[MIRROR] Puts dynamic logging into its own file [MDB IGNORE] (#15135)

* Puts dynamic logging into its own file

* Fixes the conflicts in there

Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-07-27 13:23:07 +01:00
committed by GitHub
co-authored by tattle GoldenAlpharex GoldenAlpharex
parent f2c6e2c260
commit 3bd053791c
9 changed files with 202 additions and 156 deletions
+3
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@@ -0,0 +1,3 @@
/// Logging for dynamic procs
/proc/log_dynamic(text)
WRITE_LOG(GLOB.dynamic_log, "DYNAMIC: [text]")
+126 -85
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@@ -1,105 +1,146 @@
GLOBAL_VAR(log_directory)
GLOBAL_PROTECT(log_directory)
GLOBAL_VAR(world_game_log)
GLOBAL_PROTECT(world_game_log)
GLOBAL_VAR(world_silicon_log)
GLOBAL_PROTECT(world_silicon_log)
GLOBAL_VAR(world_tool_log)
GLOBAL_PROTECT(world_tool_log)
/// Log associated with [/proc/log_suspicious_login()] - Intended to hold all logins that failed due to suspicious circumstances such as ban detection, CID randomisation etc.
GLOBAL_VAR(world_suspicious_login_log)
GLOBAL_PROTECT(world_suspicious_login_log)
GLOBAL_VAR(world_runtime_log)
GLOBAL_PROTECT(world_runtime_log)
GLOBAL_VAR(world_qdel_log)
GLOBAL_PROTECT(world_qdel_log)
GLOBAL_VAR(world_attack_log)
GLOBAL_PROTECT(world_attack_log)
GLOBAL_VAR(world_econ_log)
GLOBAL_PROTECT(world_econ_log)
GLOBAL_VAR(world_href_log)
GLOBAL_PROTECT(world_href_log)
GLOBAL_VAR(world_mob_tag_log)
GLOBAL_PROTECT(world_mob_tag_log)
GLOBAL_VAR(round_id)
GLOBAL_PROTECT(round_id)
GLOBAL_LIST_EMPTY(active_turfs_startlist)
GLOBAL_LIST_EMPTY(admin_log)
GLOBAL_PROTECT(admin_log)
GLOBAL_LIST_EMPTY(adminlog)
GLOBAL_PROTECT(adminlog)
GLOBAL_LIST_EMPTY(bombers)
GLOBAL_PROTECT(bombers)
GLOBAL_LIST_EMPTY(combatlog)
GLOBAL_PROTECT(combatlog)
GLOBAL_VAR(config_error_log)
GLOBAL_PROTECT(config_error_log)
GLOBAL_VAR(sql_error_log)
GLOBAL_PROTECT(sql_error_log)
GLOBAL_VAR(world_pda_log)
GLOBAL_PROTECT(world_pda_log)
GLOBAL_VAR(world_uplink_log)
GLOBAL_PROTECT(world_uplink_log)
GLOBAL_VAR(world_telecomms_log)
GLOBAL_PROTECT(world_telecomms_log)
GLOBAL_VAR(world_speech_indicators_log)
GLOBAL_PROTECT(world_speech_indicators_log)
GLOBAL_VAR(world_manifest_log)
GLOBAL_PROTECT(world_manifest_log)
GLOBAL_VAR(query_debug_log)
GLOBAL_PROTECT(query_debug_log)
GLOBAL_VAR(world_job_debug_log)
GLOBAL_PROTECT(world_job_debug_log)
GLOBAL_VAR(world_mecha_log)
GLOBAL_PROTECT(world_mecha_log)
GLOBAL_VAR(world_virus_log)
GLOBAL_PROTECT(world_virus_log)
GLOBAL_VAR(world_asset_log)
GLOBAL_PROTECT(world_asset_log)
GLOBAL_VAR(world_cloning_log)
GLOBAL_PROTECT(world_cloning_log)
GLOBAL_VAR(world_map_error_log)
GLOBAL_PROTECT(world_map_error_log)
GLOBAL_VAR(world_paper_log)
GLOBAL_PROTECT(world_paper_log)
GLOBAL_VAR(tgui_log)
GLOBAL_PROTECT(tgui_log)
GLOBAL_VAR(world_shuttle_log)
GLOBAL_PROTECT(world_shuttle_log)
GLOBAL_VAR(filter_log)
GLOBAL_PROTECT(filter_log)
GLOBAL_VAR(perf_log)
GLOBAL_PROTECT(perf_log)
GLOBAL_VAR(demo_log)
GLOBAL_PROTECT(demo_log)
GLOBAL_VAR(dynamic_log)
GLOBAL_PROTECT(dynamic_log)
#ifdef REFERENCE_DOING_IT_LIVE
