Merge pull request #48747 from kevinz000/movespeed_modifiers_take_two

Movespeed modifiers, take two
This commit is contained in:
Rohesie
2020-03-18 17:29:49 -03:00
committed by GitHub
45 changed files with 854 additions and 667 deletions
+3 -72
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@@ -1,12 +1,3 @@
#define MOVESPEED_DATA_INDEX_PRIORITY 1
#define MOVESPEED_DATA_INDEX_FLAGS 2
#define MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN 3
#define MOVESPEED_DATA_INDEX_MOVETYPE 4
#define MOVESPEED_DATA_INDEX_BL_MOVETYPE 5
#define MOVESPEED_DATA_INDEX_CONFLICT 6
#define MOVESPEED_DATA_INDEX_MAX 6
//flags
#define IGNORE_NOSLOW (1 << 0)
@@ -15,67 +6,7 @@
#define MOVE_CONFLICT_JETPACK "JETPACK"
//ids
#define MOVESPEED_ID_SANITY "sanity_component"
#define MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED "MOB_WALK_RUN"
#define MOVESPEED_ID_MOB_GRAB_STATE "MOB_GRAB_STATE"
#define MOVESPEED_ID_MOB_EQUIPMENT "MOB_EQUIPMENT"
#define MOVESPEED_ID_MOB_GRAVITY "MOB_GRAVITY"
#define MOVESPEED_ID_CONFIG_SPEEDMOD "MOB_CONFIG_MODIFIER"
#define MOVESPEED_ID_SLIME_REAGENTMOD "SLIME_REAGENT_MODIFIER"
#define MOVESPEED_ID_SLIME_HEALTHMOD "SLIME_HEALTH_MODIFIER"
#define MOVESPEED_ID_SLIME_TEMPMOD "SLIME_TEMPERATURE_MODIFIER"
#define MOVESPEED_ID_SLIME_STATUS "SLIME_STATUS"
#define MOVESPEED_ID_TARANTULA_WEB "TARANTULA_WEB"
#define MOVESPEED_ID_LIVING_TURF_SPEEDMOD "LIVING_TURF_SPEEDMOD"
#define MOVESPEED_ID_LIVING_LIMBLESS "LIVING_LIMBLESS"
#define MOVESPEED_ID_CARBON_SOFTCRIT "CARBON_SOFTCRIT"
#define MOVESPEED_ID_CARBON_OLDSPEED "CARBON_DEPRECATED_SPEED"
#define MOVESPEED_ID_CARBON_CRAWLING "CARBON_CRAWLING"
#define MOVESPEED_ID_DNA_VAULT "DNA_VAULT"
#define MOVESPEED_ID_YELLOW_ORB "YELLOW_ORB"
#define MOVESPEED_ID_TARFOOT "TARFOOT"
#define MOVESPEED_ID_SEPIA "SEPIA"
#define MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD "MONKEY_REAGENT_SPEEDMOD"
#define MOVESPEED_ID_MONKEY_TEMPERATURE_SPEEDMOD "MONKEY_TEMPERATURE_SPEEDMOD"
#define MOVESPEED_ID_MONKEY_HEALTH_SPEEDMOD "MONKEY_HEALTH_SPEEDMOD"
#define MOVESPEED_ID_CHANGELING_MUSCLES "CHANGELING_MUSCLES"
#define MOVESPEED_ID_SIMPLEMOB_VARSPEED "SIMPLEMOB_VARSPEED_MODIFIER"
#define MOVESPEED_ID_ADMIN_VAREDIT "ADMIN_VAREDIT_MODIFIER"
#define MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD "PAI_SPACEWALK_MODIFIER"
#define MOVESPEED_ID_SANITY "MOOD_SANITY"
#define MOVESPEED_ID_SPECIES "SPECIES_SPEED_MOD"
#define MOVESPEED_ID_SNAIL_CRAWL "SNAIL_CRAWL_SPEED_MOD"
#define MOVESPEED_ID_CYBER_THRUSTER "CYBER_IMPLANT_THRUSTER"
#define MOVESPEED_ID_JETPACK "JETPACK"
#define MOVESPEED_ID_SLAUGHTER "SLAUGHTER"
#define MOVESPEED_ID_DIE_OF_FATE "DIE_OF_FATE"
#define MOVESPEED_ID_SHOVE "SHOVE"
#define MOVESPEED_ID_BULKY_DRAGGING "BULKY_DRAG"
#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
#define MOVESPEED_ID_SHRINK_RAY "SHRUNKEN_SPEED_MODIFIER"
#define MOVESPEED_ID_PEPPER_SPRAY "PEPPER_SPRAYED"
#define MOVESPEED_ID_FAT "FAT"
#define MOVESPEED_ID_COLD "COLD"
#define MOVESPEED_ID_HUNGRY "HUNGRY"
#define MOVESPEED_ID_DAMAGE_SLOWDOWN "DAMAGE"
#define MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING "FLYING"
#define MOVESPEED_ID_LENTURI "LENTURI_SLOWDOWN"
#define MOVESPEED_ID_MOB_GRAB_STATE "mob_grab_state"
#define MOVESPEED_ID_MOB_WALK_RUN "mob_walk_run"
@@ -243,9 +243,19 @@
/datum/config_entry/number/movedelay/run_delay
integer = FALSE
/datum/config_entry/number/movedelay/run_delay/ValidateAndSet()
. = ..()
var/datum/movespeed_modifier/config_walk_run/M = get_cached_movespeed_modifier(/datum/movespeed_modifier/config_walk_run/run)
M.sync()
/datum/config_entry/number/movedelay/walk_delay
integer = FALSE
/datum/config_entry/number/movedelay/walk_delay/ValidateAndSet()
. = ..()
var/datum/movespeed_modifier/config_walk_run/M = get_cached_movespeed_modifier(/datum/movespeed_modifier/config_walk_run/walk)
M.sync()
/////////////////////////////////////////////////Outdated move delay
/datum/config_entry/number/outdated_movedelay
deprecated_by = /datum/config_entry/keyed_list/multiplicative_movespeed
+6 -6
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@@ -205,27 +205,27 @@
switch(sanity)
if(SANITY_INSANE to SANITY_CRAZY)
setInsanityEffect(MAJOR_INSANITY_PEN)
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1, movetypes=(~FLYING))
master.add_movespeed_modifier(/datum/movespeed_modifier/sanity/insane)
sanity_level = 6
if(SANITY_CRAZY to SANITY_UNSTABLE)
setInsanityEffect(MINOR_INSANITY_PEN)
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.5, movetypes=(~FLYING))
master.add_movespeed_modifier(/datum/movespeed_modifier/sanity/crazy)
sanity_level = 5
if(SANITY_UNSTABLE to SANITY_DISTURBED)
setInsanityEffect(0)
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.25, movetypes=(~FLYING))
master.add_movespeed_modifier(/datum/movespeed_modifier/sanity/disturbed)
sanity_level = 4
if(SANITY_DISTURBED to SANITY_NEUTRAL)
setInsanityEffect(0)
master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE)
master.remove_movespeed_modifier(MOVESPEED_ID_SANITY)
sanity_level = 3
if(SANITY_NEUTRAL+1 to SANITY_GREAT+1) //shitty hack but +1 to prevent it from responding to super small differences
setInsanityEffect(0)
master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE)
master.remove_movespeed_modifier(MOVESPEED_ID_SANITY)
sanity_level = 2
if(SANITY_GREAT+1 to INFINITY)
setInsanityEffect(0)
master.remove_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE)
master.remove_movespeed_modifier(MOVESPEED_ID_SANITY)
sanity_level = 1
update_mood_icon()
+2 -2
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@@ -224,13 +224,13 @@
/datum/component/riding/human/vehicle_mob_unbuckle(datum/source, mob/living/M, force = FALSE)
var/mob/living/carbon/human/H = parent
H.remove_movespeed_modifier(MOVESPEED_ID_HUMAN_CARRYING)
H.remove_movespeed_modifier(/datum/movespeed_modifier/human_carry)
. = ..()
/datum/component/riding/human/vehicle_mob_buckle(datum/source, mob/living/M, force = FALSE)
. = ..()
var/mob/living/carbon/human/H = parent
H.add_movespeed_modifier(MOVESPEED_ID_HUMAN_CARRYING, multiplicative_slowdown = HUMAN_CARRY_SLOWDOWN)
H.add_movespeed_modifier(/datum/movespeed_modifier/human_carry)
/datum/component/riding/human/proc/on_host_unarmed_melee(atom/target)
var/mob/living/carbon/human/H = parent
+2 -3
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@@ -14,7 +14,7 @@
parent_atom.opacity = 0
if(isliving(parent_atom))
var/mob/living/L = parent_atom
L.add_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY, update=TRUE, priority=100, multiplicative_slowdown=4, movetypes=GROUND)
L.add_movespeed_modifier(/datum/movespeed_modifier/shrink_ray)
if(iscarbon(L))
var/mob/living/carbon/C = L
C.unequip_everything()
@@ -27,7 +27,6 @@
"<span class='userdanger'>Everything grows bigger!</span>")
QDEL_IN(src, shrink_time)
/datum/component/shrink/Destroy()
var/atom/parent_atom = parent
parent_atom.transform = parent_atom.transform.Scale(2,2)
@@ -35,7 +34,7 @@
parent_atom.opacity = oldopac
if(isliving(parent_atom))
var/mob/living/L = parent_atom
L.remove_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY)
L.remove_movespeed_modifier(/datum/movespeed_modifier/shrink_ray)
if(ishuman(L))
var/mob/living/carbon/human/H = L
H.physiology.damage_resistance += 100
+3 -3
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@@ -86,7 +86,7 @@
to_chat(user, "<span class='warning'>You're not ready to tackle!</span>")
return
if(user.has_movespeed_modifier(MOVESPEED_ID_SHOVE)) // can't tackle if you just got shoved
if(user.has_movespeed_modifier(/datum/movespeed_modifier/shove)) // can't tackle if you just got shoved
to_chat(user, "<span class='warning'>You're too off balance to tackle!</span>")
return
@@ -167,8 +167,8 @@
to_chat(target, "<span class='userdanger'>[user] lands a weak tackle on you, briefly knocking you off-balance!</span>")
user.Knockdown(30)
if(ishuman(target) && !T.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
T.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH) // maybe define a slightly more severe/longer slowdown for this
if(ishuman(target) && !T.has_movespeed_modifier(/datum/movespeed_modifier/shove))
T.add_movespeed_modifier(/datum/movespeed_modifier/shove) // maybe define a slightly more severe/longer slowdown for this
addtimer(CALLBACK(T, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
if(-1 to 0) // decent hit, both parties are about equally inconvenienced
+3 -3
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@@ -16,13 +16,13 @@
. = ..()
UnregisterSignal(target, COMSIG_MOVABLE_MOVED)
if(istype(target))
target.remove_movespeed_modifier(MOVESPEED_ID_SNAIL_CRAWL)
target.remove_movespeed_modifier(/datum/movespeed_modifier/snail_crawl)
/datum/element/snailcrawl/proc/snail_crawl(mob/living/carbon/snail)
if(snail.resting && !snail.buckled && lubricate(snail))
snail.add_movespeed_modifier(MOVESPEED_ID_SNAIL_CRAWL, update=TRUE, priority=100, multiplicative_slowdown=-7, movetypes=GROUND)
snail.add_movespeed_modifier(/datum/movespeed_modifier/snail_crawl)
else
snail.remove_movespeed_modifier(MOVESPEED_ID_SNAIL_CRAWL)
snail.remove_movespeed_modifier(/datum/movespeed_modifier/snail_crawl)
/datum/element/snailcrawl/proc/lubricate(atom/movable/snail)
var/turf/open/OT = get_turf(snail)
+2 -2
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@@ -177,7 +177,7 @@
if(!victim.client || !istype(victim))
return
to_chat(victim, "<span class='notice'>You feel fast!</span>")
victim.add_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING))
victim.add_movespeed_modifier(/datum/movespeed_modifier/yellow_orb)
sleep(duration)
victim.remove_movespeed_modifier(MOVESPEED_ID_YELLOW_ORB)
victim.remove_movespeed_modifier(/datum/movespeed_modifier/yellow_orb)
to_chat(victim, "<span class='notice'>You slow down.</span>")
+275 -275
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@@ -1,275 +1,275 @@
/obj/item/tank/jetpack
name = "jetpack (empty)"
desc = "A tank of compressed gas for use as propulsion in zero-gravity areas. Use with caution."
