotation on shuttles visually would not turn, this has been dealt with."
- bugfix: "Decals weren't rotating properly after the recent signal refactor, a couple new procs for dealing with the signals on the parent object have been added to deal with this."