Biodome Tweaks (#370)

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## About The Pull Request
Fixes things that were caused as a result of the previous Biodome pr I
made: https://github.com/Bubberstation/Bubberstation/pull/318
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## Changelog

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🆑
add: [Biodome] Missing main hall decal
add: [Biodome] Additional main hall direction indicators pointing to
Science
add: [Biodome] Directional indicators for the Transportation Tube
platforms
add: [Biodome] Air alarms to primary Departures area
add: [Biodome] Extra lights to primary Departures area
add: [Biodome] Air alarms to lower Security area
add: [Biodome] Airlock access check to Perma's water supply and APC
room.
add: [Biodome] Missing plating underneath an airlock inside of maints
add: [Biodome] Missing wire connections to the Gulag Shuttle Dock
add: [Biodome] Missing shutters button on outside of Mech Bay
add: [Biodome] Shutters and shutter button to Research Director's office
add: [Biodome] New wall secret to compensate for layout shifting
add: [Biodome] Security now has holding cells with timers instead of The
Dunk Zone
add: [Biodome] Security now has a static redsec vendor as requested
add: [Biodome] Actual solar panel assemblies to the various solar array
accesses
del: [Biodome] Duplicate pipe in Mining lobby
del: [Biodome] Tcomm upper floor relay as it is no longer required for
comms to work on multi-z
del: [Biodome] Duplicate keycard auth in Captain's Quarters and Bridge
fix: [Biodome] AI Sat cams are no longer on the ss13 camera network
fix: [Biodome] Boat tram aft button now properly calls the boat
tweak: [Biodome] CentComm flooring borders are now unified
tweak: [Biodome] Swapped the HoP's fax machine with the boxes next to it
so you can now reach both
tweak: [Biodome] Mining lobby rooms are now under a different layout and
no longer space the area round start
tweak: [Biodome] The Turbine Engine Room has been shifted down so it no
longer burns a hole in Engineering's ceiling
tweak: [Biodome] Security's Locker Room entryway has been expanded by
one because the automapper sometimes spawns the reloading machine in a
poor spot
/🆑

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This commit is contained in:
TripleShades
2023-07-30 20:41:49 -04:00
committed by GitHub
parent e506944cc9
commit 38c1e94a1c
3 changed files with 1898 additions and 1014 deletions
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -28,7 +28,7 @@
/obj/effect/landmark/tram/boat/aft
name = "Aft Boat Dock"
specific_lift_id = BOAT_TRAM
platform_code = BOAT_TRAM
platform_code = BOAT_TRAM_AFT
tgui_icons = list("Command" = "bullhorn")
//These are the buttons
+1
View File
@@ -5517,6 +5517,7 @@
#include "interface\interface.dm"
#include "interface\menu.dm"
#include "interface\stylesheet.dm"
#include "interface\skin.dmf"
#include "interface\fonts\fonts_datum.dm"
#include "interface\fonts\grand_9k.dm"
#include "interface\fonts\pixellari.dm"