[MIRROR] Unarmed attacks with carp jaws now uses the bite attack effect (#29506)

* Unarmed attacks with carp jaws now uses the bite attack effect (#85959)

## About The Pull Request

The carp organ set gives your head 10-15 unarmed damage, alongside
making you attack with your head... Which is, well, you're biting them
with your carp jaws. So, let's make it actually use the bite effect.

## Why It's Good For The Game

Makes more sense - if you're biting using carp jaws, then the effect
should be a bite.

## Changelog
🆑
qol: Unarmed attacks with carp jaws now uses a bite effect rather than a
punch effect.
/🆑

* Unarmed attacks with carp jaws now uses the bite attack effect

---------

Co-authored-by: Lucy <lucy@absolucy.moe>
This commit is contained in:
SkyratBot
2024-08-22 08:13:20 +07:00
committed by GitHub
co-authored by Lucy
parent bd6ebd3915
commit 3f8c041ea8
@@ -58,11 +58,12 @@
var/datum/species/rec_species = human_receiver.dna.species
rec_species.update_no_equip_flags(tongue_owner, rec_species.no_equip_flags | ITEM_SLOT_MASK)
/obj/item/organ/internal/tongue/carp/on_bodypart_insert(obj/item/bodypart/limb)
/obj/item/organ/internal/tongue/carp/on_bodypart_insert(obj/item/bodypart/head)
. = ..()
limb.unarmed_damage_low = 10
limb.unarmed_damage_high = 15
limb.unarmed_effectiveness = 15
head.unarmed_damage_low = 10
head.unarmed_damage_high = 15
head.unarmed_effectiveness = 15
head.unarmed_attack_effect = ATTACK_EFFECT_BITE
/obj/item/organ/internal/tongue/carp/on_mob_remove(mob/living/carbon/tongue_owner)
. = ..()
@@ -76,10 +77,10 @@
/obj/item/organ/internal/tongue/carp/on_bodypart_remove(obj/item/bodypart/head)
. = ..()
head.unarmed_damage_low = initial(head.unarmed_damage_low)
head.unarmed_damage_high = initial(head.unarmed_damage_high)
head.unarmed_effectiveness = initial(head.unarmed_effectiveness)
head.unarmed_attack_effect = initial(head.unarmed_attack_effect)
/obj/item/organ/internal/tongue/carp/on_life(seconds_per_tick, times_fired)
. = ..()