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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-27 07:08:00 +01:00
Changes all sounds to be lower case, plus standardizes their references
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@@ -473,7 +473,7 @@
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/obj/item/ship_in_a_bottle/attack_self(mob/user)
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to_chat(user, "You're not sure how they get the ships in these things, but you're pretty sure you know how to get it out.")
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playsound(user.loc, 'sound/effects/Glassbr1.ogg', 100, 1)
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playsound(user.loc, 'sound/effects/glassbr1.ogg', 100, 1)
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new /obj/vehicle/lavaboat/dragon(get_turf(src))
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qdel(src)
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@@ -753,7 +753,7 @@
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message_admins("[key_name_admin(user)] fired the lava staff at [get_area(target)]. [ADMIN_COORDJMP(T)]")
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log_game("[key_name(user)] fired the lava staff at [get_area(target)] [COORD(T)].")
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timer = world.time + create_cooldown
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playsound(T,'sound/magic/Fireball.ogg', 200, 1)
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playsound(T,'sound/magic/fleshtostone.ogg', 200, 1)
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else
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timer = world.time
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qdel(L)
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@@ -762,7 +762,7 @@
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if(T.TerraformTurf(reset_turf_type))
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user.visible_message("<span class='danger'>[user] turns \the [old_name] into [reset_string]!</span>")
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timer = world.time + reset_cooldown
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playsound(T,'sound/magic/Fireball.ogg', 200, 1)
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playsound(T,'sound/magic/fleshtostone.ogg', 200, 1)
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/obj/effect/temp_visual/lavastaff
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icon_state = "lavastaff_warn"
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@@ -800,7 +800,7 @@
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var/obj/effect/mine/pickup/bloodbath/B = new(H)
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INVOKE_ASYNC(B, /obj/effect/mine/pickup/bloodbath/.proc/mineEffect, H)
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to_chat(user, "<span class='notice'>You shatter the bottle!</span>")
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playsound(user.loc, 'sound/effects/Glassbr1.ogg', 100, 1)
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playsound(user.loc, 'sound/effects/glassbr1.ogg', 100, 1)
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qdel(src)
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/obj/item/blood_contract
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@@ -968,7 +968,7 @@
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INVOKE_ASYNC(src, .proc/prepare_icon_update)
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if(do_after(user, 50, target = user) && !beacon)
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var/turf/T = get_turf(user)
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playsound(T,'sound/magic/Blind.ogg', 200, 1, -4)
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playsound(T,'sound/magic/blind.ogg', 200, 1, -4)
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new /obj/effect/temp_visual/hierophant/telegraph/teleport(T, user)
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beacon = new/obj/effect/hierophant(T)
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user.update_action_buttons_icon()
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@@ -1011,8 +1011,8 @@
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return
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new /obj/effect/temp_visual/hierophant/telegraph(T, user)
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new /obj/effect/temp_visual/hierophant/telegraph(source, user)
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playsound(T,'sound/magic/Wand_Teleport.ogg', 200, 1)
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playsound(source,'sound/machines/AirlockOpen.ogg', 200, 1)
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playsound(T,'sound/magic/wand_teleport.ogg', 200, 1)
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playsound(source,'sound/machines/airlockopen.ogg', 200, 1)
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if(!do_after(user, 3, target = user) || !user || !beacon || QDELETED(beacon)) //no walking away shitlord
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teleporting = FALSE
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if(user)
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