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Custom sprites for relics (#84464)
## About The Pull Request These items never had sprites of their own, they just reused sprites of seemingly random assemblies as placeholders since they were added 9 and a half years ago. So now they do. New sprites are based heavily on the placeholders and designed to look like crude gadgets jury-rigged out of common items in maints. Old:  New:  ## Why It's Good For The Game This looks better I believe. ## Changelog 🆑 image: Relics ("strange objects") now have unique sprites. /🆑
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@@ -558,7 +558,7 @@
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/obj/item/relic
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name = "strange object"
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desc = "What mysteries could this hold? Maybe Research & Development could find out."
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icon = 'icons/obj/devices/assemblies.dmi'
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icon = 'icons/obj/devices/artifacts.dmi'
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var/realName = "defined object"
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var/revealed = FALSE
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var/realProc
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@@ -567,7 +567,7 @@
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/obj/item/relic/Initialize(mapload)
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. = ..()
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icon_state = pick("shock_kit","armor-igniter-analyzer","infra-igniter0","infra-igniter1","radio-multitool","prox-radio1","radio-radio","timer-multitool0","radio-igniter-tank")
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icon_state = pick("prototype1","prototype2","prototype3","prototype4","prototype5","prototype6","prototype7","prototype8","prototype9")
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realName = "[pick("broken","twisted","spun","improved","silly","regular","badly made")] [pick("device","object","toy","illegal tech","weapon")]"
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