Fixes MOD holster having required slots which prevent it from working without basically fully deploying anyway (#89239)

## About The Pull Request

Originally, this module could be activated while the core was inactive.
Now, it doesn't because it needs you to deploy the vast majority of your
modsuit even while inactive. Kind of lame.

This corrects that so you can still deploy your firearm without the suit
being more or less deployed.

## Why It's Good For The Game

Looks like a copy-paste job to me. Or not understanding what this module
was. Hard to say.

## Changelog
🆑
fix: Allows MOD holsters to once again activate while the modsuit is
inactive and undeployed.
/🆑
This commit is contained in:
necromanceranne
2025-02-03 01:47:59 +00:00
committed by GitHub
parent 74e63cdff1
commit 3f46e2f0d0
@@ -112,7 +112,6 @@
incompatible_modules = list(/obj/item/mod/module/holster)
cooldown_time = 0.5 SECONDS
allow_flags = MODULE_ALLOW_INACTIVE
required_slots = list(ITEM_SLOT_OCLOTHING|ITEM_SLOT_GLOVES|ITEM_SLOT_FEET)
/// Gun we have holstered.
var/obj/item/gun/holstered