icon_state = "jetpack"
item_state = "jetpack"
lefthand_file = 'icons/mob/inhands/equipment/jetpacks_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/jetpacks_righthand.dmi'
w_class = WEIGHT_CLASS_BULKY
distribute_pressure = ONE_ATMOSPHERE * O2STANDARD
actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
var/gas_type = /datum/gas/oxygen
var/on = FALSE
var/stabilizers = FALSE
var/full_speed = TRUE // If the jetpack will have a speedboost in space/nograv or not
var/datum/effect_system/trail_follow/ion/ion_trail
/obj/item/tank/jetpack/Initialize()
. = ..()
ion_trail = new
ion_trail.auto_process = FALSE
ion_trail.set_up(src)
/obj/item/tank/jetpack/populate_gas()
if(gas_type)
air_contents.assert_gas(gas_type)
air_contents.gases[gas_type][MOLES] = ((6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C))
/obj/item/tank/jetpack/ui_action_click(mob/user, action)
if(istype(action, /datum/action/item_action/toggle_jetpack))
cycle(user)
else if(istype(action, /datum/action/item_action/jetpack_stabilization))
if(on)
stabilizers = !stabilizers
to_chat(user, "<span class='notice'>You turn the jetpack stabilization [stabilizers ? "on" : "off"].</span>")
else
toggle_internals(user)
/obj/item/tank/jetpack/proc/cycle(mob/user)
if(user.incapacitated())
return
if(!on)
turn_on(user)
to_chat(user, "<span class='notice'>You turn the jetpack on.</span>")
else
turn_off(user)
to_chat(user, "<span class='notice'>You turn the jetpack off.</span>")
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/tank/jetpack/proc/turn_on(mob/user)
if(!allow_thrust(0.01, user))
return
on = TRUE
icon_state = "[initial(icon_state)]-on"
ion_trail.start()
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/move_react)
RegisterSignal(user, COMSIG_MOVABLE_PRE_MOVE, .proc/pre_move_react)
if(full_speed)
user.add_movespeed_modifier(MOVESPEED_ID_JETPACK, priority=100, multiplicative_slowdown=-0.5, movetypes=FLOATING, conflict=MOVE_CONFLICT_JETPACK)
/obj/item/tank/jetpack/proc/turn_off(mob/user)
on = FALSE
stabilizers = FALSE
icon_state = initial(icon_state)
ion_trail.stop()
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
UnregisterSignal(user, COMSIG_MOVABLE_PRE_MOVE)
user.remove_movespeed_modifier(MOVESPEED_ID_JETPACK)
/obj/item/tank/jetpack/proc/move_react(mob/user)
if(!on)//If jet dont work, it dont work
return
if(!user)//Don't allow jet self using
return
if(!isturf(user.loc))//You can't use jet in nowhere or from mecha/closet
return
if(!(user.is_flying() || user.is_floating()) || user.buckled)//You don't want use jet in gravity or while buckled.
return
if(user.pulledby)//You don't must use jet if someone pull you
return
if(user.throwing)//You don't must use jet if you thrown
return
if(length(user.client.keys_held & user.client.movement_keys))//You use jet when press keys. yes.
allow_thrust(0.01, user)
/obj/item/tank/jetpack/proc/pre_move_react(mob/user)
ion_trail.oldposition = get_turf(src)
/obj/item/tank/jetpack/proc/allow_thrust(num, mob/living/user)
if((num < 0.005 || air_contents.total_moles() < num))
turn_off(user)
return
var/datum/gas_mixture/removed = air_contents.remove(num)
if(removed.total_moles() < 0.005)
turn_off(user)
return
var/turf/T = get_turf(user)
T.assume_air(removed)
ion_trail.generate_effect()
return TRUE
/obj/item/tank/jetpack/suicide_act(mob/user)
if (istype(user, /mob/living/carbon/human/))
var/mob/living/carbon/human/H = user
H.forcesay("WHAT THE FUCK IS CARBON DIOXIDE?")
H.visible_message("<span class='suicide'>[user] is suffocating [user.p_them()]self with [src]! It looks like [user.p_they()] didn't read what that jetpack says!</span>")
return (OXYLOSS)
else
..()
/obj/item/tank/jetpack/improvised
name = "improvised jetpack"
desc = "A jetpack made from two air tanks, a fire extinguisher and some atmospherics equipment. It doesn't look like it can hold much."
icon_state = "jetpack-improvised"
item_state = "jetpack-sec"
volume = 20 //normal jetpacks have 70 volume
gas_type = null //it starts empty
full_speed = FALSE //moves at hardsuit jetpack speeds
/obj/item/tank/jetpack/improvised/allow_thrust(num, mob/living/user)
if(!on)
return
if((num < 0.005 || air_contents.total_moles() < num))
turn_off(user)
return
if(rand(0,250) == 0)
to_chat(user, "<span class='notice'>You feel your jetpack's engines cut out.</span>")
turn_off(user)
return
var/datum/gas_mixture/removed = air_contents.remove(num)
if(removed.total_moles() < 0.005)
turn_off(user)
return
var/turf/T = get_turf(user)
T.assume_air(removed)
ion_trail.generate_effect()
return TRUE
/obj/item/tank/jetpack/void
name = "void jetpack (oxygen)"
desc = "It works well in a void."
icon_state = "jetpack-void"
item_state = "jetpack-void"
/obj/item/tank/jetpack/oxygen
name = "jetpack (oxygen)"
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas. Use with caution."
icon_state = "jetpack"
item_state = "jetpack"
/obj/item/tank/jetpack/oxygen/harness
name = "jet harness (oxygen)"
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
icon_state = "jetpack-mini"
item_state = "jetpack-mini"
volume = 40
throw_range = 7
w_class = WEIGHT_CLASS_NORMAL
/obj/item/tank/jetpack/oxygen/captain
name = "captain's jetpack"
desc = "A compact, lightweight jetpack containing a high amount of compressed oxygen."
icon_state = "jetpack-captain"
item_state = "jetpack-captain"
w_class = WEIGHT_CLASS_NORMAL
volume = 90
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF //steal objective items are hard to destroy.
/obj/item/tank/jetpack/oxygen/security
name = "security jetpack (oxygen)"
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas by security forces."
icon_state = "jetpack-sec"
item_state = "jetpack-sec"
/obj/item/tank/jetpack/carbondioxide
name = "jetpack (carbon dioxide)"
desc = "A tank of compressed carbon dioxide for use as propulsion in zero-gravity areas. Painted black to indicate that it should not be used as a source for internals."
icon_state = "jetpack-black"
item_state = "jetpack-black"
distribute_pressure = 0
gas_type = /datum/gas/carbon_dioxide
/obj/item/tank/jetpack/suit
name = "hardsuit jetpack upgrade"
desc = "A modular, compact set of thrusters designed to integrate with a hardsuit. It is fueled by a tank inserted into the suit's storage compartment."
icon_state = "jetpack-mining"
item_state = "jetpack-black"
w_class = WEIGHT_CLASS_NORMAL
actions_types = list(/datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
volume = 1
slot_flags = null
gas_type = null
full_speed = FALSE
var/datum/gas_mixture/temp_air_contents
var/obj/item/tank/internals/tank = null
var/mob/living/carbon/human/cur_user
/obj/item/tank/jetpack/suit/Initialize()
. = ..()
STOP_PROCESSING(SSobj, src)
temp_air_contents = air_contents
/obj/item/tank/jetpack/suit/attack_self()
return
/obj/item/tank/jetpack/suit/cycle(mob/user)
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit))
to_chat(user, "<span class='warning'>\The [src] must be connected to a hardsuit!</span>")
return
var/mob/living/carbon/human/H = user
if(!istype(H.s_store, /obj/item/tank/internals))
to_chat(user, "<span class='warning'>You need a tank in your suit storage!</span>")
return
..()
/obj/item/tank/jetpack/suit/turn_on(mob/user)
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc) || loc.loc != user)
return
var/mob/living/carbon/human/H = user
tank = H.s_store
air_contents = tank.air_contents
START_PROCESSING(SSobj, src)
cur_user = user
..()
/obj/item/tank/jetpack/suit/turn_off(mob/user)
tank = null
air_contents = temp_air_contents
STOP_PROCESSING(SSobj, src)
cur_user = null
..()
/obj/item/tank/jetpack/suit/process()
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc))
turn_off(cur_user)
return
var/mob/living/carbon/human/H = loc.loc
if(!tank || tank != H.s_store)
turn_off(cur_user)
return
..()
//Return a jetpack that the mob can use
//Back worn jetpacks, hardsuit internal packs, and so on.
//Used in Process_Spacemove() and wherever you want to check for/get a jetpack
/mob/proc/get_jetpack()
return
/mob/living/carbon/get_jetpack()
var/obj/item/tank/jetpack/J = back
if(istype(J))
return J
/mob/living/carbon/human/get_jetpack()
var/obj/item/tank/jetpack/J = ..()
if(!istype(J) && istype(wear_suit, /obj/item/clothing/suit/space/hardsuit))
var/obj/item/clothing/suit/space/hardsuit/C = wear_suit
J = C.jetpack
return J
/obj/item/tank/jetpack
name = "jetpack (empty)"
desc = "A tank of compressed gas for use as propulsion in zero-gravity areas. Use with caution."