GLOBAL_LIST_EMPTY(harddel_log)
GLOBAL_PROTECT(harddel_log)
#endif
GLOBAL_VAR(filter_log)
GLOBAL_PROTECT(filter_log)
GLOBAL_LIST_EMPTY(IClog)
GLOBAL_PROTECT(IClog)
/// Keeps last 100 signals here in format: "[src] used [REF(src)] @ location [src.loc]: [freq]/[code]"
GLOBAL_LIST_EMPTY(lastsignalers)
GLOBAL_PROTECT(lastsignalers)
/// Stores who uploaded laws to which silicon-based lifeform, and what the law was
GLOBAL_LIST_EMPTY(lawchanges)
GLOBAL_PROTECT(lawchanges)
GLOBAL_VAR(log_directory)
GLOBAL_PROTECT(log_directory)
GLOBAL_VAR(lua_log)
GLOBAL_PROTECT(lua_log)
GLOBAL_LIST_EMPTY(bombers)
GLOBAL_PROTECT(bombers)
GLOBAL_LIST_EMPTY(admin_log)
GLOBAL_PROTECT(admin_log)
GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src] used [REF(src)] @ location [src.loc]: [freq]/[code]"
GLOBAL_PROTECT(lastsignalers)
GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
GLOBAL_PROTECT(lawchanges)
GLOBAL_LIST_EMPTY(combatlog)
GLOBAL_PROTECT(combatlog)
GLOBAL_LIST_EMPTY(IClog)
GLOBAL_PROTECT(IClog)
GLOBAL_LIST_EMPTY(OOClog)
GLOBAL_PROTECT(OOClog)
GLOBAL_LIST_EMPTY(adminlog)
GLOBAL_PROTECT(adminlog)
GLOBAL_LIST_EMPTY(active_turfs_startlist)
GLOBAL_VAR(perf_log)
GLOBAL_PROTECT(perf_log)
/////Picture logging
GLOBAL_VAR(query_debug_log)
GLOBAL_PROTECT(query_debug_log)
/// Picture logging
GLOBAL_VAR(picture_log_directory)
GLOBAL_PROTECT(picture_log_directory)
GLOBAL_VAR_INIT(picture_logging_id, 1)
GLOBAL_PROTECT(picture_logging_id)
GLOBAL_VAR(picture_logging_prefix)
GLOBAL_PROTECT(picture_logging_prefix)
/////
#ifdef REFERENCE_DOING_IT_LIVE
GLOBAL_LIST_EMPTY(harddel_log)
GLOBAL_PROTECT(harddel_log)
#endif
GLOBAL_VAR(round_id)
GLOBAL_PROTECT(round_id)
GLOBAL_VAR(sql_error_log)
GLOBAL_PROTECT(sql_error_log)
GLOBAL_VAR(tgui_log)
GLOBAL_PROTECT(tgui_log)
GLOBAL_VAR(world_asset_log)
GLOBAL_PROTECT(world_asset_log)
GLOBAL_VAR(world_attack_log)
GLOBAL_PROTECT(world_attack_log)
GLOBAL_VAR(world_cloning_log)
GLOBAL_PROTECT(world_cloning_log)
GLOBAL_VAR(world_econ_log)
GLOBAL_PROTECT(world_econ_log)
GLOBAL_VAR(world_game_log)
GLOBAL_PROTECT(world_game_log)
GLOBAL_VAR(world_href_log)
GLOBAL_PROTECT(world_href_log)
GLOBAL_VAR(world_job_debug_log)
GLOBAL_PROTECT(world_job_debug_log)
GLOBAL_VAR(world_manifest_log)
GLOBAL_PROTECT(world_manifest_log)
GLOBAL_VAR(world_map_error_log)
GLOBAL_PROTECT(world_map_error_log)
GLOBAL_VAR(world_mecha_log)
GLOBAL_PROTECT(world_mecha_log)
GLOBAL_VAR(world_mob_tag_log)
GLOBAL_PROTECT(world_mob_tag_log)
GLOBAL_VAR(world_paper_log)
GLOBAL_PROTECT(world_paper_log)
GLOBAL_VAR(world_pda_log)
GLOBAL_PROTECT(world_pda_log)
GLOBAL_VAR(world_qdel_log)
GLOBAL_PROTECT(world_qdel_log)
GLOBAL_VAR(world_runtime_log)
GLOBAL_PROTECT(world_runtime_log)
GLOBAL_VAR(world_shuttle_log)
GLOBAL_PROTECT(world_shuttle_log)
GLOBAL_VAR(world_silicon_log)
GLOBAL_PROTECT(world_silicon_log)
GLOBAL_VAR(world_speech_indicators_log)
GLOBAL_PROTECT(world_speech_indicators_log)
/// Log associated with [/proc/log_suspicious_login()]
/// Intended to hold all logins that failed due to suspicious circumstances such as ban detection, CID randomisation etc.
