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Update stat panel override to work with new map features (#3908)
## About The Pull Request Pull `code/controllers/subsystem/statpanel.dm` fresh from tg and reapply our changes, this will let us use the webmap and feedbacklink options in maps.txt ## Why It's Good For The Game Cool button ## Proof Of Testing <details> <summary>Screenshots/Videos</summary>  </details> ## Changelog No player facing changes
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@@ -21,36 +21,38 @@ SUBSYSTEM_DEF(statpanels)
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if (!resumed)
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num_fires++
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var/datum/map_config/cached = SSmap_vote.next_map_config
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/* BUBBER EDIT CHANGE BEGIN - Stat Panel - Original:
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global_data = list(
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"Map: [SSmapping.current_map?.map_name || "Loading..."]",
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cached ? "Next Map: [cached.map_name]" : null,
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"Round ID: [GLOB.round_id ? GLOB.round_id : "NULL"]",
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"Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss", world.timezone)]",
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"Round Time: [ROUND_TIME()]",
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"Station Time: [station_time_timestamp()]",
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"Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)",
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)
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*/
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if(isnull(SSmapping.current_map))
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global_data = list("Loading")
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else if(SSmapping.current_map.feedback_link)
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global_data = list(list("Map: [SSmapping.current_map.map_name]", " (Feedback)", "action=openLink&link=[SSmapping.current_map.feedback_link]"))
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else
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global_data = list("Map: [SSmapping.current_map?.map_name]")
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if(SSmapping.current_map?.mapping_url)
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global_data += list(list("same_line", " | (View in Browser)", "action=openWebMap"))
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if(cached)
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global_data += "Next Map: [cached.map_name]"
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// BUBBER EDIT ADDITION BEGIN - Extra stat panel info
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var/real_round_time = world.timeofday - SSticker.real_round_start_time
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var/active_players = get_active_player_count(alive_check = FALSE, afk_check = TRUE, human_check = FALSE) //This is a list of all active players, including players who are dead
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var/observing_players = length(GLOB.current_observers_list) //This is a list of all players that started as an observer-- dead and lobby players are not included.
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var/current_date = "[time2text(world.realtime, "DDD Month DD")], [CURRENT_STATION_YEAR]"
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// BUBBER EDIT ADDITION END - Extra stat panel info
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global_data = list(
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"Map: [SSmapping.current_map?.map_name || "Loading..."]",
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cached ? "Next Map: [cached.map_name]" : null,
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global_data += list(
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"Round ID: [GLOB.round_id ? GLOB.round_id : "NULL"]",
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"Connected: [GLOB.clients.len] | Active: [active_players]/[CONFIG_GET(number/hard_popcap)] | Observing: [observing_players]",
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"OOC: [GLOB.ooc_allowed ? "Enabled" : "Disabled"]",
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" ",
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"Storyteller: [SSgamemode.storyteller ? SSgamemode.storyteller.name : "N/A"]",
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"Station Time: [station_time_timestamp(format = "hh:mm")], [current_date]",
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"Round Time: [time2text(real_round_time, "hh:mm:ss", 0)]",
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"Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss")]",
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"Connected: [GLOB.clients.len] | Active: [active_players]/[CONFIG_GET(number/hard_popcap)] | Observing: [observing_players]", // BUBBER EDIT ADDITION - Extra stat panel info
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"OOC: [GLOB.ooc_allowed ? "Enabled" : "Disabled"]", // BUBBER EDIT ADDITION - Extra stat panel info
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" ", // BUBBER EDIT ADDITION - Extra stat panel info
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"Storyteller: [SSgamemode.storyteller ? SSgamemode.storyteller.name : "N/A"]", // BUBBER EDIT ADDITION - Extra stat panel info
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"Station Time: [station_time_timestamp(format = "hh:mm")], [current_date]", // BUBBER EDIT CHANGE - Extra stat panel info - ORIGINAL: "Station Time: [station_time_timestamp()]"
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"Round Time: [time2text(real_round_time, "hh:mm:ss", 0)]", // BUBBER EDIT CHANGE - Extra stat panel info - ORIGINAL: "Round Time: [ROUND_TIME()]"
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"Server Time: [time2text(world.timeofday, "YYYY-MM-DD hh:mm:ss", world.timezone)]",
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"Time Dilation: [round(SStime_track.time_dilation_current,1)]% AVG:([round(SStime_track.time_dilation_avg_fast,1)]%, [round(SStime_track.time_dilation_avg,1)]%, [round(SStime_track.time_dilation_avg_slow,1)]%)",
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)
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// BUBBER EDIT CHANGE END
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if(SSshuttle.emergency)
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var/ETA = SSshuttle.emergency.getModeStr()
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