icon_state = "jetpack"
item_state = "jetpack"
lefthand_file = 'icons/mob/inhands/equipment/jetpacks_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/jetpacks_righthand.dmi'
w_class = WEIGHT_CLASS_BULKY
distribute_pressure = ONE_ATMOSPHERE * O2STANDARD
actions_types = list(/datum/action/item_action/set_internals, /datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
var/gas_type = /datum/gas/oxygen
var/on = FALSE
var/stabilizers = FALSE
var/full_speed = TRUE // If the jetpack will have a speedboost in space/nograv or not
var/datum/effect_system/trail_follow/ion/ion_trail
/obj/item/tank/jetpack/Initialize()
. = ..()
ion_trail = new
ion_trail.auto_process = FALSE
ion_trail.set_up(src)
/obj/item/tank/jetpack/populate_gas()
if(gas_type)
air_contents.assert_gas(gas_type)
air_contents.gases[gas_type][MOLES] = ((6 * ONE_ATMOSPHERE) * volume / (R_IDEAL_GAS_EQUATION * T20C))
/obj/item/tank/jetpack/ui_action_click(mob/user, action)
if(istype(action, /datum/action/item_action/toggle_jetpack))
cycle(user)
else if(istype(action, /datum/action/item_action/jetpack_stabilization))
if(on)
stabilizers = !stabilizers
to_chat(user, "<span class='notice'>You turn the jetpack stabilization [stabilizers ? "on" : "off"].</span>")
else
toggle_internals(user)
/obj/item/tank/jetpack/proc/cycle(mob/user)
if(user.incapacitated())
return
if(!on)
turn_on(user)
to_chat(user, "<span class='notice'>You turn the jetpack on.</span>")
else
turn_off(user)
to_chat(user, "<span class='notice'>You turn the jetpack off.</span>")
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/tank/jetpack/proc/turn_on(mob/user)
if(!allow_thrust(0.01, user))
return
on = TRUE
icon_state = "[initial(icon_state)]-on"
ion_trail.start()
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/move_react)
RegisterSignal(user, COMSIG_MOVABLE_PRE_MOVE, .proc/pre_move_react)
if(full_speed)
user.add_movespeed_modifier(/datum/movespeed_modifier/jetpack/fullspeed)
/obj/item/tank/jetpack/proc/turn_off(mob/user)
on = FALSE
stabilizers = FALSE
icon_state = initial(icon_state)
ion_trail.stop()
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
UnregisterSignal(user, COMSIG_MOVABLE_PRE_MOVE)
user.remove_movespeed_modifier(/datum/movespeed_modifier/jetpack/fullspeed)
/obj/item/tank/jetpack/proc/move_react(mob/user)
if(!on)//If jet dont work, it dont work
return
if(!user)//Don't allow jet self using
return
if(!isturf(user.loc))//You can't use jet in nowhere or from mecha/closet
return
if(!(user.is_flying() || user.is_floating()) || user.buckled)//You don't want use jet in gravity or while buckled.
return
if(user.pulledby)//You don't must use jet if someone pull you
return
if(user.throwing)//You don't must use jet if you thrown
return
if(length(user.client.keys_held & user.client.movement_keys))//You use jet when press keys. yes.
allow_thrust(0.01, user)
/obj/item/tank/jetpack/proc/pre_move_react(mob/user)
ion_trail.oldposition = get_turf(src)
/obj/item/tank/jetpack/proc/allow_thrust(num, mob/living/user)
if((num < 0.005 || air_contents.total_moles() < num))
turn_off(user)
return
var/datum/gas_mixture/removed = air_contents.remove(num)
if(removed.total_moles() < 0.005)
turn_off(user)
return
var/turf/T = get_turf(user)
T.assume_air(removed)
ion_trail.generate_effect()
return TRUE
/obj/item/tank/jetpack/suicide_act(mob/user)
if (istype(user, /mob/living/carbon/human/))
var/mob/living/carbon/human/H = user
H.forcesay("WHAT THE FUCK IS CARBON DIOXIDE?")
H.visible_message("<span class='suicide'>[user] is suffocating [user.p_them()]self with [src]! It looks like [user.p_they()] didn't read what that jetpack says!</span>")
return (OXYLOSS)
else
..()
/obj/item/tank/jetpack/improvised
name = "improvised jetpack"
desc = "A jetpack made from two air tanks, a fire extinguisher and some atmospherics equipment. It doesn't look like it can hold much."
icon_state = "jetpack-improvised"
item_state = "jetpack-sec"
volume = 20 //normal jetpacks have 70 volume
gas_type = null //it starts empty
full_speed = FALSE //moves at hardsuit jetpack speeds
/obj/item/tank/jetpack/improvised/allow_thrust(num, mob/living/user)
if(!on)
return
if((num < 0.005 || air_contents.total_moles() < num))
turn_off(user)
return
if(rand(0,250) == 0)
to_chat(user, "<span class='notice'>You feel your jetpack's engines cut out.</span>")
turn_off(user)
return
var/datum/gas_mixture/removed = air_contents.remove(num)
if(removed.total_moles() < 0.005)
turn_off(user)
return
var/turf/T = get_turf(user)
T.assume_air(removed)
ion_trail.generate_effect()
return TRUE
/obj/item/tank/jetpack/void
name = "void jetpack (oxygen)"
desc = "It works well in a void."
icon_state = "jetpack-void"
item_state = "jetpack-void"
/obj/item/tank/jetpack/oxygen
name = "jetpack (oxygen)"
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas. Use with caution."
icon_state = "jetpack"
item_state = "jetpack"
/obj/item/tank/jetpack/oxygen/harness
name = "jet harness (oxygen)"
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
icon_state = "jetpack-mini"
item_state = "jetpack-mini"
volume = 40
throw_range = 7
w_class = WEIGHT_CLASS_NORMAL
/obj/item/tank/jetpack/oxygen/captain
name = "captain's jetpack"
desc = "A compact, lightweight jetpack containing a high amount of compressed oxygen."
icon_state = "jetpack-captain"
item_state = "jetpack-captain"
w_class = WEIGHT_CLASS_NORMAL
volume = 90
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF //steal objective items are hard to destroy.
/obj/item/tank/jetpack/oxygen/security
name = "security jetpack (oxygen)"
desc = "A tank of compressed oxygen for use as propulsion in zero-gravity areas by security forces."
icon_state = "jetpack-sec"
item_state = "jetpack-sec"
/obj/item/tank/jetpack/carbondioxide
name = "jetpack (carbon dioxide)"
desc = "A tank of compressed carbon dioxide for use as propulsion in zero-gravity areas. Painted black to indicate that it should not be used as a source for internals."
icon_state = "jetpack-black"
item_state = "jetpack-black"
distribute_pressure = 0
gas_type = /datum/gas/carbon_dioxide
/obj/item/tank/jetpack/suit
name = "hardsuit jetpack upgrade"
desc = "A modular, compact set of thrusters designed to integrate with a hardsuit. It is fueled by a tank inserted into the suit's storage compartment."
icon_state = "jetpack-mining"
item_state = "jetpack-black"
w_class = WEIGHT_CLASS_NORMAL
actions_types = list(/datum/action/item_action/toggle_jetpack, /datum/action/item_action/jetpack_stabilization)
volume = 1
slot_flags = null
gas_type = null
full_speed = FALSE
var/datum/gas_mixture/temp_air_contents
var/obj/item/tank/internals/tank = null
var/mob/living/carbon/human/cur_user
/obj/item/tank/jetpack/suit/Initialize()
. = ..()
STOP_PROCESSING(SSobj, src)
temp_air_contents = air_contents
/obj/item/tank/jetpack/suit/attack_self()
return
/obj/item/tank/jetpack/suit/cycle(mob/user)
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit))
to_chat(user, "<span class='warning'>\The [src] must be connected to a hardsuit!</span>")
return
var/mob/living/carbon/human/H = user
if(!istype(H.s_store, /obj/item/tank/internals))
to_chat(user, "<span class='warning'>You need a tank in your suit storage!</span>")
return
..()
/obj/item/tank/jetpack/suit/turn_on(mob/user)
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc) || loc.loc != user)
return
var/mob/living/carbon/human/H = user
tank = H.s_store
air_contents = tank.air_contents
START_PROCESSING(SSobj, src)
cur_user = user
..()
/obj/item/tank/jetpack/suit/turn_off(mob/user)
tank = null
air_contents = temp_air_contents
STOP_PROCESSING(SSobj, src)
cur_user = null
..()
/obj/item/tank/jetpack/suit/process()
if(!istype(loc, /obj/item/clothing/suit/space/hardsuit) || !ishuman(loc.loc))
turn_off(cur_user)
return
var/mob/living/carbon/human/H = loc.loc
if(!tank || tank != H.s_store)
turn_off(cur_user)
return
..()
//Return a jetpack that the mob can use
//Back worn jetpacks, hardsuit internal packs, and so on.
//Used in Process_Spacemove() and wherever you want to check for/get a jetpack
/mob/proc/get_jetpack()
return
/mob/living/carbon/get_jetpack()
var/obj/item/tank/jetpack/J = back
if(istype(J))
return J
/mob/living/carbon/human/get_jetpack()
var/obj/item/tank/jetpack/J = ..()
if(!istype(J) && istype(wear_suit, /obj/item/clothing/suit/space/hardsuit))
var/obj/item/clothing/suit/space/hardsuit/C = wear_suit
J = C.jetpack
return J
@@ -18,7 +18,7 @@
if(active)
to_chat(user, "<span class='notice'>Our muscles tense and strengthen.</span>")
else
user.remove_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES)
user.remove_movespeed_modifier(/datum/movespeed_modifier/strained_muscles)
to_chat(user, "<span class='notice'>Our muscles relax.</span>")
if(stacks >= 10)
to_chat(user, "<span class='danger'>We collapse in exhaustion.</span>")
@@ -31,12 +31,12 @@
/datum/action/changeling/strained_muscles/proc/muscle_loop(mob/living/carbon/user)
while(active)
user.add_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
user.add_movespeed_modifier(/datum/movespeed_modifier/strained_muscles)
if(user.stat != CONSCIOUS || user.staminaloss >= 90)
active = !active
to_chat(user, "<span class='notice'>Our muscles relax without the energy to strengthen them.</span>")
user.Paralyze(40)
user.remove_movespeed_modifier(MOVESPEED_ID_CHANGELING_MUSCLES)
user.remove_movespeed_modifier(/datum/movespeed_modifier/strained_muscles)
break
stacks++
@@ -67,9 +67,8 @@
/mob/living/simple_animal/slaughter/phasein()
. = ..()
add_movespeed_modifier(MOVESPEED_ID_SLAUGHTER, update=TRUE, priority=100, multiplicative_slowdown=-1)
addtimer(CALLBACK(src, .proc/remove_movespeed_modifier, MOVESPEED_ID_SLAUGHTER, TRUE), 6 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE)
add_movespeed_modifier(/datum/movespeed_modifier/slaughter)
addtimer(CALLBACK(src, .proc/remove_movespeed_modifier, /datum/movespeed_modifier/slaughter), 6 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE)
//The loot from killing a slaughter demon - can be consumed to allow the user to blood crawl
/obj/item/organ/heart/demon
@@ -252,7 +252,7 @@
if(6)
//Cut speed
T.visible_message("<span class='userdanger'>[user] starts moving slower!</span>")
user.add_movespeed_modifier(MOVESPEED_ID_DIE_OF_FATE, update=TRUE, priority=100, multiplicative_slowdown=1)
user.add_movespeed_modifier(/datum/movespeed_modifier/die_of_fate)
if(7)
//Throw
T.visible_message("<span class='userdanger'>Unseen forces throw [user]!</span>")
+2 -2
View File
@@ -225,8 +225,8 @@
to_chat(our_guy, "<span class='danger'>You trip on your shoelaces a bit[have_anything ? ", flinging what you were holding" : ""]!</span>")
if(14 to 25) // 1.3ish% chance to stumble and be a bit off balance (like being disarmed)
to_chat(our_guy, "<span class='danger'>You stumble a bit on your untied shoelaces!</span>")
if(!our_guy.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
our_guy.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
if(!our_guy.has_movespeed_modifier(/datum/movespeed_modifier/shove))
our_guy.add_movespeed_modifier(/datum/movespeed_modifier/shove)
addtimer(CALLBACK(our_guy, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
if(26 to 1000)
wiser = FALSE
+4 -4
View File
@@ -492,9 +492,9 @@
/mob/living/carbon/update_mobility()
. = ..()
if(!(mobility_flags & MOBILITY_STAND))
add_movespeed_modifier(MOVESPEED_ID_CARBON_CRAWLING, TRUE, multiplicative_slowdown = CRAWLING_ADD_SLOWDOWN)
add_movespeed_modifier(/datum/movespeed_modifier/carbon_crawling)
else
remove_movespeed_modifier(MOVESPEED_ID_CARBON_CRAWLING, TRUE)
remove_movespeed_modifier(/datum/movespeed_modifier/carbon_crawling)
//Updates the mob's health from bodyparts and mob damage variables
/mob/living/carbon/updatehealth()
@@ -517,9 +517,9 @@
med_hud_set_health()
if(stat == SOFT_CRIT)
add_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE, multiplicative_slowdown = SOFTCRIT_ADD_SLOWDOWN)
add_movespeed_modifier(/datum/movespeed_modifier/carbon_softcrit)
else
remove_movespeed_modifier(MOVESPEED_ID_CARBON_SOFTCRIT, TRUE)
remove_movespeed_modifier(/datum/movespeed_modifier/carbon_softcrit)
/mob/living/carbon/update_stamina()
var/stam = getStaminaLoss()
+9 -10
View File
@@ -1063,7 +1063,7 @@
return FALSE
/mob/living/carbon/human/proc/clear_shove_slowdown()
remove_movespeed_modifier(MOVESPEED_ID_SHOVE)
remove_movespeed_modifier(/datum/movespeed_modifier/shove)
var/active_item = get_active_held_item()
if(is_type_in_typecache(active_item, GLOB.shove_disarming_types))
visible_message("<span class='warning'>[src.name] regains their grip on \the [active_item]!</span>", "<span class='warning'>You regain your grip on \the [active_item]</span>", null, COMBAT_MESSAGE_RANGE)
@@ -1076,17 +1076,16 @@
. = ..()
dna?.species.spec_updatehealth(src)
if(HAS_TRAIT(src, TRAIT_IGNOREDAMAGESLOWDOWN))
remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN)
remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING)
remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown)
remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying)
return
var/health_deficiency = max((maxHealth - health), staminaloss)
if(health_deficiency >= 40)
add_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN, override = TRUE, multiplicative_slowdown = (health_deficiency / 75), blacklisted_movetypes = FLOATING|FLYING)
add_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING, override = TRUE, multiplicative_slowdown = (health_deficiency / 25), movetypes = FLYING, blacklisted_movetypes = FLOATING)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown, TRUE, multiplicative_slowdown = health_deficiency / 75)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying, TRUE, multiplicative_slowdown = health_deficiency / 25)
else
remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN)
remove_movespeed_modifier(MOVESPEED_ID_DAMAGE_SLOWDOWN_FLYING)
remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown)
remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying)
/mob/living/carbon/human/washed(var/atom/washer)
. = ..()
@@ -1106,12 +1105,12 @@
if(gloves && !(HIDEGLOVES in obscured) && gloves.washed(washer))
SEND_SIGNAL(src, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
/mob/living/carbon/human/adjust_nutrition(var/change) //Honestly FUCK the oldcoders for putting nutrition on /mob someone else can move it up because holy hell I'd have to fix SO many typechecks
/mob/living/carbon/human/adjust_nutrition(change) //Honestly FUCK the oldcoders for putting nutrition on /mob someone else can move it up because holy hell I'd have to fix SO many typechecks
if(HAS_TRAIT(src, TRAIT_NOHUNGER))
return FALSE
return ..()
/mob/living/carbon/human/set_nutrition(var/change) //Seriously fuck you oldcoders.