GLOBAL_VAR(world_suspicious_login_log)
GLOBAL_PROTECT(world_suspicious_login_log)
GLOBAL_VAR(world_telecomms_log)
GLOBAL_PROTECT(world_telecomms_log)
GLOBAL_VAR(world_tool_log)
GLOBAL_PROTECT(world_tool_log)
GLOBAL_VAR(world_uplink_log)
GLOBAL_PROTECT(world_uplink_log)
GLOBAL_VAR(world_virus_log)
GLOBAL_PROTECT(world_virus_log)
+18 -18
View File
@@ -379,16 +379,16 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
mid_round_budget = threat_level - round_start_budget
/datum/game_mode/dynamic/proc/setup_parameters()
log_game("DYNAMIC: Dynamic mode parameters for the round:")
log_game("DYNAMIC: Centre is [threat_curve_centre], Width is [threat_curve_width], Forced extended is [GLOB.dynamic_forced_extended ? "Enabled" : "Disabled"], No stacking is [GLOB.dynamic_no_stacking ? "Enabled" : "Disabled"].")
log_game("DYNAMIC: Stacking limit is [GLOB.dynamic_stacking_limit].")
log_dynamic("Dynamic mode parameters for the round:")
log_dynamic("Centre is [threat_curve_centre], Width is [threat_curve_width], Forced extended is [GLOB.dynamic_forced_extended ? "Enabled" : "Disabled"], No stacking is [GLOB.dynamic_no_stacking ? "Enabled" : "Disabled"].")
log_dynamic("Stacking limit is [GLOB.dynamic_stacking_limit].")
if(GLOB.dynamic_forced_threat_level >= 0)
threat_level = round(GLOB.dynamic_forced_threat_level, 0.1)
else
generate_threat()
generate_budgets()
set_cooldowns()
log_game("DYNAMIC: Dynamic Mode initialized with a Threat Level of... [threat_level]! ([round_start_budget] round start budget)")
log_dynamic("Dynamic Mode initialized with a Threat Level of... [threat_level]! ([round_start_budget] round start budget)")
return TRUE
/datum/game_mode/dynamic/proc/setup_shown_threat()
@@ -427,9 +427,9 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
if(player.ready == PLAYER_READY_TO_PLAY && player.mind && player.check_preferences())
roundstart_pop_ready++
candidates.Add(player)
log_game("DYNAMIC: Listing [roundstart_rules.len] round start rulesets, and [candidates.len] players ready.")
log_dynamic("Listing [roundstart_rules.len] round start rulesets, and [candidates.len] players ready.")
if (candidates.len <= 0)
log_game("DYNAMIC: [candidates.len] candidates.")
log_dynamic("[candidates.len] candidates.")
return TRUE
if(GLOB.dynamic_forced_roundstart_ruleset.len > 0)
@@ -437,14 +437,14 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
else
roundstart(roundstart_rules)
log_game("DYNAMIC: [round_start_budget] round start budget was left, donating it to midrounds.")
log_dynamic("[round_start_budget] round start budget was left, donating it to midrounds.")
threat_log += "[worldtime2text()]: [round_start_budget] round start budget was left, donating it to midrounds."
mid_round_budget += round_start_budget
var/starting_rulesets = ""
for (var/datum/dynamic_ruleset/roundstart/DR in executed_rules)
starting_rulesets += "[DR.name], "
log_game("DYNAMIC: Picked the following roundstart rules: [starting_rulesets]")
log_dynamic("Picked the following roundstart rules: [starting_rulesets]")
candidates.Cut()
return TRUE
@@ -489,11 +489,11 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
/// A simple roundstart proc used when dynamic_forced_roundstart_ruleset has rules in it.
