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https://github.com/Bubberstation/Bubberstation.git
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For a 60 crew round, this theoretically allows all operatives to own a gun and some ammo, and still have some points left over for luxuries.
This mainly balances gun prices and adds new bundles
This commit is contained in:
+70
-13
@@ -109,6 +109,40 @@ var/list/uplink_items = list()
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//
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*/
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//Operator special offers
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/datum/uplink_item/specoffer
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category = "Special offer roles"
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/specoffer/c20r
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name = "C20r bundle"
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desc = "The classic C20r, with two magazines, at discount price. Contains free surplus suppressor."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle
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cost = 14//normal price 16
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/specoffer/c90gl
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name = "C90gl bundle"
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desc = "Premium offer. Pick up the C90gl with a magazine, some grenades, and a pack of cigarettes for a premium discount."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/c90glbundle
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cost = 15//normal price 18
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/specoffer/bulldog
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name = "Bulldog bundle"
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desc = "Optimised for people that want to get up close and personal. Contains the popular Bulldog shotgun, a two drums of ammunition, and an elite hardsuit."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle
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cost = 16//normal price 20 THATS TWO FREE DRUMS
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/specoffer/medical
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name = "Medical bundle"
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desc = "Support your fellow operatives with this medical bundle. Contains a Donksoft machine gun, a box of ammo, and a pair of magboots to rescue your friends in no-gravity environments."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle
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cost = 15//normal price 20 THATS A FREE MAGBOOT AND a box OF RIOT DART LMG
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gamemodes = list(/datum/game_mode/nuclear)
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// DANGEROUS WEAPONS
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/datum/uplink_item/dangerous
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@@ -127,11 +161,19 @@ var/list/uplink_items = list()
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cost = 13
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surplus = 50
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/datum/uplink_item/dangerous/shotgun
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name = "C-20r Submachine Gun"
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desc = "A fully-loaded semi-automatic drum fed shotgun. Compatiable with all 12 gauge rounds. Designed for close quarter combat use."
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item = /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog
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cost = 8
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 40
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/datum/uplink_item/dangerous/smg
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name = "C-20r Submachine Gun"
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desc = "A fully-loaded Scarborough Arms bullpup submachine gun that fires .45 rounds with a 20-round magazine and is compatible with suppressors."
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item = /obj/item/weapon/gun/projectile/automatic/c20r
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cost = 14
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cost = 10
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 40
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@@ -143,7 +185,7 @@ var/list/uplink_items = list()
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name = "M-90gl Carbine"
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desc = "A fully-loaded three-round burst carbine that uses 30-round 5.56mm magazines with a togglable underslung 40mm grenade launcher."
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item = /obj/item/weapon/gun/projectile/automatic/m90
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cost = 18
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cost = 12
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 50
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@@ -199,7 +241,7 @@ var/list/uplink_items = list()
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name = "Toy Submachine Gun"
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desc = "A fully-loaded Donksoft bullpup submachine gun that fires riot grade rounds with a 20-round magazine."
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item = /obj/item/weapon/gun/projectile/automatic/c20r/toy
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cost = 8
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cost = 5
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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@@ -207,7 +249,7 @@ var/list/uplink_items = list()
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name = "Toy Machine Gun"
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desc = "A fully-loaded Donksoft belt-fed machine gun. This weapon has a massive 50-round magazine of devastating riot grade darts, that can briefly incapacitate someone in just one volley."
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item = /obj/item/weapon/gun/projectile/automatic/l6_saw/toy
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cost = 12
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cost = 10
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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@@ -215,7 +257,7 @@ var/list/uplink_items = list()
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name = "Viscerator Delivery Grenade"
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desc = "A unique grenade that deploys a swarm of viscerators upon activation, which will chase down and shred any non-operatives in the area."
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item = /obj/item/weapon/grenade/spawnergrenade/manhacks
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cost = 8
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cost = 5
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 35
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@@ -233,7 +275,7 @@ var/list/uplink_items = list()
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desc = "A lightweight exosuit, painted in a dark scheme. Its speed and equipment selection make it excellent for hit-and-run style attacks. \
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This model lacks a method of space propulsion, and therefore it is advised to repair the mothership's teleporter if you wish to make use of it."
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item = /obj/mecha/combat/gygax/dark/loaded
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cost = 90
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cost = 80
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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@@ -241,7 +283,7 @@ var/list/uplink_items = list()
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name = "Mauler Exosuit"
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desc = "A massive and incredibly deadly Syndicate exosuit. Features long-range targetting, thrust vectoring, and deployable smoke."
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item = /obj/mecha/combat/marauder/mauler/loaded
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cost = 140
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cost = 120
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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@@ -249,7 +291,7 @@ var/list/uplink_items = list()
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name = "Syndicate Cyborg"
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desc = "A cyborg designed and programmed for systematic extermination of non-Syndicate personnel."
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item = /obj/item/weapon/antag_spawner/nuke_ops/borg_tele
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cost = 50
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cost = 80
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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@@ -260,7 +302,7 @@ var/list/uplink_items = list()
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cost = 25
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 0
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/datum/uplink_item/dangerous/reinforcement/spawn_item()
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var/obj/item/weapon/antag_spawner/nuke_ops/T = ..()
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if(istype(T))
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@@ -305,14 +347,22 @@ var/list/uplink_items = list()
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name = "SMG Magazine - .45"
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desc = "An additional 20-round .45 magazine for use in the C-20r submachine gun. These bullets pack a lot of punch that can knock most targets down, but do limited overall damage."
