Fixes blueprints not being able to generate a second area.

Thanks to dosfox for the fix mentioned on the issue report.
Fisex issue #2327
This commit is contained in:
Aranclanos
2014-04-02 13:34:02 -03:00
parent b700f39509
commit 3afde2e394
+1 -1
View File
@@ -122,7 +122,7 @@ move an amendment</a> to the drawing.</p>
return
var/area/A = new
A.name = str
A.tag="[A.type]_[md5(str)]" // without this dynamic light system ruin everithing
A.tagbase="[A.type]_[md5(str)]" // without this dynamic light system ruin everithing
//var/ma
//ma = A.master ? "[A.master]" : "(null)"
//world << "DEBUG: create_area: <br>A.name=[A.name]<br>A.tag=[A.tag]<br>A.master=[ma]"