/datum/game_mode/dynamic/proc/rigged_roundstart()
message_admins("[GLOB.dynamic_forced_roundstart_ruleset.len] rulesets being forced. Will now attempt to draft players for them.")
log_game("DYNAMIC: [GLOB.dynamic_forced_roundstart_ruleset.len] rulesets being forced. Will now attempt to draft players for them.")
log_dynamic("[GLOB.dynamic_forced_roundstart_ruleset.len] rulesets being forced. Will now attempt to draft players for them.")
for (var/datum/dynamic_ruleset/roundstart/rule in GLOB.dynamic_forced_roundstart_ruleset)
configure_ruleset(rule)
message_admins("Drafting players for forced ruleset [rule.name].")
log_game("DYNAMIC: Drafting players for forced ruleset [rule.name].")
log_dynamic("Drafting players for forced ruleset [rule.name].")
rule.mode = src
rule.acceptable(roundstart_pop_ready, threat_level) // Assigns some vars in the modes, running it here for consistency
rule.candidates = candidates.Copy()
@@ -509,7 +509,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
/datum/game_mode/dynamic/proc/roundstart(list/roundstart_rules)
if (GLOB.dynamic_forced_extended)
log_game("DYNAMIC: Starting a round of forced extended.")
log_dynamic("Starting a round of forced extended.")
return TRUE
var/list/drafted_rules = list()
for (var/datum/dynamic_ruleset/roundstart/rule in roundstart_rules)
@@ -529,7 +529,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
while (round_start_budget_left > 0)
var/datum/dynamic_ruleset/roundstart/ruleset = pick_weight(drafted_rules)
if (isnull(ruleset))
log_game("DYNAMIC: No more rules can be applied, stopping with [round_start_budget] left.")
log_dynamic("No more rules can be applied, stopping with [round_start_budget] left.")
break
var/cost = (ruleset in rulesets_picked) ? ruleset.scaling_cost : ruleset.cost
@@ -566,7 +566,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
/// Initializes the round start ruleset provided to it. Returns how much threat to spend.
/datum/game_mode/dynamic/proc/picking_roundstart_rule(datum/dynamic_ruleset/roundstart/ruleset, scaled_times = 0, forced = FALSE)
log_game("DYNAMIC: Picked a ruleset: [ruleset.name], scaled [scaled_times] times")
log_dynamic("Picked a ruleset: [ruleset.name], scaled [scaled_times] times")
ruleset.trim_candidates()
var/added_threat = ruleset.scale_up(roundstart_pop_ready, scaled_times)
@@ -634,13 +634,13 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
high_impact_ruleset_executed = TRUE
else if(new_rule.flags & ONLY_RULESET)
only_ruleset_executed = TRUE
log_game("DYNAMIC: Making a call to a specific ruleset...[new_rule.name]!")
log_dynamic("Making a call to a specific ruleset...[new_rule.name]!")
executed_rules += new_rule
if (new_rule.persistent)
current_rules += new_rule
return TRUE
else if (forced)
log_game("DYNAMIC: The ruleset [new_rule.name] couldn't be executed due to lack of elligible players.")
log_dynamic("The ruleset [new_rule.name] couldn't be executed due to lack of elligible players.")