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item = /obj/item/ammo_box/magazine/smgm45
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cost = 2
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cost = 3
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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/datum/uplink_item/ammo/smgammo
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name = "Ammo Duffelbag - C20r Ammo Grab Bag"
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desc = "A duffelbag filled with C20r to kit out an entire team, at a discounted price."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg
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cost = 20 //get about 2 mags for free this shit is imba as fuck Normal price 27
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/ammobag
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name = "Ammo Duffelbag - Shotgun Ammo Grab Bag"
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desc = "A duffelbag filled with Bulldog ammo to kit out an entire team, at a discounted price."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/loaded
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cost = 10 //bulk buyer's discount. Very useful if you're buying a mech and dont have TC left to buy people non-shotgun guns
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cost = 12 //bulk buyer's discount. Very useful if you're buying a mech and dont have TC left to buy people non-shotgun guns
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/bullslug
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@@ -354,14 +404,21 @@ var/list/uplink_items = list()
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name = "Toploader Magazine - 5.56"
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desc = "An additional 30-round 5.56 magazine for use in the M-90gl carbine. These bullets don't have the punch to knock most targets down, but dish out higher overall damage."
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item = /obj/item/ammo_box/magazine/m556
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cost = 2
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cost = 4
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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/datum/uplink_item/ammo/a40mm
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name = "Ammo Box - 40mm grenades"
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desc = "A box of 4 additional 40mm HE grenades for use the M-90gl's underbarrel grenade launcher. Your teammates will thank you to not shoot these down small hallways."
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item = /obj/item/ammo_box/a40mm
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cost = 4
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cost = 5
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/fireteam
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name = "Ammo Duffelbag - Fireteam Ammo Grab Bag"
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desc = "A duffelbag filled with ammo to kit out a fireteam, contains four C20r magazines, two C90gl magazines, a box of 40mm grenades, and sniper ammunition at a discounted price." //C90gl ammo bag is too imba. fuck that.
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/fireteam
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cost = 24//you get 4 grenades for free. Normal price 29
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gamemodes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/machinegun
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@@ -388,3 +388,84 @@
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icon_state = "duffle-clown"
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item_state = "duffle-clown"
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/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg
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desc = "A large dufflebag, packed to the brim with C20r magazines."
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/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg/New()
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..()
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contents = list()
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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return
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/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/fireteam
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desc = "A large dufflebag, packed to the brim with C20r, C90gl, and sniper ammunition."
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/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/fireteam/New()
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..()
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contents = list()
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/m556(src)
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new /obj/item/ammo_box/magazine/m556(src)
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new /obj/item/ammo_box/magazine/a40mm(src)
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new /obj/item/ammo_box/magazine/sniper_rounds(src)
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return
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/obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle
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desc = "A large dufflebag containing a C20r, some magazines, and a cheap looking suppressor."
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/obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle/New()
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..()
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contents = list()
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/ammo_box/magazine/smgm45(src)
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new /obj/item/weapon/gun/projectile/automatic/c20r(src)
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new /obj/item/weapon/suppressor/specialoffer(src)
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return
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/obj/item/weapon/storage/backpack/dufflebag/syndie/c90glbundle
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desc = "A large dufflebag containing a C90gl, a magazine, and a stimpack."
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/obj/item/weapon/storage/backpack/dufflebag/syndie/c90glbundle/New()
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..()
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contents = list()
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new /obj/item/ammo_box/magazine/m556(src)
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new /obj/item/ammo_box/magazine/a40mm(src)
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new /obj/item/weapon/gun/projectile/automatic/m90(src)
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new /obj/item/weapon/storage/fancy/cigarettes/cigpack_syndicate(src)
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return
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/obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle
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desc = "A large dufflebag containing a Bulldog, several drums, and a collapsed hardsuit."
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/obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle/New()
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..()
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contents = list()
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new /obj/item/ammo_box/magazine/m12g(src)
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new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
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new /obj/item/ammo_box/magazine/m12g/buckshot(src)
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new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
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return
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/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle
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desc = "A large dufflebag containing a medical equipment, a Donksoft machine gun, a big jumbo box of darts, and a knock-off pair of magboots."
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/obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle/New()
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..()
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contents = list()
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new /obj/item/clothing/shoes/magboots/syndie(src)
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new /obj/item/weapon/storage/firstaid/tactical(src)
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new /obj/item/weapon/gun/projectile/automatic/l6_saw/toy(src)
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new /obj/item/ammo_box/foambox/riot(src)
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return
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@@ -155,3 +155,10 @@
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w_class = 2
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var/oldsound = null
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var/initial_w_class = null
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/obj/item/weapon/suppressor/specialoffer
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name = "cheap suppressor"
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desc = "A foreign knock-off suppressor, it feels flimsy, cheap, and brittle. Still fits all weapons."
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icon = 'icons/obj/guns/projectile.dmi'
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icon_state = "suppressor"
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