[MIRROR] Updates the stackcrafting description and normal description of the daemon forge (#3671)

* Updates the stackcrafting description and normal description of the daemon forge (#57126)

* Updates the stackcrafting description and normal description of the daemon forge

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
This commit is contained in:
SkyratBot
2021-02-26 14:08:39 +00:00
committed by GitHub
co-authored by ATH1909
parent e6c4379cf8
commit 39fbae46c8
2 changed files with 5 additions and 5 deletions
@@ -128,11 +128,11 @@
/obj/structure/destructible/cult/forge
name = "daemon forge"
desc = "A forge used in crafting the unholy weapons used by the armies of Nar'Sie."
cultist_examine_message = "A blood cultist can use it to create shielded robes, flagellant's robes, and mirror shields."
cultist_examine_message = "A blood cultist can use it to create Nar'Sien hardened armor, flagellant's robes, and eldritch longswords."
icon_state = "forge"
light_range = 2
light_color = LIGHT_COLOR_LAVA
break_message = "<span class='warning'>The force breaks apart into shards with a howling scream!</span>"
break_message = "<span class='warning'>The forge breaks apart into shards with a howling scream!</span>"
/obj/structure/destructible/cult/forge/attack_hand(mob/living/user, list/modifiers)
. = ..()
@@ -148,14 +148,14 @@
to_chat(user, "<span class='cult italic'>The magic in [src] is weak, it will be ready to use again in [DisplayTimeText(cooldowntime - world.time)].</span>")
return
var/list/items = list(
"Nar'sien Hardened Armor" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cult_armor"),
"Nar'Sien Hardened Armor" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cult_armor"),
"Flagellant's Robe" = image(icon = 'icons/obj/clothing/suits.dmi', icon_state = "cultrobes"),
"Eldritch Longsword" = image(icon = 'icons/obj/items_and_weapons.dmi', icon_state = "cultblade")
)
var/choice = show_radial_menu(user, src, items, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
var/list/pickedtype = list()
switch(choice)
if("Nar'sien Hardened Armor")
if("Nar'Sien Hardened Armor")
pickedtype += /obj/item/clothing/suit/space/hardsuit/cult/real
if("Flagellant's Robe")
pickedtype += /obj/item/clothing/suit/hooded/cultrobes/berserker