return FALSE
/datum/game_mode/dynamic/process()
@@ -664,7 +664,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
for(var/_executed in rule_list)
var/datum/executed = _executed
if(blocking == executed.type)
log_game("DYNAMIC: FAIL: check_blocking - [blocking] conflicts with [executed.type]")
log_dynamic("FAIL: check_blocking - [blocking] conflicts with [executed.type]")
return TRUE
return FALSE
@@ -677,7 +677,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
if (forced_latejoin_rule)
forced_latejoin_rule.candidates = list(newPlayer)
forced_latejoin_rule.trim_candidates()
log_game("DYNAMIC: Forcing ruleset [forced_latejoin_rule]")
log_dynamic("Forcing ruleset [forced_latejoin_rule]")
if (forced_latejoin_rule.ready(TRUE))
if (!forced_latejoin_rule.repeatable)
latejoin_rules = remove_from_list(latejoin_rules, forced_latejoin_rule.type)
@@ -789,7 +789,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
/// Log to messages and to the game
/datum/game_mode/dynamic/proc/dynamic_log(text)
message_admins("DYNAMIC: [text]")
log_game("DYNAMIC: [text]")
log_dynamic("[text]")
#undef FAKE_REPORT_CHANCE
#undef FAKE_GREENSHIFT_FORM_CHANCE
@@ -40,7 +40,7 @@
var/threat = round(mode.threat_level/10)
if (job_check < required_enemies[threat])
log_game("DYNAMIC: FAIL: [src] is not ready, because there are not enough enemies: [required_enemies[threat]] needed, [job_check] found")
log_dynamic("FAIL: [src] is not ready, because there are not enough enemies: [required_enemies[threat]] needed, [job_check] found")
return FALSE
return ..()
@@ -158,8 +158,8 @@
SSshuttle.registerHostileEnvironment(revolution)
return TRUE
else
log_game("DYNAMIC: [ruletype] [name] discarded [M.name] from head revolutionary due to ineligibility.")
log_game("DYNAMIC: [ruletype] [name] failed to get any eligible headrevs. Refunding [cost] threat.")
log_dynamic("[ruletype] [name] discarded [M.name] from head revolutionary due to ineligibility.")
log_dynamic("[ruletype] [name] failed to get any eligible headrevs. Refunding [cost] threat.")
return FALSE
/datum/dynamic_ruleset/latejoin/provocateur/rule_process()
@@ -37,7 +37,7 @@
if (required_candidates <= dead_count)
return TRUE
log_game("DYNAMIC: FAIL: [src], a from_ghosts ruleset, did not have enough dead candidates: [required_candidates] needed, [dead_count] found")
log_dynamic("FAIL: [src], a from_ghosts ruleset, did not have enough dead candidates: [required_candidates] needed, [dead_count] found")
return FALSE
@@ -105,7 +105,7 @@
var/threat = round(mode.threat_level/10)
if (job_check < required_enemies[threat])
log_game("DYNAMIC: FAIL: [src] is not ready, because there are not enough enemies: [required_enemies[threat]] needed, [job_check] found")
log_dynamic("FAIL: [src] is not ready, because there are not enough enemies: [required_enemies[threat]] needed, [job_check] found")
return FALSE
return TRUE
@@ -126,7 +126,7 @@
message_admins("Possible volunteers was 0. This shouldn't appear, because of ready(), unless you forced it!")
return
message_admins("Polling [possible_volunteers.len] players to apply for the [name] ruleset.")
log_game("DYNAMIC: Polling [possible_volunteers.len] players to apply for the [name] ruleset.")
log_dynamic("Polling [possible_volunteers.len] players to apply for the [name] ruleset.")
candidates = poll_ghost_candidates("The mode is looking for volunteers to become [antag_flag] for [name]", antag_flag_override, antag_flag || antag_flag_override, poll_time = 300)
@@ -137,7 +137,7 @@
return
message_admins("[candidates.len] players volunteered for the ruleset [name].")
log_game("DYNAMIC: [candidates.len] players volunteered for [name].")
log_dynamic("[candidates.len] players volunteered for [name].")
review_applications()
/// Here is where you can check if your ghost applicants are valid for the ruleset.
@@ -240,7 +240,7 @@
/datum/dynamic_ruleset/midround/autotraitor/ready(forced = FALSE)
if (required_candidates > living_players.len)
log_game("DYNAMIC: FAIL: [src] does not have enough candidates, using living_players ([required_candidates] needed, [living_players.len] found)")
log_dynamic("FAIL: [src] does not have enough candidates, using living_players ([required_candidates] needed, [living_players.len] found)")
return FALSE
return ..()
@@ -251,7 +251,7 @@
var/datum/antagonist/traitor/newTraitor = new
M.mind.add_antag_datum(newTraitor)
message_admins("[ADMIN_LOOKUPFLW(M)] was selected by the [name] ruleset and has been made into a midround traitor.")