/mob/living/carbon/human/set_nutrition(change) //Seriously fuck you oldcoders.
if(HAS_TRAIT(src, TRAIT_NOHUNGER))
return FALSE
return ..()
@@ -1,11 +1,13 @@
/mob/living/carbon/human/get_movespeed_modifiers()
var/list/considering = ..()
. = considering
. = list()
if(HAS_TRAIT(src, TRAIT_IGNORESLOWDOWN))
for(var/id in .)
var/list/data = .[id]
if(data[MOVESPEED_DATA_INDEX_FLAGS] & IGNORE_NOSLOW)
.[id] = data
for(var/id in considering)
var/datum/movespeed_modifier/M = considering[id]
if(M.flags & IGNORE_NOSLOW)
.[id] = M
else
. = considering
/mob/living/carbon/human/slip(knockdown_amount, obj/O, lube, paralyze, forcedrop)
if(HAS_TRAIT(src, TRAIT_NOSLIPALL))
+13 -19
View File
@@ -270,11 +270,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
fly = new
fly.Grant(C)
C.add_movespeed_modifier(MOVESPEED_ID_SPECIES, TRUE, 100, override=TRUE, multiplicative_slowdown=speedmod, movetypes=(~FLYING))
C.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/species, multiplicative_slowdown=speedmod)
SEND_SIGNAL(C, COMSIG_SPECIES_GAIN, src, old_species)
/datum/species/proc/on_species_loss(mob/living/carbon/human/C, datum/species/new_species, pref_load)
if(C.dna.species.exotic_bloodtype)
C.dna.blood_type = random_blood_type()
@@ -306,7 +305,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
C.dna.features["wings"] = "None"
C.update_body()
C.remove_movespeed_modifier(MOVESPEED_ID_SPECIES)
C.remove_movespeed_modifier(/datum/movespeed_modifier/species)
SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src)
@@ -976,7 +975,6 @@ GLOBAL_LIST_EMPTY(roundstart_races)
////////
//LIFE//
////////
/datum/species/proc/handle_digestion(mob/living/carbon/human/H)
if(HAS_TRAIT(src, TRAIT_NOHUNGER))
return //hunger is for BABIES
@@ -986,14 +984,14 @@ GLOBAL_LIST_EMPTY(roundstart_races)
if(H.overeatduration < 100)
to_chat(H, "<span class='notice'>You feel fit again!</span>")
REMOVE_TRAIT(H, TRAIT_FAT, OBESITY)
H.remove_movespeed_modifier(MOVESPEED_ID_FAT)
H.remove_movespeed_modifier(/datum/movespeed_modifier/obesity)
H.update_inv_w_uniform()
H.update_inv_wear_suit()
else
if(H.overeatduration >= 100)
to_chat(H, "<span class='danger'>You suddenly feel blubbery!</span>")
ADD_TRAIT(H, TRAIT_FAT, OBESITY)
H.add_movespeed_modifier(MOVESPEED_ID_FAT, multiplicative_slowdown = 1.5)
H.add_movespeed_modifier(/datum/movespeed_modifier/obesity)
H.update_inv_w_uniform()
H.update_inv_wear_suit()
@@ -1048,13 +1046,13 @@ GLOBAL_LIST_EMPTY(roundstart_races)
if(!HAS_TRAIT(H, TRAIT_NOHUNGER))
var/hungry = (500 - H.nutrition) / 5 //So overeat would be 100 and default level would be 80
if(hungry >= 70)
H.add_movespeed_modifier(MOVESPEED_ID_HUNGRY, override = TRUE, multiplicative_slowdown = (hungry / 50))
H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/hunger, multiplicative_slowdown = (hungry / 50))
else if(isethereal(H))
var/datum/species/ethereal/E = H.dna.species
if(E.get_charge(H) <= ETHEREAL_CHARGE_NORMAL)
H.add_movespeed_modifier(MOVESPEED_ID_HUNGRY, override = TRUE, multiplicative_slowdown = (1.5 * (1 - E.get_charge(H) / 100)))
H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/hunger, multiplicative_slowdown = (1.5 * (1 - E.get_charge(H) / 100)))
else
H.remove_movespeed_modifier(MOVESPEED_ID_HUNGRY)
H.remove_movespeed_modifier(/datum/movespeed_modifier/hunger)
switch(H.nutrition)
if(NUTRITION_LEVEL_FULL to INFINITY)
@@ -1337,8 +1335,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
var/knocked_item = FALSE
if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
target_held_item = null
if(!target.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
target.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
if(!target.has_movespeed_modifier(/datum/movespeed_modifier/shove))
target.add_movespeed_modifier(/datum/movespeed_modifier/shove)
if(target_held_item)
target.visible_message("<span class='danger'>[target.name]'s grip on \the [target_held_item] loosens!</span>",
"<span class='warning'>Your grip on \the [target_held_item] loosens!</span>", null, COMBAT_MESSAGE_RANGE)
@@ -1592,8 +1590,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold")
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "hot", /datum/mood_event/hot)
// Remove any slow down from the cold
H.remove_movespeed_modifier(MOVESPEED_ID_COLD)
//Remove any slowdown from the cold.
H.remove_movespeed_modifier(/datum/movespeed_modifier/cold)
var/burn_damage = 0
var/firemodifier = H.fire_stacks / 50
@@ -1628,12 +1626,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
// clear any hot moods and apply cold mood
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "cold", /datum/mood_event/cold)
// Apply cold slow down
H.add_movespeed_modifier(MOVESPEED_ID_COLD, override = TRUE, \
multiplicative_slowdown = ((bodytemp_cold_damage_limit - H.bodytemperature) / COLD_SLOWDOWN_FACTOR), \
blacklisted_movetypes = FLOATING)
H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = ((bodytemp_cold_damage_limit - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
// Display alerts based on the amount of cold damage being taken
// Apply more damage based on how cold you are
switch(H.bodytemperature)
@@ -1650,7 +1644,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
// We are not to hot or cold, remove status and moods
else
H.clear_alert("temp")
H.remove_movespeed_modifier(MOVESPEED_ID_COLD)
H.remove_movespeed_modifier(/datum/movespeed_modifier/cold)
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold")
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
@@ -61,14 +61,13 @@
/mob/living/carbon/monkey/on_reagent_change()
. = ..()
remove_movespeed_modifier(MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD, TRUE)
var/amount
if(reagents.has_reagent(/datum/reagent/medicine/morphine))
amount = -1
if(reagents.has_reagent(/datum/reagent/consumable/nuka_cola))
amount = -1
if(amount)
add_movespeed_modifier(MOVESPEED_ID_MONKEY_REAGENT_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_reagent_speedmod, TRUE, amount)
/mob/living/carbon/monkey/updatehealth()
. = ..()
@@ -77,14 +76,14 @@
var/health_deficiency = (maxHealth - health)
if(health_deficiency >= 45)
slow += (health_deficiency / 25)
add_movespeed_modifier(MOVESPEED_ID_MONKEY_HEALTH_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = slow)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_health_speedmod, TRUE, slow)
/mob/living/carbon/monkey/adjust_bodytemperature(amount, min_temp=0, max_temp=INFINITY, use_insulation=FALSE, use_steps=FALSE)
. = ..()
var/slow = 0
if (bodytemperature < 283.222)
slow += ((283.222 - bodytemperature) / 10) * 1.75
add_movespeed_modifier(MOVESPEED_ID_MONKEY_TEMPERATURE_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = slow)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/monkey_temperature_speedmod, TRUE, slow)
/mob/living/carbon/monkey/Stat()
..()
@@ -96,8 +95,6 @@
if(changeling)
stat("Chemical Storage", "[changeling.chem_charges]/[changeling.chem_storage]")
stat("Absorbed DNA", changeling.absorbedcount)
return
/mob/living/carbon/monkey/verb/removeinternal()
set name = "Remove Internals"
+2 -2
View File
@@ -1235,9 +1235,9 @@
if(!has_legs && has_arms < 2)
limbless_slowdown += 6 - (has_arms * 3)
if(limbless_slowdown)
add_movespeed_modifier(MOVESPEED_ID_LIVING_LIMBLESS, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=limbless_slowdown, movetypes=GROUND)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/limbless, multiplicative_slowdown = limbless_slowdown)
else
remove_movespeed_modifier(MOVESPEED_ID_LIVING_LIMBLESS, update=TRUE)
remove_movespeed_modifier(/datum/movespeed_modifier/limbless)
/mob/living/proc/fall(forced)
if(!(mobility_flags & MOBILITY_USE))
+8 -15
View File
@@ -26,38 +26,31 @@
return ..()
/mob/living/proc/update_move_intent_slowdown()
var/mod = 0
if(m_intent == MOVE_INTENT_WALK)
mod = CONFIG_GET(number/movedelay/walk_delay)
else
mod = CONFIG_GET(number/movedelay/run_delay)
if(!isnum(mod))
mod = 1
add_movespeed_modifier(MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED, TRUE, 100, override = TRUE, multiplicative_slowdown = mod)
add_movespeed_modifier((m_intent == MOVE_INTENT_WALK)? /datum/movespeed_modifier/config_walk_run/walk : /datum/movespeed_modifier/config_walk_run/run)
/mob/living/proc/update_turf_movespeed(turf/open/T)
if(isopenturf(T))
add_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=T.slowdown, movetypes=GROUND, blacklisted_movetypes=(FLYING|FLOATING))
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/turf_slowdown, multiplicative_slowdown = T.slowdown)
else
remove_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD)
remove_movespeed_modifier(/datum/movespeed_modifier/turf_slowdown)
/mob/living/proc/update_pull_movespeed()
if(pulling)
if(isliving(pulling))
var/mob/living/L = pulling
if(!slowed_by_drag || (L.mobility_flags & MOBILITY_STAND) || L.buckled || grab_state >= GRAB_AGGRESSIVE)
remove_movespeed_modifier(MOVESPEED_ID_BULKY_DRAGGING)
remove_movespeed_modifier(/datum/movespeed_modifier/bulky_drag)
return
add_movespeed_modifier(MOVESPEED_ID_BULKY_DRAGGING, multiplicative_slowdown = PULL_PRONE_SLOWDOWN)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/bulky_drag, multiplicative_slowdown = PULL_PRONE_SLOWDOWN)
return
if(isobj(pulling))
var/obj/structure/S = pulling
if(!slowed_by_drag || !S.drag_slowdown)
remove_movespeed_modifier(MOVESPEED_ID_BULKY_DRAGGING)
remove_movespeed_modifier(/datum/movespeed_modifier/bulky_drag)
return
add_movespeed_modifier(MOVESPEED_ID_BULKY_DRAGGING, multiplicative_slowdown = S.drag_slowdown)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/bulky_drag, multiplicative_slowdown = S.drag_slowdown)
return
remove_movespeed_modifier(MOVESPEED_ID_BULKY_DRAGGING)
remove_movespeed_modifier(/datum/movespeed_modifier/bulky_drag)
/mob/living/can_zFall(turf/T, levels)
return ..()
+2 -2
View File
@@ -255,9 +255,9 @@
/mob/living/silicon/pai/Process_Spacemove(movement_dir = 0)
. = ..()
if(!.)
