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[MIRROR] Add jumpskirt dye flag to all jumpskirt (#1102)
* Merge pull request #54099 from Hamcha/skirt-dyeing-fix Add jumpskirt dye flag to all jumpskirt Add jumpskirt dye flag to all jumpskirt * Add jumpskirt dye flag to all jumpskirt Co-authored-by: ShizCalev <ShizCalev@users.noreply.github.com>
This commit is contained in:
@@ -7,6 +7,7 @@
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/obj/item/clothing/under/color/jumpskirt
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/color/random
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@@ -15,6 +15,7 @@
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inhand_icon_state = "lb_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/cargo/tech
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@@ -34,6 +35,7 @@
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body_parts_covered = CHEST|GROIN|ARMS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/cargo/miner
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@@ -24,6 +24,7 @@
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inhand_icon_state = "bar_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/chaplain
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@@ -40,6 +41,7 @@
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inhand_icon_state = "bl_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/chef
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@@ -54,6 +56,7 @@
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icon_state = "chef_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/head_of_personnel
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@@ -70,6 +73,7 @@
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inhand_icon_state = "b_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/head_of_personnel/suit
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@@ -86,6 +90,7 @@
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inhand_icon_state = "g_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/hydroponics
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@@ -102,6 +107,7 @@
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inhand_icon_state = "g_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/janitor
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@@ -116,6 +122,7 @@
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icon_state = "janitor_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/janitor/maid
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@@ -147,6 +154,7 @@
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name = "lawyer black suitskirt"
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icon_state = "lawyer_black_skirt"
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inhand_icon_state = "lawyer_black"
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/lawyer/female
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@@ -160,6 +168,7 @@
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icon_state = "black_suit_fem_skirt"
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inhand_icon_state = "black_suit_fem_skirt"
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worn_icon = 'icons/mob/clothing/under/suits.dmi'
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/lawyer/red
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@@ -171,6 +180,7 @@
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name = "lawyer red suitskirt"
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icon_state = "lawyer_red_skirt"
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inhand_icon_state = "lawyer_red"
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/lawyer/blue
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@@ -182,6 +192,7 @@
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name = "lawyer blue suitskirt"
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icon_state = "lawyer_blue_skirt"
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inhand_icon_state = "lawyer_blue"
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/lawyer/bluesuit
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@@ -199,6 +210,7 @@
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inhand_icon_state = "b_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/lawyer/purpsuit
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@@ -215,6 +227,7 @@
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inhand_icon_state = "p_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/lawyer/galaxy
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@@ -12,6 +12,7 @@
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inhand_icon_state = "mime"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/mime/sexy
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@@ -16,6 +16,7 @@
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worn_icon = 'icons/mob/clothing/under/suits.dmi'
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/civilian/curator/treasure_hunter
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@@ -16,6 +16,7 @@
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inhand_icon_state = "b_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/captain/suit
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@@ -32,6 +33,7 @@
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inhand_icon_state = "dg_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/captain/parade
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@@ -19,6 +19,7 @@
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inhand_icon_state = "gy_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/engineering/atmospheric_technician
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@@ -36,6 +37,7 @@
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inhand_icon_state = "atmos_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/engineering/engineer
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@@ -60,5 +62,6 @@
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inhand_icon_state = "engi_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -17,6 +17,7 @@
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/medical/virologist
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@@ -34,6 +35,7 @@
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/medical/doctor/nurse
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@@ -80,6 +82,7 @@
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/medical/chemist
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@@ -97,6 +100,7 @@
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/medical/paramedic
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@@ -114,4 +118,5 @@
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -17,6 +17,7 @@
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inhand_icon_state = "lb_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/rnd/research_director/alt
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@@ -35,6 +36,7 @@
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inhand_icon_state = "rdwhimsy"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/rnd/research_director/turtleneck
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@@ -53,6 +55,7 @@
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inhand_icon_state = "p_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/rnd/scientist
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@@ -70,6 +73,7 @@
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/rnd/roboticist
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@@ -86,6 +90,7 @@
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inhand_icon_state = "robotics"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/rnd/geneticist
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@@ -103,4 +108,5 @@
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -37,6 +37,7 @@
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inhand_icon_state = "r_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE //you know now that i think of it if you adjust the skirt and the sprite disappears isn't that just like flashing everyone
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/security/officer/blueshirt
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@@ -85,6 +86,7 @@
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inhand_icon_state = "r_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/security/warden/formal
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@@ -115,6 +117,7 @@
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inhand_icon_state = "det"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/security/detective/grey
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@@ -131,6 +134,7 @@
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inhand_icon_state = "greydet"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/*
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@@ -154,6 +158,7 @@
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inhand_icon_state = "r_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/security/head_of_security/grey
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@@ -175,6 +180,7 @@
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inhand_icon_state = "bl_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/security/head_of_security/parade
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@@ -228,6 +234,7 @@
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inhand_icon_state = "o_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/rank/security/officer/beatcop
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@@ -15,6 +15,7 @@
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icon_state = "white_suit_skirt"
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inhand_icon_state = "scratch"
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body_parts_covered = CHEST|GROIN|ARMS
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/suit/sl
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@@ -47,6 +48,7 @@
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icon_state = "blacksuit_skirt"
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inhand_icon_state = "bar_suit"
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alt_covers_chest = TRUE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/suit/black_really
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@@ -61,6 +63,7 @@
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icon_state = "really_black_suit_skirt"
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inhand_icon_state = "really_black_suit_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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/obj/item/clothing/under/suit/black/female
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@@ -19,6 +19,7 @@
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alt_covers_chest = TRUE
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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/obj/item/clothing/under/syndicate/bloodred
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name = "blood-red sneaksuit"
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@@ -51,6 +52,7 @@
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armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 40)
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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/obj/item/clothing/under/syndicate/sniper
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name = "Tactical turtleneck suit"
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