Changes all sounds to be lower case, plus standardizes their references

This commit is contained in:
Lzimann
2017-06-10 23:56:41 -03:00
parent 6e2ea59aa4
commit 3e34eb9e3f
579 changed files with 518 additions and 518 deletions
+1 -1
View File
@@ -322,7 +322,7 @@ SUBSYSTEM_DEF(shuttle)
emergency.setTimer(emergencyDockTime)
priority_announce("Hostile environment resolved. \
You have 3 minutes to board the Emergency Shuttle.",
null, 'sound/AI/shuttledock.ogg', "Priority")
null, 'sound/ai/shuttledock.ogg', "Priority")
//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
+1 -1
View File
@@ -215,7 +215,7 @@ SUBSYSTEM_DEF(ticker)
round_start_time = world.time
to_chat(world, "<FONT color='blue'><B>Welcome to [station_name()], enjoy your stay!</B></FONT>")
world << sound('sound/AI/welcome.ogg')
world << sound('sound/ai/welcome.ogg')
current_state = GAME_STATE_PLAYING
Master.SetRunLevel(RUNLEVEL_GAME)