add_movespeed_modifier(MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD, TRUE, 100, multiplicative_slowdown = 2)
add_movespeed_modifier(/datum/movespeed_modifier/pai_spacewalk)
return TRUE
remove_movespeed_modifier(MOVESPEED_ID_PAI_SPACEWALK_SPEEDMOD, TRUE)
remove_movespeed_modifier(/datum/movespeed_modifier/pai_spacewalk)
return TRUE
/mob/living/silicon/pai/examine(mob/user)
@@ -209,10 +209,10 @@
. = ..()
if(slowed_by_webs)
if(!(locate(/obj/structure/spider/stickyweb) in loc))
remove_movespeed_modifier(MOVESPEED_ID_TARANTULA_WEB)
remove_movespeed_modifier(/datum/movespeed_modifier/tarantula_web)
slowed_by_webs = FALSE
else if(locate(/obj/structure/spider/stickyweb) in loc)
add_movespeed_modifier(MOVESPEED_ID_TARANTULA_WEB, priority=100, multiplicative_slowdown=3)
add_movespeed_modifier(/datum/movespeed_modifier/tarantula_web)
slowed_by_webs = TRUE
/mob/living/simple_animal/hostile/poison/giant_spider/ice //spiders dont usually like tempatures of 140 kelvin who knew
@@ -388,8 +388,8 @@
/mob/living/simple_animal/proc/update_simplemob_varspeed()
if(speed == 0)
remove_movespeed_modifier(MOVESPEED_ID_SIMPLEMOB_VARSPEED, TRUE)
add_movespeed_modifier(MOVESPEED_ID_SIMPLEMOB_VARSPEED, TRUE, 100, multiplicative_slowdown = speed, override = TRUE)
remove_movespeed_modifier(/datum/movespeed_modifier/simplemob_varspeed)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/simplemob_varspeed, multiplicative_slowdown = speed)
/mob/living/simple_animal/Stat()
..()
@@ -145,14 +145,14 @@
/mob/living/simple_animal/slime/on_reagent_change()
. = ..()
remove_movespeed_modifier(MOVESPEED_ID_SLIME_REAGENTMOD, TRUE)
remove_movespeed_modifier(/datum/movespeed_modifier/slime_reagentmod)
var/amount = 0
if(reagents.has_reagent(/datum/reagent/medicine/morphine)) // morphine slows slimes down
amount = 2
if(reagents.has_reagent(/datum/reagent/consumable/frostoil)) // Frostoil also makes them move VEEERRYYYYY slow
amount = 5
if(amount)
add_movespeed_modifier(MOVESPEED_ID_SLIME_REAGENTMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = amount)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/slime_reagentmod, multiplicative_slowdown = amount)
/mob/living/simple_animal/slime/updatehealth()
. = ..()
@@ -163,7 +163,7 @@
mod += (health_deficiency / 25)
if(health <= 0)
mod += 2
add_movespeed_modifier(MOVESPEED_ID_SLIME_HEALTHMOD, TRUE, 100, multiplicative_slowdown = mod, override = TRUE)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/slime_healthmod, multiplicative_slowdown = mod)
update_health_hud()
/mob/living/simple_animal/slime/update_health_hud()
@@ -201,7 +201,7 @@
else if(bodytemperature < 283.222)
mod = ((283.222 - bodytemperature) / 10) * 1.75
if(mod)
add_movespeed_modifier(MOVESPEED_ID_SLIME_TEMPMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = mod)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/slime_tempmod, multiplicative_slowdown = mod)
/mob/living/simple_animal/slime/ObjBump(obj/O)
if(!client && powerlevel > 0)
+11 -6
View File
@@ -1233,17 +1233,22 @@
/// Updates the grab state of the mob and updates movespeed
/mob/setGrabState(newstate)
. = ..()
if(grab_state == GRAB_PASSIVE)
remove_movespeed_modifier(MOVESPEED_ID_MOB_GRAB_STATE, update=TRUE)
else
add_movespeed_modifier(MOVESPEED_ID_MOB_GRAB_STATE, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=grab_state*3, blacklisted_movetypes=FLOATING)
switch(grab_state)
if(GRAB_PASSIVE)
remove_movespeed_modifier(MOVESPEED_ID_MOB_GRAB_STATE)
if(GRAB_AGGRESSIVE)
add_movespeed_modifier(/datum/movespeed_modifier/grab_slowdown/aggressive)
if(GRAB_NECK)
add_movespeed_modifier(/datum/movespeed_modifier/grab_slowdown/neck)
if(GRAB_KILL)
add_movespeed_modifier(/datum/movespeed_modifier/grab_slowdown/kill)
/mob/proc/update_equipment_speed_mods()
var/speedies = equipped_speed_mods()
if(!speedies)
remove_movespeed_modifier(MOVESPEED_ID_MOB_EQUIPMENT, update=TRUE)
remove_movespeed_modifier(/datum/movespeed_modifier/equipment_speedmod)
else
add_movespeed_modifier(MOVESPEED_ID_MOB_EQUIPMENT, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=speedies, blacklisted_movetypes=FLOATING)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/equipment_speedmod, multiplicative_slowdown = speedies)
/// Gets the combined speed modification of all worn items
/// Except base mob type doesnt really wear items
+2 -2
View File
@@ -326,9 +326,9 @@
/mob/proc/update_gravity(has_gravity, override=FALSE)
var/speed_change = max(0, has_gravity - STANDARD_GRAVITY)
if(!speed_change)
remove_movespeed_modifier(MOVESPEED_ID_MOB_GRAVITY, update=TRUE)
remove_movespeed_modifier(/datum/movespeed_modifier/gravity)
else
add_movespeed_modifier(MOVESPEED_ID_MOB_GRAVITY, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=speed_change, blacklisted_movetypes=FLOATING)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/gravity, multiplicative_slowdown=speed_change)
//bodypart selection verbs - Cyberboss
//8:repeated presses toggles through head - eyes - mouth
-166
View File
@@ -1,166 +0,0 @@
/*! How move speed for mobs works
Move speed is now calculated by using a list of movespeed modifiers, which is a list itself (to avoid datum overhead)
This gives us the ability to have multiple sources of movespeed, reliabily keep them applied and remove them when they should be
THey can have unique sources and a bunch of extra fancy flags that control behaviour
Previously trying to update move speed was a shot in the dark that usually meant mobs got stuck going faster or slower
This list takes the following format
```Current movespeed modification list format:
list(
id = list(
priority,
flags,
legacy slowdown/speedup amount,
movetype_flags
)
)
```
WHen update movespeed is called, the list of items is iterated, according to flags priority and a bunch of conditions
this spits out a final calculated value which is used as a modifer to last_move + modifier for calculating when a mob
can next move
Key procs
* [add_movespeed_modifier](mob.html#proc/add_movespeed_modifier)
* [remove_movespeed_modifier](mob.html#proc/remove_movespeed_modifier)
* [has_movespeed_modifier](mob.html#proc/has_movespeed_modifier)
* [update_movespeed](mob.html#proc/update_movespeed)
*/
//ANY ADD/REMOVE DONE IN UPDATE_MOVESPEED MUST HAVE THE UPDATE ARGUMENT SET AS FALSE!