log_game("DYNAMIC: [key_name(M)] was selected by the [name] ruleset and has been made into a midround traitor.")
log_dynamic("[key_name(M)] was selected by the [name] ruleset and has been made into a midround traitor.")
return TRUE
@@ -539,7 +539,7 @@
new_xeno.key = applicant.key
new_xeno.move_into_vent(vent)
message_admins("[ADMIN_LOOKUPFLW(new_xeno)] has been made into an alien by the midround ruleset.")
log_game("DYNAMIC: [key_name(new_xeno)] was spawned as an alien by the midround ruleset.")
log_dynamic("[key_name(new_xeno)] was spawned as an alien by the midround ruleset.")
return new_xeno
//////////////////////////////////////////////
@@ -591,7 +591,7 @@
playsound(S, 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
message_admins("[ADMIN_LOOKUPFLW(S)] has been made into a Nightmare by the midround ruleset.")
log_game("DYNAMIC: [key_name(S)] was spawned as a Nightmare by the midround ruleset.")
log_dynamic("[key_name(S)] was spawned as a Nightmare by the midround ruleset.")
return S
//////////////////////////////////////////////
@@ -640,7 +640,7 @@
playsound(S, 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
message_admins("[ADMIN_LOOKUPFLW(S)] has been made into a Space Dragon by the midround ruleset.")
log_game("DYNAMIC: [key_name(S)] was spawned as a Space Dragon by the midround ruleset.")
log_dynamic("[key_name(S)] was spawned as a Space Dragon by the midround ruleset.")
priority_announce("A large organic energy flux has been recorded near of [station_name()], please stand-by.", "Lifesign Alert")
return S
@@ -731,7 +731,7 @@
ninja.mind.add_antag_datum(/datum/antagonist/ninja)
message_admins("[ADMIN_LOOKUPFLW(ninja)] has been made into a Space Ninja by the midround ruleset.")
log_game("DYNAMIC: [key_name(ninja)] was spawned as a Space Ninja by the midround ruleset.")
log_dynamic("[key_name(ninja)] was spawned as a Space Ninja by the midround ruleset.")
return ninja
//////////////////////////////////////////////
@@ -67,7 +67,7 @@
// If we're not forced, we're going to make sure we can actually have an AI in this shift,
if(!forced && min(ai_job.total_positions - ai_job.current_positions, ai_job.spawn_positions) <= 0)
log_game("DYNAMIC: FAIL: [src] could not run, because there is nobody who wants to be an AI")
log_dynamic("FAIL: [src] could not run, because there is nobody who wants to be an AI")
return FALSE
return ..()
@@ -523,13 +523,13 @@
M.add_antag_datum(new_head,revolution)
else
assigned -= M
log_game("DYNAMIC: [ruletype] [name] discarded [M.name] from head revolutionary due to ineligibility.")
log_dynamic("[ruletype] [name] discarded [M.name] from head revolutionary due to ineligibility.")
if(revolution.members.len)
revolution.update_objectives()
revolution.update_heads()
SSshuttle.registerHostileEnvironment(revolution)
return TRUE
log_game("DYNAMIC: [ruletype] [name] failed to get any eligible headrevs. Refunding [cost] threat.")
log_dynamic("[ruletype] [name] failed to get any eligible headrevs. Refunding [cost] threat.")
return FALSE
/datum/dynamic_ruleset/roundstart/revs/clean_up()
@@ -4,7 +4,7 @@
/// Mutates the list that is passed into it to remove invalid rules.
/datum/game_mode/dynamic/proc/pick_ruleset(list/drafted_rules)
if (only_ruleset_executed)
log_game("DYNAMIC: FAIL: only_ruleset_executed")
log_dynamic("FAIL: only_ruleset_executed")
return null
while (TRUE)
@@ -14,7 +14,7 @@
for (var/leftover_rule in drafted_rules)
leftover_rules += "[leftover_rule]"
log_game("DYNAMIC: FAIL: No rulesets left to pick. Leftover rules: [leftover_rules.Join(", ")]")
log_dynamic("FAIL: No rulesets left to pick. Leftover rules: [leftover_rules.Join(", ")]")
return null
@@ -29,7 +29,7 @@
&& GLOB.dynamic_no_stacking \
&& high_impact_ruleset_executed \
)
log_game("DYNAMIC: FAIL: [rule] can't execute as a high impact ruleset was already executed.")
log_dynamic("FAIL: [rule] can't execute as a high impact ruleset was already executed.")
drafted_rules -= rule
if(drafted_rules.len <= 0)
return null
@@ -39,7 +39,7 @@
/// Executes a random midround ruleset from the list of drafted rules.
