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[NO GBP] Maintainer requested changes to the locker/closet grammar PR (#73412)
## About The Pull Request San requested changes to #73331 however the PR got merged before I had an opportunity to update my PR, this PR should contain the requested changes/reverts. ## Why It's Good For The Game Should have been in the previous PR but was not. ## Changelog 🆑 spellcheck: Head of staff lockers and prison cell lockers have had their proper noun status returned. /🆑
This commit is contained in:
@@ -47223,7 +47223,7 @@
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"luD" = (
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/obj/structure/closet/secure_closet/brig{
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id = "brig2";
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name = "cell 2 locker"
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name = "Cell 2 locker"
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},
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/obj/machinery/light/small/directional/north,
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/obj/effect/turf_decal/tile/red/anticorner/contrasted{
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@@ -47251,7 +47251,7 @@
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"lvk" = (
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/obj/structure/closet/secure_closet/brig{
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id = "brig1";
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name = "cell 1 locker"
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name = "Cell 1 locker"
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},
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/obj/machinery/light/small/directional/north,
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/obj/effect/turf_decal/tile/red/anticorner/contrasted{
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@@ -90607,7 +90607,7 @@
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"weh" = (
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/obj/structure/closet/secure_closet/brig{
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id = "cargocell";
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name = "cargo cell locker"
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name = "Cargo Cell locker"
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},
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/obj/effect/turf_decal/tile/red/anticorner/contrasted{
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dir = 1
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@@ -33469,7 +33469,7 @@
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/obj/machinery/light/small/directional/south,
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 2";
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name = "cell 2 locker"
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name = "Cell 2 locker"
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},
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/obj/structure/cable,
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/turf/open/floor/iron/smooth,
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@@ -54258,7 +54258,7 @@
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/obj/machinery/light/small/directional/south,
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 1";
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name = "cell 1 locker"
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name = "Cell 1 locker"
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},
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/obj/structure/cable,
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/turf/open/floor/iron/smooth,
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@@ -61205,7 +61205,7 @@
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/obj/machinery/light/small/directional/south,
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 3";
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name = "cell 3 locker"
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name = "Cell 3 locker"
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},
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/obj/structure/cable,
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/turf/open/floor/iron/smooth,
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@@ -43081,7 +43081,7 @@
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},
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 5";
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name = "cell 5 locker"
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name = "Cell 5 locker"
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},
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/turf/open/floor/iron,
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/area/station/security/brig)
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@@ -43614,7 +43614,7 @@
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},
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 6";
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name = "cell 6 locker"
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name = "Cell 6 locker"
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},
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/turf/open/floor/iron,
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/area/station/security/brig)
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@@ -48231,7 +48231,7 @@
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},
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 2";
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name = "cell 2 locker"
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name = "Cell 2 locker"
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},
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/turf/open/floor/iron,
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/area/station/security/brig)
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@@ -58477,7 +58477,7 @@
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},
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 3";
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name = "cell 3 locker"
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name = "Cell 3 locker"
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},
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/turf/open/floor/iron,
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/area/station/security/brig)
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@@ -59685,7 +59685,7 @@
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},
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 1";
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name = "cell 1 locker"
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name = "Cell 1 locker"
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},
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/turf/open/floor/iron,
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/area/station/security/brig)
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@@ -65915,7 +65915,7 @@
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},
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 4";
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name = "cell 4 locker"
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name = "Cell 4 locker"
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},
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/turf/open/floor/iron,
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/area/station/security/brig)
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@@ -1204,7 +1204,7 @@
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/obj/effect/decal/cleanable/dirt,
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 3";
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name = "cell 3 locker"
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name = "Cell 3 locker"
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},
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/obj/structure/cable,
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/turf/open/floor/iron,
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@@ -24491,7 +24491,7 @@
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/obj/effect/decal/cleanable/dirt,
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 2";
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name = "cell 2 locker"
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name = "Cell 2 locker"
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},
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/obj/structure/cable,
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/turf/open/floor/iron,
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@@ -57625,7 +57625,7 @@
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/obj/effect/decal/cleanable/dirt,
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/obj/structure/closet/secure_closet/brig{
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id = "Cell 1";
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name = "cell 1 locker"
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name = "Cell 1 locker"
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},
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/obj/structure/cable,
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/turf/open/floor/iron,
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@@ -74,7 +74,7 @@
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new /obj/item/pinpointer/nuke(src)
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/obj/structure/closet/secure_closet/warden
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name = "\proper warden's locker"
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name = "warden's locker"
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req_access = list(ACCESS_ARMORY)
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icon_state = "warden"
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