///Add a move speed modifier to a mob
/mob/proc/add_movespeed_modifier(id, update=TRUE, priority=0, flags=NONE, override=FALSE, multiplicative_slowdown=0, movetypes=ALL, blacklisted_movetypes=NONE, conflict=FALSE)
var/list/temp = list(priority, flags, multiplicative_slowdown, movetypes, blacklisted_movetypes, conflict) //build the modification list
var/resort = TRUE
if(LAZYACCESS(movespeed_modification, id))
var/list/existing_data = movespeed_modification[id]
if(movespeed_modifier_identical_check(existing_data, temp))
return FALSE
if(!override)
return FALSE
if(priority == existing_data[MOVESPEED_DATA_INDEX_PRIORITY])
resort = FALSE // We don't need to re-sort if we're replacing something already there and it's the same priority
LAZYSET(movespeed_modification, id, temp)
if(update)
update_movespeed(resort)
return TRUE
///Remove a move speed modifier from a mob
/mob/proc/remove_movespeed_modifier(id, update = TRUE)
if(!LAZYACCESS(movespeed_modification, id))
return FALSE
LAZYREMOVE(movespeed_modification, id)
UNSETEMPTY(movespeed_modification)
if(update)
update_movespeed(FALSE)
return TRUE
///Handles the special case of editing the movement var
/mob/vv_edit_var(var_name, var_value)
var/slowdown_edit = (var_name == NAMEOF(src, cached_multiplicative_slowdown))
var/diff
if(slowdown_edit && isnum(cached_multiplicative_slowdown) && isnum(var_value))
remove_movespeed_modifier(MOVESPEED_ID_ADMIN_VAREDIT)
diff = var_value - cached_multiplicative_slowdown
. = ..()
if(. && slowdown_edit && isnum(diff))
add_movespeed_modifier(MOVESPEED_ID_ADMIN_VAREDIT, TRUE, 100, override = TRUE, multiplicative_slowdown = diff)
///Is there a movespeed modifier for this mob
/mob/proc/has_movespeed_modifier(id)
return LAZYACCESS(movespeed_modification, id)
///Set or update the global movespeed config on a mob
/mob/proc/update_config_movespeed()
add_movespeed_modifier(MOVESPEED_ID_CONFIG_SPEEDMOD, FALSE, 100, override = TRUE, multiplicative_slowdown = get_config_multiplicative_speed())
///Get the global config movespeed of a mob by type
/mob/proc/get_config_multiplicative_speed()
if(!islist(GLOB.mob_config_movespeed_type_lookup) || !GLOB.mob_config_movespeed_type_lookup[type])
return 0
else
return GLOB.mob_config_movespeed_type_lookup[type]
///Go through the list of movespeed modifiers and calculate a final movespeed
/mob/proc/update_movespeed(resort = TRUE)
if(resort)
sort_movespeed_modlist()
. = 0
var/list/conflict_tracker = list()
for(var/id in get_movespeed_modifiers())
var/list/data = movespeed_modification[id]
if(!(data[MOVESPEED_DATA_INDEX_MOVETYPE] & movement_type)) // We don't affect any of these move types, skip
continue
if(data[MOVESPEED_DATA_INDEX_BL_MOVETYPE] & movement_type) // There's a movetype here that disables this modifier, skip
continue
var/conflict = data[MOVESPEED_DATA_INDEX_CONFLICT]
var/amt = data[MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN]
if(conflict)
// Conflicting modifiers prioritize the larger slowdown or the larger speedup
// We purposefuly don't handle mixing speedups and slowdowns on the same id
if(abs(conflict_tracker[conflict]) < abs(amt))
conflict_tracker[conflict] = amt
else
continue
. += amt
cached_multiplicative_slowdown = .
///Get the move speed modifiers list of the mob
/mob/proc/get_movespeed_modifiers()
return movespeed_modification
///Check if a movespeed modifier is identical to another
/mob/proc/movespeed_modifier_identical_check(list/mod1, list/mod2)
if(!islist(mod1) || !islist(mod2) || mod1.len < MOVESPEED_DATA_INDEX_MAX || mod2.len < MOVESPEED_DATA_INDEX_MAX)
return FALSE
for(var/i in 1 to MOVESPEED_DATA_INDEX_MAX)
if(mod1[i] != mod2[i])
return FALSE
return TRUE
///Calculate the total slowdown of all movespeed modifiers
/mob/proc/total_multiplicative_slowdown()
. = 0
for(var/id in get_movespeed_modifiers())
var/list/data = movespeed_modification[id]
. += data[MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN]
///Checks if a move speed modifier is valid and not missing any data
/proc/movespeed_data_null_check(list/data) //Determines if a data list is not meaningful and should be discarded.
. = TRUE
if(data[MOVESPEED_DATA_INDEX_MULTIPLICATIVE_SLOWDOWN])
. = FALSE
/**
* Sort the list of move speed modifiers
*
* Verifies it too. Sorts highest priority (first applied) to lowest priority (last applied)
*/
/mob/proc/sort_movespeed_modlist()
if(!movespeed_modification)
return
var/list/assembled = list()
for(var/our_id in movespeed_modification)
var/list/our_data = movespeed_modification[our_id]
if(!islist(our_data) || (our_data.len < MOVESPEED_DATA_INDEX_PRIORITY) || movespeed_data_null_check(our_data))
movespeed_modification -= our_id
continue
var/our_priority = our_data[MOVESPEED_DATA_INDEX_PRIORITY]
var/resolved = FALSE
for(var/their_id in assembled)
var/list/their_data = assembled[their_id]
if(their_data[MOVESPEED_DATA_INDEX_PRIORITY] < our_priority)
assembled.Insert(assembled.Find(their_id), our_id)
assembled[our_id] = our_data
resolved = TRUE
break
if(!resolved)
assembled[our_id] = our_data
movespeed_modification = assembled
UNSETEMPTY(movespeed_modification)
@@ -0,0 +1,212 @@
/*! Movespeed modification datums.
How move speed for mobs works
Move speed is now calculated by using modifier datums which are added to mobs. Some of them (nonvariable ones) are globally cached, the variable ones are instanced and changed based on need.
This gives us the ability to have multiple sources of movespeed, reliabily keep them applied and remove them when they should be
THey can have unique sources and a bunch of extra fancy flags that control behaviour
Previously trying to update move speed was a shot in the dark that usually meant mobs got stuck going faster or slower
Movespeed modification list is a simple key = datum system. Key will be the datum's ID if it is overridden to not be null, or type if it is not.
DO NOT override datum IDs unless you are going to have multiple types that must overwrite each other. It's more efficient to use types, ID functionality is only kept for cases where dynamic creation of modifiers need to be done.
When update movespeed is called, the list of items is iterated, according to flags priority and a bunch of conditions
this spits out a final calculated value which is used as a modifer to last_move + modifier for calculating when a mob
can next move
Key procs
* [add_movespeed_modifier](mob.html#proc/add_movespeed_modifier)
* [remove_movespeed_modifier](mob.html#proc/remove_movespeed_modifier)
* [has_movespeed_modifier](mob.html#proc/has_movespeed_modifier)
* [update_movespeed](mob.html#proc/update_movespeed)
*/
/datum/movespeed_modifier
/// Whether or not this is a variable modifier. Variable modifiers can NOT be ever auto-cached. ONLY CHECKED VIA INITIAL(), EFFECTIVELY READ ONLY (and for very good reason)
var/variable = FALSE
/// Unique ID. You can never have different modifications with the same ID. By default, this SHOULD NOT be set. Only set it for cases where you're dynamically making modifiers/need to have two types overwrite each other. If unset, uses path as ID.
var/id
/// Higher ones override lower priorities. This is NOT used for ID, ID must be unique, if it isn't unique the newer one overwrites automatically if overriding.
var/priority = 0
var/flags = NONE
/// Multiplicative slowdown
var/multiplicative_slowdown = 0
/// Movetypes this applies to
var/movetypes = ALL
/// Movetypes this never applies to
var/blacklisted_movetypes = NONE
/// Other modification datums this conflicts with.
var/conflicts_with
GLOBAL_LIST_EMPTY(movespeed_modification_cache)
/// Grabs a STATIC MODIFIER datum from cache. YOU MUST NEVER EDIT THESE DATUMS, OR IT WILL AFFECT ANYTHING ELSE USING IT TOO!
/proc/get_cached_movespeed_modifier(modtype)
if(!ispath(modtype, /datum/movespeed_modifier))
CRASH("[modtype] is not a movespeed modification typepath.")
var/datum/movespeed_modifier/M = modtype
if(initial(M.variable))
CRASH("[modtype] is a variable modifier, and can never be cached.")
M = GLOB.movespeed_modification_cache[modtype]
if(!M)
M = GLOB.movespeed_modification_cache[modtype] = new modtype
return M
///Add a move speed modifier to a mob. If a variable subtype is passed in as the first argument, it will make a new datum. If ID conflicts, it will overwrite the old ID.
/mob/proc/add_movespeed_modifier(datum/movespeed_modifier/type_or_datum, update = TRUE)
if(ispath(type_or_datum))
if(!initial(type_or_datum.variable))
type_or_datum = get_cached_movespeed_modifier(type_or_datum)
else
type_or_datum = new type_or_datum
var/key = type_or_datum.id || type_or_datum.type //Our key will be ID if it's overridden, or if not, path.
var/datum/movespeed_modifier/existing = LAZYACCESS(movespeed_modification, key)
if(existing)
if(existing == type_or_datum) //same thing don't need to touch
return TRUE
remove_movespeed_modifier(existing, FALSE)
if(length(movespeed_modification))
BINARY_INSERT(key, movespeed_modification, datum/movespeed_modifier, type_or_datum, priority, COMPARE_VALUE)
LAZYSET(movespeed_modification, key, type_or_datum)
if(update)
update_movespeed()
return TRUE
/// Remove a move speed modifier from a mob, whether static or variable.
/mob/proc/remove_movespeed_modifier(datum/movespeed_modifier/type_id_datum, update = TRUE)
var/key
if(ispath(type_id_datum))
key = initial(type_id_datum.id) || type_id_datum //id if set, path if not.
else if(!istext(type_id_datum)) //if it isn't text it has to be a datum, as it isn't a type.
key = type_id_datum.id || type_id_datum.type
else //assume it's an id
key = type_id_datum
if(!LAZYACCESS(movespeed_modification, key))
return FALSE
LAZYREMOVE(movespeed_modification, key)
if(update)
update_movespeed(FALSE)
return TRUE
/*! Used for variable slowdowns like hunger/health loss/etc, works somewhat like the old list-based modification adds. Returns the modifier datum if successful
How this SHOULD work is:
1. Ensures type_id_datum one way or another refers to a /variable datum. This makes sure it can't be cached. This includes if it's already in the modification list.
2. Instantiate a new datum if type_id_datum isn't already instantiated + in the list, using the type. Obviously, wouldn't work for ID only.
3. Add the datum if necessary using the regular add proc
4. If any of the rest of the args are not null (see: multiplicative slowdown), modify the datum
5. Update if necessary
*/
/mob/proc/add_or_update_variable_movespeed_modifier(datum/movespeed_modifier/type_id_datum, update = TRUE, multiplicative_slowdown)
var/modified = FALSE
var/inject = FALSE
var/datum/movespeed_modifier/final
if(istext(type_id_datum))
final = LAZYACCESS(movespeed_modification, type_id_datum)
if(!final)
CRASH("Couldn't find existing modification when provided a text ID.")
else if(ispath(type_id_datum))
if(!initial(type_id_datum.variable))
CRASH("Not a variable modifier")
var/id = initial(type_id_datum.id)
final = LAZYACCESS(movespeed_modification, id || type_id_datum)
if(!final)
final = new type_id_datum
inject = TRUE
modified = TRUE
else
if(!initial(type_id_datum.variable))
CRASH("Not a variable modifier")
final = type_id_datum
if(!LAZYACCESS(movespeed_modification, final.id || final.type))
inject = TRUE
modified = TRUE
if(!isnull(multiplicative_slowdown))
final.multiplicative_slowdown = multiplicative_slowdown
modified = TRUE
if(inject)
add_movespeed_modifier(final, FALSE)
if(update && modified)
update_movespeed(TRUE)
return final
/// Handles the special case of editing the movement var
/mob/vv_edit_var(var_name, var_value)
var/slowdown_edit = (var_name == NAMEOF(src, cached_multiplicative_slowdown))
var/diff
if(slowdown_edit && isnum(cached_multiplicative_slowdown) && isnum(var_value))
remove_movespeed_modifier(/datum/movespeed_modifier/admin_varedit)
diff = var_value - cached_multiplicative_slowdown
. = ..()
if(. && slowdown_edit && isnum(diff))
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/admin_varedit, multiplicative_slowdown = diff)
///Is there a movespeed modifier for this mob
/mob/proc/has_movespeed_modifier(datum/movespeed_modifier/datum_type_id)
var/key
if(ispath(datum_type_id))
key = initial(datum_type_id.id) || datum_type_id
else if(istext(datum_type_id))
key = datum_type_id
else
key = datum_type_id.id || datum_type_id.type
return LAZYACCESS(movespeed_modification, key)
/// Set or update the global movespeed config on a mob
/mob/proc/update_config_movespeed()
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/mob_config_speedmod, multiplicative_slowdown = get_config_multiplicative_speed())
/// Get the global config movespeed of a mob by type
/mob/proc/get_config_multiplicative_speed()
if(!islist(GLOB.mob_config_movespeed_type_lookup) || !GLOB.mob_config_movespeed_type_lookup[type])
return 0
else
return GLOB.mob_config_movespeed_type_lookup[type]
/// Go through the list of movespeed modifiers and calculate a final movespeed. ANY ADD/REMOVE DONE IN UPDATE_MOVESPEED MUST HAVE THE UPDATE ARGUMENT SET AS FALSE!
