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[MIRROR] The Tramstation Tram no longer shoves the handicapped out of their wheelchairs when moved [MDB IGNORE] (#9763)
* The Tramstation Tram no longer shoves the handicapped out of their wheelchairs when moved * Feeeeex Co-authored-by: MMMiracles <lolaccount1@hotmail.com> Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
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co-authored by
MMMiracles
GoldenAlpharex
parent
7d097ce509
commit
38f6ece63b
@@ -297,6 +297,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
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#define TRAIT_WEAK_SOUL "weak_soul"
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/// Prevents mob from riding mobs when buckled onto something
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#define TRAIT_CANT_RIDE "cant_ride"
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/// Prevents a mob from being unbuckled, currently only used to prevent people from falling over on the tram
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#define TRAIT_CANNOT_BE_UNBUCKLED "cannot_be_unbuckled"
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/// from heparin, makes open bleeding wounds rapidly spill more blood
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#define TRAIT_BLOODY_MESS "bloody_mess"
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/// from coagulant reagents, this doesn't affect the bleeding itself but does affect the bleed warning messages
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@@ -169,7 +169,8 @@ GLOBAL_LIST_INIT(traits_by_type, list(
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"TRAIT_UNNATURAL_RED_GLOWY_EYES" = TRAIT_UNNATURAL_RED_GLOWY_EYES,
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"TRAIT_BLOODSHOT_EYES" = TRAIT_BLOODSHOT_EYES,
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"TRAIT_SHIFTY_EYES" = TRAIT_SHIFTY_EYES,
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"TRAIT_OVERSIZED" = TRAIT_OVERSIZED, //SKYRAT EDIT ADDITION
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"TRAIT_OVERSIZED" = TRAIT_OVERSIZED, //SKYRAT EDIT ADDITION - Leaving this here so that it hopefully doesn't cause conflicts again in the future(?)
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"TRAIT_CANNOT_BE_UNBUCKLED" = TRAIT_CANNOT_BE_UNBUCKLED,
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),
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/obj/item/bodypart = list(
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"TRAIT_PARALYSIS" = TRAIT_PARALYSIS,
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@@ -180,6 +180,8 @@ GLOBAL_LIST_EMPTY(lifts)
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SIGNAL_HANDLER
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if(!(potential_rider in lift_load))
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return
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if(isliving(potential_rider) && HAS_TRAIT(potential_rider, TRAIT_CANNOT_BE_UNBUCKLED))
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REMOVE_TRAIT(potential_rider, TRAIT_CANNOT_BE_UNBUCKLED, BUCKLED_TRAIT)
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LAZYREMOVE(lift_load, potential_rider)
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UnregisterSignal(potential_rider, COMSIG_PARENT_QDELETING)
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@@ -189,6 +191,8 @@ GLOBAL_LIST_EMPTY(lifts)
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return
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if(AM in lift_load)
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return
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if(isliving(AM) && !HAS_TRAIT(AM, TRAIT_CANNOT_BE_UNBUCKLED))
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ADD_TRAIT(AM, TRAIT_CANNOT_BE_UNBUCKLED, BUCKLED_TRAIT)
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LAZYADD(lift_load, AM)
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RegisterSignal(AM, COMSIG_PARENT_QDELETING, .proc/RemoveItemFromLift)
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@@ -1566,7 +1566,7 @@
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/mob/living/forceMove(atom/destination)
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stop_pulling()
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if(buckled)
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if(buckled && !HAS_TRAIT(src, TRAIT_CANNOT_BE_UNBUCKLED))
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buckled.unbuckle_mob(src, force = TRUE)
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if(has_buckled_mobs())
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unbuckle_all_mobs(force = TRUE)
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