Changes weak_against_armour to weakness_against_armour (#86973)

This commit is contained in:
necromanceranne
2024-10-04 16:15:09 +00:00
committed by GitHub
parent ba0205ac5d
commit 3a4fed8491
2 changed files with 2 additions and 2 deletions
+1 -1
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@@ -142,7 +142,7 @@
var/slowdown = 0
///percentage of armour effectiveness to remove
var/armour_penetration = 0
///Whether or not our object is easily hindered by the presence of armor
///Whether or not our object doubles the value of affecting armour
var/weak_against_armour = FALSE
/// The click cooldown given after attacking. Lower numbers means faster attacks
var/attack_speed = CLICK_CD_MELEE
+1 -1
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@@ -153,7 +153,7 @@
var/armor_flag = BULLET
///How much armor this projectile pierces.
var/armour_penetration = 0
///Whether or not our bullet lacks penetrative power, and is easily stopped by armor.
///Whether or not our projectile doubles the value of affecting armour
var/weak_against_armour = FALSE
var/projectile_type = /obj/projectile
var/range = 50 //This will de-increment every step. When 0, it will deletze the projectile.