[NO GBP] Maintainer requested changes to the locker/closet grammar PR (#73412)

## About The Pull Request

San requested changes to #73331 however the PR got merged before I had
an opportunity to update my PR, this PR should contain the requested
changes/reverts.
## Why It's Good For The Game

Should have been in the previous PR but was not.
## Changelog
🆑
spellcheck: Head of staff lockers and prison cell lockers have had their
proper noun status returned.
/🆑
This commit is contained in:
NamelessFairy
2023-02-14 18:30:12 +00:00
committed by GitHub
parent d0052b0066
commit 3f40f7556e
5 changed files with 16 additions and 16 deletions
@@ -47223,7 +47223,7 @@
"luD" = (
/obj/structure/closet/secure_closet/brig{
id = "brig2";
name = "cell 2 locker"
name = "Cell 2 locker"
},
/obj/machinery/light/small/directional/north,
/obj/effect/turf_decal/tile/red/anticorner/contrasted{
@@ -47251,7 +47251,7 @@
"lvk" = (
/obj/structure/closet/secure_closet/brig{
id = "brig1";
name = "cell 1 locker"
name = "Cell 1 locker"
},
/obj/machinery/light/small/directional/north,
/obj/effect/turf_decal/tile/red/anticorner/contrasted{
@@ -90607,7 +90607,7 @@
"weh" = (
/obj/structure/closet/secure_closet/brig{
id = "cargocell";
name = "cargo cell locker"
name = "Cargo Cell locker"
},
/obj/effect/turf_decal/tile/red/anticorner/contrasted{
dir = 1
@@ -33469,7 +33469,7 @@
/obj/machinery/light/small/directional/south,
/obj/structure/closet/secure_closet/brig{
id = "Cell 2";
name = "cell 2 locker"
name = "Cell 2 locker"
},
/obj/structure/cable,
/turf/open/floor/iron/smooth,
@@ -54258,7 +54258,7 @@
/obj/machinery/light/small/directional/south,
/obj/structure/closet/secure_closet/brig{
id = "Cell 1";
name = "cell 1 locker"
name = "Cell 1 locker"
},
/obj/structure/cable,
/turf/open/floor/iron/smooth,
@@ -61205,7 +61205,7 @@
/obj/machinery/light/small/directional/south,
/obj/structure/closet/secure_closet/brig{
id = "Cell 3";
name = "cell 3 locker"
name = "Cell 3 locker"
},
/obj/structure/cable,
/turf/open/floor/iron/smooth,
+6 -6
View File
@@ -43081,7 +43081,7 @@
},
/obj/structure/closet/secure_closet/brig{
id = "Cell 5";
name = "cell 5 locker"
name = "Cell 5 locker"
},
/turf/open/floor/iron,
/area/station/security/brig)
@@ -43614,7 +43614,7 @@
},
/obj/structure/closet/secure_closet/brig{
id = "Cell 6";
name = "cell 6 locker"
name = "Cell 6 locker"
},
/turf/open/floor/iron,
/area/station/security/brig)
@@ -48231,7 +48231,7 @@
},
/obj/structure/closet/secure_closet/brig{
id = "Cell 2";
name = "cell 2 locker"
name = "Cell 2 locker"
},
/turf/open/floor/iron,
/area/station/security/brig)
@@ -58477,7 +58477,7 @@
},
/obj/structure/closet/secure_closet/brig{
id = "Cell 3";
name = "cell 3 locker"
name = "Cell 3 locker"
},
/turf/open/floor/iron,
/area/station/security/brig)
@@ -59685,7 +59685,7 @@
},
/obj/structure/closet/secure_closet/brig{
id = "Cell 1";
name = "cell 1 locker"
name = "Cell 1 locker"
},
/turf/open/floor/iron,
/area/station/security/brig)
@@ -65915,7 +65915,7 @@
},
/obj/structure/closet/secure_closet/brig{
id = "Cell 4";
name = "cell 4 locker"
name = "Cell 4 locker"
},
/turf/open/floor/iron,
/area/station/security/brig)
+3 -3
View File
@@ -1204,7 +1204,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/secure_closet/brig{
id = "Cell 3";
name = "cell 3 locker"
name = "Cell 3 locker"
},
/obj/structure/cable,
/turf/open/floor/iron,
@@ -24491,7 +24491,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/secure_closet/brig{
id = "Cell 2";
name = "cell 2 locker"
name = "Cell 2 locker"
},
/obj/structure/cable,
/turf/open/floor/iron,
@@ -57625,7 +57625,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/structure/closet/secure_closet/brig{
id = "Cell 1";
name = "cell 1 locker"
name = "Cell 1 locker"
},
/obj/structure/cable,
/turf/open/floor/iron,
@@ -74,7 +74,7 @@
new /obj/item/pinpointer/nuke(src)
/obj/structure/closet/secure_closet/warden
name = "\proper warden's locker"
name = "warden's locker"
req_access = list(ACCESS_ARMORY)
icon_state = "warden"