Fixes chemnade logging and cleans up the reagent stringify helper

This commit is contained in:
AnturK
2018-06-19 19:39:30 +02:00
parent 745b22770f
commit 3c972c41ee
2 changed files with 12 additions and 10 deletions
@@ -165,15 +165,17 @@
/obj/item/grenade/chem_grenade/log_grenade(mob/user, turf/T)
..()
var/reagent_string = ""
var/beaker_number = 1
for(var/obj/exploded_beaker in beakers)
if(!exploded_beaker.reagents)
continue
var/reagent_list = pretty_string_from_reagent_list(exploded_beaker.reagents)
var/message = "[src] primed by [user] at [ADMIN_VERBOSEJMP(T)] contained [reagent_list]."
GLOB.bombers += message
message_admins(message)
log_game("[src] primed by [user] at [AREACOORD(T)] contained [reagent_list].")
add_logs(user, src, "primed", addition = "[reagent_list] inside.")
reagent_string += "[exploded_beaker][beaker_number++] :" + pretty_string_from_reagent_list(exploded_beaker.reagents.reagent_list) + ";"
var/message = "[src] primed by [user] at [ADMIN_VERBOSEJMP(T)] contained [reagent_string]."
GLOB.bombers += message
message_admins(message)
log_game("[src] primed by [user] at [AREACOORD(T)] contained [reagent_string].")
add_logs(user, src, "primed", addition = "[reagent_string] inside.")
/obj/item/grenade/chem_grenade/prime()
if(stage != READY)