/mob/proc/update_movespeed()
. = 0
var/list/conflict_tracker = list()
for(var/key in get_movespeed_modifiers())
var/datum/movespeed_modifier/M = movespeed_modification[key]
if(!(M.movetypes & movement_type)) // We don't affect any of these move types, skip
continue
if(M.blacklisted_movetypes & movement_type) // There's a movetype here that disables this modifier, skip
continue
var/conflict = M.conflicts_with
var/amt = M.multiplicative_slowdown
if(conflict)
// Conflicting modifiers prioritize the larger slowdown or the larger speedup
// We purposefuly don't handle mixing speedups and slowdowns on the same id
if(abs(conflict_tracker[conflict]) < abs(amt))
conflict_tracker[conflict] = amt
else
continue
. += amt
cached_multiplicative_slowdown = .
/// Get the move speed modifiers list of the mob
/mob/proc/get_movespeed_modifiers()
return movespeed_modification
/// Calculate the total slowdown of all movespeed modifiers
/mob/proc/total_multiplicative_slowdown()
. = 0
for(var/id in get_movespeed_modifiers())
var/datum/movespeed_modifier/M = movespeed_modification[id]
. += M.multiplicative_slowdown
/// Checks if a move speed modifier is valid and not missing any data
/proc/movespeed_data_null_check(datum/movespeed_modifier/M) //Determines if a data list is not meaningful and should be discarded.
. = TRUE
if(M.multiplicative_slowdown)
. = FALSE
@@ -0,0 +1,20 @@
/datum/movespeed_modifier/shrink_ray
movetypes = GROUND
multiplicative_slowdown = 4
/datum/movespeed_modifier/snail_crawl
multiplicative_slowdown = -7
movetypes = GROUND
/datum/movespeed_modifier/sanity
id = MOVESPEED_ID_SANITY
movetypes = (~FLYING)
/datum/movespeed_modifier/sanity/insane
multiplicative_slowdown = 1
/datum/movespeed_modifier/sanity/crazy
multiplicative_slowdown = 0.5
/datum/movespeed_modifier/sanity/disturbed
multiplicative_slowdown = 0.25
@@ -0,0 +1,14 @@
/datum/movespeed_modifier/strained_muscles
multiplicative_slowdown = -1
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/pai_spacewalk
multiplicative_slowdown = 2
/datum/movespeed_modifier/species
movetypes = ~FLYING
variable = TRUE
/datum/movespeed_modifier/dna_vault_speedup
blacklisted_movetypes = (FLYING|FLOATING)
multiplicative_slowdown = -0.4
+12
View File
@@ -0,0 +1,12 @@
/datum/movespeed_modifier/jetpack
conflicts_with = MOVE_CONFLICT_JETPACK
movetypes = FLOATING
/datum/movespeed_modifier/jetpack/cybernetic
multiplicative_slowdown = -0.5
/datum/movespeed_modifier/jetpack/fullspeed
multiplicative_slowdown = -0.5
/datum/movespeed_modifier/die_of_fate
multiplicative_slowdown = 1
+6
View File
@@ -0,0 +1,6 @@
/datum/movespeed_modifier/admin_varedit
variable = TRUE
/datum/movespeed_modifier/yellow_orb
multiplicative_slowdown = -2
blacklisted_movetypes = (FLYING|FLOATING)
+106
View File
@@ -0,0 +1,106 @@
/datum/movespeed_modifier/obesity
multiplicative_slowdown = 1.5
/datum/movespeed_modifier/monkey_reagent_speedmod
variable = TRUE
/datum/movespeed_modifier/monkey_health_speedmod
variable = TRUE
/datum/movespeed_modifier/monkey_temperature_speedmod
variable = TRUE
/datum/movespeed_modifier/hunger
variable = TRUE
/datum/movespeed_modifier/slaughter
multiplicative_slowdown = -1
/datum/movespeed_modifier/damage_slowdown
blacklisted_movetypes = FLOATING|FLYING
variable = TRUE
/datum/movespeed_modifier/damage_slowdown_flying
movetypes = FLOATING
variable = TRUE
/datum/movespeed_modifier/equipment_speedmod
variable = TRUE
blacklisted_movetypes = FLOATING
/datum/movespeed_modifier/grab_slowdown
id = MOVESPEED_ID_MOB_GRAB_STATE
blacklisted_movetypes = FLOATING
/datum/movespeed_modifier/grab_slowdown/aggressive
multiplicative_slowdown = 3
/datum/movespeed_modifier/grab_slowdown/neck
multiplicative_slowdown = 6
/datum/movespeed_modifier/grab_slowdown/kill
multiplicative_slowdown = 9
/datum/movespeed_modifier/slime_reagentmod
variable = TRUE
/datum/movespeed_modifier/slime_healthmod
variable = TRUE
/datum/movespeed_modifier/config_walk_run
multiplicative_slowdown = 1
id = MOVESPEED_ID_MOB_WALK_RUN
/datum/movespeed_modifier/config_walk_run/proc/sync()
/datum/movespeed_modifier/config_walk_run/walk/sync()
var/mod = CONFIG_GET(number/movedelay/walk_delay)
multiplicative_slowdown = isnum(mod)? mod : initial(multiplicative_slowdown)
/datum/movespeed_modifier/config_walk_run/run/sync()
var/mod = CONFIG_GET(number/movedelay/run_delay)
multiplicative_slowdown = isnum(mod)? mod : initial(multiplicative_slowdown)
/datum/movespeed_modifier/turf_slowdown
movetypes = GROUND
blacklisted_movetypes = (FLYING|FLOATING)
variable = TRUE
/datum/movespeed_modifier/bulky_drag
variable = TRUE
/datum/movespeed_modifier/cold
blacklisted_movetypes = FLOATING
variable = TRUE
/datum/movespeed_modifier/shove
multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH
/datum/movespeed_modifier/human_carry
multiplicative_slowdown = HUMAN_CARRY_SLOWDOWN
/datum/movespeed_modifier/limbless
variable = TRUE
movetypes = GROUND
/datum/movespeed_modifier/simplemob_varspeed
variable = TRUE
/datum/movespeed_modifier/tarantula_web
multiplicative_slowdown = 3
/datum/movespeed_modifier/gravity
blacklisted_movetypes = FLOATING
variable = TRUE
/datum/movespeed_modifier/carbon_softcrit
multiplicative_slowdown = SOFTCRIT_ADD_SLOWDOWN
/datum/movespeed_modifier/slime_tempmod
variable = TRUE
/datum/movespeed_modifier/carbon_crawling
multiplicative_slowdown = CRAWLING_ADD_SLOWDOWN
/datum/movespeed_modifier/mob_config_speedmod
variable = TRUE
@@ -0,0 +1,32 @@
/datum/movespeed_modifier/reagent
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/reagent/stimulants
multiplicative_slowdown = -1
/datum/movespeed_modifier/reagent/ephedrine
multiplicative_slowdown = -0.5
/datum/movespeed_modifier/reagent/pepperspray
multiplicative_slowdown = 0.25
/datum/movespeed_modifier/reagent/badstims
multiplicative_slowdown = -0.45
/datum/movespeed_modifier/reagent/monkey_energy
multiplicative_slowdown = -0.35
/datum/movespeed_modifier/reagent/changelinghaste
multiplicative_slowdown = -2
/datum/movespeed_modifier/reagent/methamphetamine
multiplicative_slowdown = -0.65
/datum/movespeed_modifier/reagent/nitryl
multiplicative_slowdown = -0.65
/datum/movespeed_modifier/reagent/lenturi
multiplicative_slowdown = 1.5
/datum/movespeed_modifier/reagent/nuka_cola
multiplicative_slowdown = -0.35
@@ -0,0 +1,17 @@
/datum/movespeed_modifier/status_effect/bloodchill
multiplicative_slowdown = 3
/datum/movespeed_modifier/status_effect/bonechill
multiplicative_slowdown = 3
/datum/movespeed_modifier/status_effect/lightpink
multiplicative_slowdown = -0.5
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/status_effect/tarfoot
multiplicative_slowdown = 0.5
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/status_effect/sepia
variable = TRUE
blacklisted_movetypes = (FLYING|FLOATING)
@@ -143,17 +143,19 @@
var/spammer = 0
/datum/reagent/medicine/C2/lenturi/on_mob_life(mob/living/carbon/M)
M.adjustFireLoss(-3 * REM)
M.adjustOrganLoss(ORGAN_SLOT_STOMACH, 0.4 * REM)
..()
return TRUE
/datum/reagent/medicine/C2/lenturi/on_mob_metabolize(mob/living/carbon/M)
M.add_movespeed_modifier(MOVESPEED_ID_LENTURI, update=TRUE, priority=100, multiplicative_slowdown=1.50, blacklisted_movetypes=(FLYING|FLOATING))
. = ..()
/datum/reagent/medicine/C2/lenturi/on_mob_end_metabolize(mob/living/carbon/M)
M.remove_movespeed_modifier(MOVESPEED_ID_LENTURI)
M.adjustFireLoss(-3 * REM)
M.adjustOrganLoss(ORGAN_SLOT_STOMACH, 0.4 * REM)
..()
return TRUE
/datum/reagent/medicine/C2/lenturi/on_mob_metabolize(mob/living/carbon/M)
M.add_movespeed_modifier(/datum/movespeed_modifier/reagent/lenturi)
return ..()
/datum/reagent/medicine/C2/lenturi/on_mob_end_metabolize(mob/living/carbon/M)
M.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/lenturi)
return ..()
. = ..()
/datum/reagent/medicine/C2/aiuri
name = "Aiuri"
description = "Used to treat burns. Does minor eye damage."
