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@@ -51,6 +51,20 @@
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<div class="commit sansserif">
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<h2 class="date">21 September 2020</h2>
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<h3 class="author">Rohesie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Keys no longer have a lifetime of 15 keypresses, meaning you can ctrl+movement keys ad infinitum again.</li>
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<li class="rscadd">Pressing Esc now has the same effect as releasing all held/pressed keys from the keyboard. Handy if one gets stuck.</li>
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<li class="tweak">Removed the old functionality in which Esc would delete what's on the input bar when not focused. Remove/backspace still does that.</li>
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</ul>
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<h3 class="author">Timberpoes updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Spamming the spin emote, also known as tactical combat spinning, no longer counters new flash mechanics.</li>
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<li class="bugfix">Skeletons and other bloodless and/or heartless creatures should no longer suffer from heart attacks. This includes those whose hearts have been rendered obsolete via surgery.</li>
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<li class="bugfix">Fixes issue where overweight characters would be eternally fat and starving characters would become eternally starving on changing species to one that doesn't eat.</li>
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</ul>
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<h2 class="date">20 September 2020</h2>
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<h3 class="author">ArcaneMusic updated:</h3>
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<ul class="changes bgimages16">
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@@ -2785,52 +2799,6 @@
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<li class="bugfix">Hulk arms no longer break with punching things unintended to break hulk arms</li>
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<li class="balance">Hulk arms no longer break when punching machines (but still take a small bit of recoil damage).</li>
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</ul>
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<h2 class="date">20 July 2020</h2>
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<h3 class="author">ArcaneMusic updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Icebox NE Maintenance has fewer unnecessary pipes and wires, as well as less space.</li>
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<li class="rscadd">The Civilian Bounty Pad and Console have been added to every map. Using your ID on the console will allow you to aquire a civilian bounty, which can be sent away for additional profit similar to cargo bounties.</li>
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<li class="rscadd">Midround, the widely unstable space market can occasionally briefly completely collapse, resulting in vendor prices skyrocketing for short periods of time.</li>
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<li class="rscadd">For admins, there are new debug items to fiddle with the economy.</li>
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<li class="rscadd">Several new small bounties have been added to accompany the new sets of civilian bounties per job.</li>
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<li class="rscdel">The Coin mint has been removed from the code and all maps.</li>
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<li class="tweak">Miasma Exports have been nerfed from 10 credits/mol to 2credits/mol when sold.</li>
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<li class="balance">EXPERIMENTAL: Crew now start with higher starting balances, but lower passive income throughout the round.</li>
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<li class="balance">A new economy mechanic has been added, the inflation value. In short, if player accounts hold more money than the station should probably have at a given time, the prices of vendors will go up. If vendor prices are unreasonably high, spend money with cargo or vendors.</li>
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<li class="imageadd">Adjusted the Telepad sprite into the 2020s. sound: Telepads now make a whoopy teleport sound.</li>
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</ul>
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<h3 class="author">Cobby updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">You can now tend wounds on all healable mobs if they are organic!</li>
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</ul>
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<h3 class="author">Fikou updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">you can no longer cheat over the spraycanning clothes black restriction</li>
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</ul>
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<h3 class="author">Gamer025 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You can no longer enter book or author names that are too long for the database to store</li>
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</ul>
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<h3 class="author">Maurukas updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fix hidden pipes and unpowered devices in Icebox turbine.</li>
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</ul>
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<h3 class="author">ShizCalev updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">Discord urls updated since the old one is being depreciated.</li>
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<li class="admin">The client playtime panel is now sorted alphabetically as opposed to the order in which they were added to the list.</li>
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<li class="bugfix">Defibbing someone will no longer work if their chest is covered by thick clothing. Used to just check to see if they had a spacesuit someone on their person (even if they weren't wearing it / only had it stuck to their hands.)</li>
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<li class="bugfix">Defibbing someone will now actually require you to hold the shock paddles for the entire duration of the process. No more defibbing someone if you were disarmed during the charge time.</li>
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</ul>
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<h3 class="author">stylemistake updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">tgui: Fixed a very rare case of exceptions thrown due to bugged localStorage. No more NTOS bluescreens.</li>
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</ul>
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<h3 class="author">tralezab updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">landmark cleanup on mafia</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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