mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-30 00:29:02 +01:00
Changes weak_against_armour to weakness_against_armour (#86973)
This commit is contained in:
@@ -142,7 +142,7 @@
|
||||
var/slowdown = 0
|
||||
///percentage of armour effectiveness to remove
|
||||
var/armour_penetration = 0
|
||||
///Whether or not our object is easily hindered by the presence of armor
|
||||
///Whether or not our object doubles the value of affecting armour
|
||||
var/weak_against_armour = FALSE
|
||||
/// The click cooldown given after attacking. Lower numbers means faster attacks
|
||||
var/attack_speed = CLICK_CD_MELEE
|
||||
|
||||
@@ -153,7 +153,7 @@
|
||||
var/armor_flag = BULLET
|
||||
///How much armor this projectile pierces.
|
||||
var/armour_penetration = 0
|
||||
///Whether or not our bullet lacks penetrative power, and is easily stopped by armor.
|
||||
///Whether or not our projectile doubles the value of affecting armour
|
||||
var/weak_against_armour = FALSE
|
||||
var/projectile_type = /obj/projectile
|
||||
var/range = 50 //This will de-increment every step. When 0, it will deletze the projectile.
|
||||
|
||||
Reference in New Issue
Block a user