@@ -376,10 +376,10 @@
/datum/reagent/consumable/nuka_cola/on_mob_metabolize(mob/living/L)
..()
L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-0.35, blacklisted_movetypes=(FLYING|FLOATING))
L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/nuka_cola)
/datum/reagent/consumable/nuka_cola/on_mob_end_metabolize(mob/living/L)
L.remove_movespeed_modifier(type)
L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/nuka_cola)
..()
/datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/carbon/M)
@@ -565,17 +565,16 @@
/datum/reagent/consumable/monkey_energy/on_mob_metabolize(mob/living/L)
..()
if(ismonkey(L))
L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-0.35, blacklisted_movetypes=(FLYING|FLOATING))
L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/monkey_energy)
/datum/reagent/consumable/monkey_energy/on_mob_end_metabolize(mob/living/L)
L.remove_movespeed_modifier(type)
L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/monkey_energy)
..()
/datum/reagent/consumable/monkey_energy/overdose_process(mob/living/M)
if(prob(15))
M.say(pick_list_replacements(BOOMER_FILE, "boomer"), forced = /datum/reagent/consumable/monkey_energy)
..()
return
/datum/reagent/consumable/ice
name = "Ice"
@@ -174,10 +174,10 @@
/datum/reagent/drug/methamphetamine/on_mob_metabolize(mob/living/L)
..()
L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-0.65, blacklisted_movetypes=(FLYING|FLOATING))
L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/methamphetamine)
/datum/reagent/drug/methamphetamine/on_mob_end_metabolize(mob/living/L)
L.remove_movespeed_modifier(type)
L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/methamphetamine)
..()
/datum/reagent/drug/methamphetamine/on_mob_life(mob/living/carbon/M)
@@ -293,8 +293,8 @@
victim.blind_eyes(3) // 6 seconds
victim.confused = max(M.confused, 5) // 10 seconds
victim.Knockdown(3 SECONDS)
victim.add_movespeed_modifier(MOVESPEED_ID_PEPPER_SPRAY, update=TRUE, priority=100, multiplicative_slowdown=0.25, blacklisted_movetypes=(FLYING|FLOATING))
addtimer(CALLBACK(victim, /mob.proc/remove_movespeed_modifier, MOVESPEED_ID_PEPPER_SPRAY), 10 SECONDS)
victim.add_movespeed_modifier(/datum/movespeed_modifier/reagent/pepperspray)
addtimer(CALLBACK(victim, /mob.proc/remove_movespeed_modifier, /datum/movespeed_modifier/reagent/pepperspray), 10 SECONDS)
victim.update_damage_hud()
if(method == INGEST)
if(!holder.has_reagent(/datum/reagent/consumable/milk))
@@ -437,11 +437,11 @@
/datum/reagent/medicine/ephedrine/on_mob_metabolize(mob/living/L)
..()
L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-0.5, blacklisted_movetypes=(FLYING|FLOATING))
L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/ephedrine)
ADD_TRAIT(L, TRAIT_STUNRESISTANCE, type)
/datum/reagent/medicine/ephedrine/on_mob_end_metabolize(mob/living/L)
L.remove_movespeed_modifier(type)
L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/ephedrine)
REMOVE_TRAIT(L, TRAIT_STUNRESISTANCE, type)
..()
@@ -811,11 +811,11 @@
/datum/reagent/medicine/stimulants/on_mob_metabolize(mob/living/L)
..()
L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/stimulants)
ADD_TRAIT(L, TRAIT_STUNRESISTANCE, type)
/datum/reagent/medicine/stimulants/on_mob_end_metabolize(mob/living/L)
L.remove_movespeed_modifier(type)
L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/stimulants)
REMOVE_TRAIT(L, TRAIT_STUNRESISTANCE, type)
..()
@@ -1043,10 +1043,10 @@
/datum/reagent/medicine/changelinghaste/on_mob_metabolize(mob/living/L)
..()
L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING))
L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/changelinghaste)
/datum/reagent/medicine/changelinghaste/on_mob_end_metabolize(mob/living/L)
L.remove_movespeed_modifier(type)
L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/changelinghaste)
..()
/datum/reagent/medicine/changelinghaste/on_mob_life(mob/living/carbon/M)
@@ -1294,14 +1294,14 @@
..()
ADD_TRAIT(L, TRAIT_SLEEPIMMUNE, type)
ADD_TRAIT(L, TRAIT_STUNRESISTANCE, type)
L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-0.45, blacklisted_movetypes=(FLYING|FLOATING))
L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/badstims)
L.ignore_slowdown(type)
/datum/reagent/medicine/badstims/on_mob_end_metabolize(mob/living/L)
..()
REMOVE_TRAIT(L, TRAIT_SLEEPIMMUNE, type)
REMOVE_TRAIT(L, TRAIT_STUNRESISTANCE, type)
L.remove_movespeed_modifier(type)
L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/badstims)
L.unignore_slowdown(type)
L.Dizzy(0)
L.Jitter(0)
@@ -1245,10 +1245,10 @@
/datum/reagent/nitryl/on_mob_metabolize(mob/living/L)
..()
L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-0.65, blacklisted_movetypes=(FLYING|FLOATING))
L.add_movespeed_modifier(/datum/movespeed_modifier/reagent/nitryl)
/datum/reagent/nitryl/on_mob_end_metabolize(mob/living/L)
L.remove_movespeed_modifier(type)
L.remove_movespeed_modifier(/datum/movespeed_modifier/reagent/nitryl)
..()
/////////////////////////Colorful Powder////////////////////////////
@@ -185,7 +185,7 @@
alert_type = /obj/screen/alert/status_effect/bloodchill
/datum/status_effect/bloodchill/on_apply()
owner.add_movespeed_modifier("bloodchilled", TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = 3)
owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/bloodchill)
return ..()
/datum/status_effect/bloodchill/tick()
@@ -193,7 +193,7 @@
owner.adjustFireLoss(2)
/datum/status_effect/bloodchill/on_remove()
owner.remove_movespeed_modifier("bloodchilled")
owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/bloodchill)
/datum/status_effect/bonechill
id = "bonechill"
@@ -201,7 +201,7 @@
alert_type = /obj/screen/alert/status_effect/bonechill
/datum/status_effect/bonechill/on_apply()
owner.add_movespeed_modifier("bonechilled", TRUE, 100, NONE, override = TRUE, multiplicative_slowdown = 3)
owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/bonechill)
return ..()
/datum/status_effect/bonechill/tick()
@@ -211,8 +211,7 @@
owner.adjust_bodytemperature(-10)
/datum/status_effect/bonechill/on_remove()
owner.remove_movespeed_modifier("bonechilled")
owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/bonechill)
/obj/screen/alert/status_effect/bonechill
name = "Bonechilled"
desc = "You feel a shiver down your spine after hearing the haunting noise of bone rattling. You'll move slower and get frostbite for a while!"
@@ -366,11 +365,11 @@ datum/status_effect/rebreathing/tick()
duration = 30
/datum/status_effect/tarfoot/on_apply()
owner.add_movespeed_modifier(MOVESPEED_ID_TARFOOT, update=TRUE, priority=100, multiplicative_slowdown=0.5, blacklisted_movetypes=(FLYING|FLOATING))
owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/tarfoot)
return ..()
/datum/status_effect/tarfoot/on_remove()
owner.remove_movespeed_modifier(MOVESPEED_ID_TARFOOT)
owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/tarfoot)
/datum/status_effect/spookcookie
id = "spookcookie"
@@ -684,15 +683,15 @@ datum/status_effect/stabilized/blue/on_remove()
/datum/status_effect/stabilized/sepia/tick()
if(prob(50) && mod > -1)
mod--
owner.add_movespeed_modifier(MOVESPEED_ID_SEPIA, override = TRUE, update=TRUE, priority=100, multiplicative_slowdown=-0.5, blacklisted_movetypes=(FLYING|FLOATING))
owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia, multiplicative_slowdown = -0.5)
else if(mod < 1)
mod++
// yeah a value of 0 does nothing but replacing the trait in place is cheaper than removing and adding repeatedly
owner.add_movespeed_modifier(MOVESPEED_ID_SEPIA, override = TRUE, update=TRUE, priority=100, multiplicative_slowdown=0, blacklisted_movetypes=(FLYING|FLOATING))
owner.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia, multiplicative_slowdown = 0)
return ..()
/datum/status_effect/stabilized/sepia/on_remove()
owner.remove_movespeed_modifier(MOVESPEED_ID_SEPIA)
owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/sepia)
/datum/status_effect/stabilized/cerulean
id = "stabilizedcerulean"
@@ -900,7 +899,7 @@ datum/status_effect/stabilized/blue/on_remove()
colour = "light pink"
/datum/status_effect/stabilized/lightpink/on_apply()
owner.add_movespeed_modifier(MOVESPEED_ID_SLIME_STATUS, update=TRUE, priority=100, multiplicative_slowdown=-0.5, blacklisted_movetypes=(FLYING|FLOATING))
owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/lightpink)
return ..()
/datum/status_effect/stabilized/lightpink/tick()
@@ -911,7 +910,7 @@ datum/status_effect/stabilized/blue/on_remove()
return ..()
/datum/status_effect/stabilized/lightpink/on_remove()
owner.remove_movespeed_modifier(MOVESPEED_ID_SLIME_STATUS)
owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/lightpink)
/datum/status_effect/stabilized/adamantine
id = "stabilizedadamantine"
+1 -3
View File
@@ -248,8 +248,6 @@
else
return ..()
/obj/machinery/dna_vault/proc/upgrade(mob/living/carbon/human/H,upgrade_type)
if(!(upgrade_type in power_lottery[H]))
return
@@ -279,7 +277,7 @@
ADD_TRAIT(H, TRAIT_PIERCEIMMUNE, "dna_vault")
if(VAULT_SPEED)
to_chat(H, "<span class='notice'>Your legs feel faster.</span>")
H.add_movespeed_modifier(MOVESPEED_ID_DNA_VAULT, update=TRUE, priority=100, multiplicative_slowdown=-0.4, blacklisted_movetypes=(FLYING|FLOATING))
H.add_movespeed_modifier(/datum/movespeed_modifier/dna_vault_speedup)
if(VAULT_QUICK)
to_chat(H, "<span class='notice'>Your arms move as fast as lightning.</span>")
H.next_move_modifier = 0.5
@@ -153,15 +153,15 @@
on = TRUE
ion_trail.start()
RegisterSignal(owner, COMSIG_MOVABLE_MOVED, .proc/move_react)
owner.add_movespeed_modifier(/datum/movespeed_modifier/jetpack/cybernetic)
RegisterSignal(owner, COMSIG_MOVABLE_PRE_MOVE, .proc/pre_move_react)
owner.add_movespeed_modifier(MOVESPEED_ID_CYBER_THRUSTER, priority=100, multiplicative_slowdown=-0.5, movetypes=FLOATING, conflict=MOVE_CONFLICT_JETPACK)
if(!silent)
to_chat(owner, "<span class='notice'>You turn your thrusters set on.</span>")
else
ion_trail.stop()
UnregisterSignal(owner, COMSIG_MOVABLE_MOVED)
owner.remove_movespeed_modifier(/datum/movespeed_modifier/jetpack/cybernetic)
UnregisterSignal(owner, COMSIG_MOVABLE_PRE_MOVE)
owner.remove_movespeed_modifier(MOVESPEED_ID_CYBER_THRUSTER)
if(!silent)
to_chat(owner, "<span class='notice'>You turn your thrusters set off.</span>")
on = FALSE
+8 -1
View File
@@ -2072,7 +2072,6 @@
#include "code\modules\mob\mob_defines.dm"
#include "code\modules\mob\mob_helpers.dm"
#include "code\modules\mob\mob_movement.dm"
#include "code\modules\mob\mob_movespeed.dm"
#include "code\modules\mob\mob_transformation_simple.dm"
#include "code\modules\mob\say.dm"
#include "code\modules\mob\status_procs.dm"
@@ -2432,6 +2431,14 @@
#include "code\modules\modular_computers\hardware\printer.dm"
#include "code\modules\modular_computers\hardware\recharger.dm"
#include "code\modules\modular_computers\NTNet\NTNRC\conversation.dm"
#include "code\modules\movespeed\_movespeed_modifier.dm"
#include "code\modules\movespeed\modifiers\components.dm"
#include "code\modules\movespeed\modifiers\innate.dm"
#include "code\modules\movespeed\modifiers\items.dm"
#include "code\modules\movespeed\modifiers\misc.dm"
#include "code\modules\movespeed\modifiers\mobs.dm"
#include "code\modules\movespeed\modifiers\reagent.dm"
#include "code\modules\movespeed\modifiers\status_effects.dm"
#include "code\modules\ninja\__ninjaDefines.dm"
#include "code\modules\ninja\energy_katana.dm"
#include "code\modules\ninja\ninja_event.dm"