/datum/game_mode/dynamic/proc/pick_midround_rule(list/drafted_rules, description)
log_game("DYNAMIC: Rolling [drafted_rules.len] [description]")
log_dynamic("Rolling [drafted_rules.len] [description]")
var/datum/dynamic_ruleset/rule = pick_ruleset(drafted_rules)
if (isnull(rule))
@@ -53,7 +53,7 @@
TIMER_STOPPABLE, \
)
log_game("DYNAMIC: [rule] ruleset executing...")
log_dynamic("[rule] ruleset executing...")
message_admins("DYNAMIC: Executing midround ruleset [rule] in [DisplayTimeText(ADMIN_CANCEL_MIDROUND_TIME)]. \
<a href='?src=[REF(src)];cancelmidround=[midround_injection_timer_id]'>CANCEL</a> | \
<a href='?src=[REF(src)];differentmidround=[midround_injection_timer_id]'>SOMETHING ELSE</a>")
@@ -84,7 +84,7 @@
spend_midround_budget(rule.cost, threat_log, "[worldtime2text()]: [rule.ruletype] [rule.name]")
rule.pre_execute(GLOB.alive_player_list.len)
if (rule.execute())
log_game("DYNAMIC: Injected a [rule.ruletype == "latejoin" ? "latejoin" : "midround"] ruleset [rule.name].")
log_dynamic("Injected a [rule.ruletype == "latejoin" ? "latejoin" : "midround"] ruleset [rule.name].")
if(rule.flags & HIGH_IMPACT_RULESET)
high_impact_ruleset_executed = TRUE
else if(rule.flags & ONLY_RULESET)
@@ -92,7 +92,7 @@
if(rule.ruletype == "Latejoin")
var/mob/M = pick(rule.candidates)
message_admins("[key_name(M)] joined the station, and was selected by the [rule.name] ruleset.")
log_game("DYNAMIC: [key_name(M)] joined the station, and was selected by the [rule.name] ruleset.")
log_dynamic("[key_name(M)] joined the station, and was selected by the [rule.name] ruleset.")
executed_rules += rule
rule.candidates.Cut()
if (rule.persistent)
+31 -30
View File
@@ -129,38 +129,37 @@ GLOBAL_VAR(restart_counter)
GLOB.picture_logging_prefix = "O_[override_dir]_"
GLOB.picture_log_directory = "data/picture_logs/[override_dir]"
GLOB.world_game_log = "[GLOB.log_directory]/game.log"
GLOB.world_silicon_log = "[GLOB.log_directory]/silicon.log"
GLOB.world_tool_log = "[GLOB.log_directory]/tools.log"
GLOB.world_suspicious_login_log = "[GLOB.log_directory]/suspicious_logins.log"
GLOB.world_mecha_log = "[GLOB.log_directory]/mecha.log"
GLOB.world_virus_log = "[GLOB.log_directory]/virus.log"
GLOB.world_cloning_log = "[GLOB.log_directory]/cloning.log"
GLOB.demo_log = "[GLOB.log_directory]/demo.log"
GLOB.dynamic_log = "[GLOB.log_directory]/dynamic.log"
GLOB.filter_log = "[GLOB.log_directory]/filters.log"
GLOB.sql_error_log = "[GLOB.log_directory]/sql.log"
GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log"
GLOB.tgui_log = "[GLOB.log_directory]/tgui.log"
GLOB.world_asset_log = "[GLOB.log_directory]/asset.log"
GLOB.world_attack_log = "[GLOB.log_directory]/attack.log"
GLOB.world_cloning_log = "[GLOB.log_directory]/cloning.log"
GLOB.world_econ_log = "[GLOB.log_directory]/econ.log"
GLOB.world_pda_log = "[GLOB.log_directory]/pda.log"
GLOB.world_uplink_log = "[GLOB.log_directory]/uplink.log"
GLOB.world_telecomms_log = "[GLOB.log_directory]/telecomms.log"
GLOB.world_speech_indicators_log = "[GLOB.log_directory]/speech_indicators.log"
GLOB.world_manifest_log = "[GLOB.log_directory]/manifest.log"
GLOB.world_game_log = "[GLOB.log_directory]/game.log"
