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Changes all sounds to be lower case, plus standardizes their references
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@@ -322,7 +322,7 @@ SUBSYSTEM_DEF(shuttle)
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emergency.setTimer(emergencyDockTime)
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priority_announce("Hostile environment resolved. \
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You have 3 minutes to board the Emergency Shuttle.",
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null, 'sound/AI/shuttledock.ogg', "Priority")
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null, 'sound/ai/shuttledock.ogg', "Priority")
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//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
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/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
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@@ -215,7 +215,7 @@ SUBSYSTEM_DEF(ticker)
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round_start_time = world.time
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to_chat(world, "<FONT color='blue'><B>Welcome to [station_name()], enjoy your stay!</B></FONT>")
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world << sound('sound/AI/welcome.ogg')
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world << sound('sound/ai/welcome.ogg')
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current_state = GAME_STATE_PLAYING
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Master.SetRunLevel(RUNLEVEL_GAME)
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