Changes all sounds to be lower case, plus standardizes their references

This commit is contained in:
Lzimann
2017-06-11 00:38:45 -03:00
parent 6e2ea59aa4
commit 3e34eb9e3f
579 changed files with 518 additions and 518 deletions
+2 -2
View File
@@ -67,7 +67,7 @@
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
user.visible_message("[user] begins to take the glass off the solar tracker.", "<span class='notice'>You begin to take the glass off the solar tracker...</span>")
if(do_after(user, 50*W.toolspeed, target = src))
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
user.visible_message("[user] takes the glass off the tracker.", "<span class='notice'>You take the glass off the tracker.</span>")
deconstruct(TRUE)
else
@@ -75,7 +75,7 @@
/obj/machinery/power/tracker/obj_break(damage_flag)
if(!(stat & BROKEN) && !(flags & NODECONSTRUCT))
playsound(loc, 'sound/effects/Glassbr3.ogg', 100, 1)
playsound(loc, 'sound/effects/glassbr3.ogg', 100, 1)
stat |= BROKEN
unset_control()