GLOB.world_href_log = "[GLOB.log_directory]/hrefs.log"
GLOB.world_mob_tag_log = "[GLOB.log_directory]/mob_tags.log"
GLOB.sql_error_log = "[GLOB.log_directory]/sql.log"
GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log"
GLOB.world_map_error_log = "[GLOB.log_directory]/map_errors.log"
GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log"
GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log"
GLOB.world_manifest_log = "[GLOB.log_directory]/manifest.log"
GLOB.world_map_error_log = "[GLOB.log_directory]/map_errors.log"
GLOB.world_mecha_log = "[GLOB.log_directory]/mecha.log"
GLOB.world_mob_tag_log = "[GLOB.log_directory]/mob_tags.log"
GLOB.world_qdel_log = "[GLOB.log_directory]/qdel.log"
GLOB.world_paper_log = "[GLOB.log_directory]/paper.log"
GLOB.tgui_log = "[GLOB.log_directory]/tgui.log"
GLOB.world_pda_log = "[GLOB.log_directory]/pda.log"
GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
GLOB.world_shuttle_log = "[GLOB.log_directory]/shuttle.log"
GLOB.filter_log = "[GLOB.log_directory]/filters.log"
GLOB.world_silicon_log = "[GLOB.log_directory]/silicon.log"
GLOB.world_speech_indicators_log = "[GLOB.log_directory]/speech_indicators.log"
GLOB.world_suspicious_login_log = "[GLOB.log_directory]/suspicious_logins.log"
GLOB.world_telecomms_log = "[GLOB.log_directory]/telecomms.log"
GLOB.world_tool_log = "[GLOB.log_directory]/tools.log"
GLOB.world_uplink_log = "[GLOB.log_directory]/uplink.log"
GLOB.world_virus_log = "[GLOB.log_directory]/virus.log"
GLOB.character_creation_log = "[GLOB.log_directory]/creator.log" // SKYRAT EDIT ADDITION
GLOB.demo_log = "[GLOB.log_directory]/demo.log"
GLOB.event_vote_log = "[GLOB.log_directory]/event_vote.log" // SKYRAT EDIT ADDITION
GLOB.lua_log = "[GLOB.log_directory]/lua.log"
@@ -169,24 +168,26 @@ GLOBAL_VAR(restart_counter)
GLOB.test_log = "[GLOB.log_directory]/tests.log"
start_log(GLOB.test_log)
#endif
#ifdef REFERENCE_DOING_IT_LIVE
GLOB.harddel_log = "[GLOB.log_directory]/harddels.log"
start_log(GLOB.harddel_log)
#endif
start_log(GLOB.world_game_log)
start_log(GLOB.tgui_log)
start_log(GLOB.world_attack_log)
start_log(GLOB.world_econ_log)
start_log(GLOB.world_pda_log)
start_log(GLOB.world_uplink_log)
start_log(GLOB.world_telecomms_log)
start_log(GLOB.world_manifest_log)
start_log(GLOB.world_game_log)
start_log(GLOB.world_href_log)
start_log(GLOB.world_job_debug_log)
start_log(GLOB.world_manifest_log)
start_log(GLOB.world_mob_tag_log)
start_log(GLOB.world_qdel_log)
start_log(GLOB.world_runtime_log)
start_log(GLOB.world_job_debug_log)
start_log(GLOB.tgui_log)
start_log(GLOB.world_shuttle_log)
start_log(GLOB.world_telecomms_log)
start_log(GLOB.world_uplink_log)
start_log(GLOB.world_pda_log)
// SKYRAT EDIT ADDITION
start_log(GLOB.event_vote_log)
start_log(GLOB.character_creation_log)
+1
View File
@@ -417,6 +417,7 @@
#include "code\__HELPERS\logging\atmos.dm"
#include "code\__HELPERS\logging\attack.dm"
#include "code\__HELPERS\logging\debug.dm"
#include "code\__HELPERS\logging\dynamic.dm"
#include "code\__HELPERS\logging\economy.dm"
#include "code\__HELPERS\logging\game.dm"
#include "code\__HELPERS\logging\manifest.dm"