Update shotgun sprites (#5120)

## About The Pull Request
Updates the renoster and the peacekeeper shotgun sprites, with sprites
taken from nova. Uses one of their shotgun variants edited slightly as
the new peacekeeper shotgun. Deleted the old sprites.

As a side note, I also deleted two icon states that were just pure solid
color, labeled "unused" and "old" respectfully. I have a feeling they
will not be missed.
## Why It's Good For The Game
I like their new sprites, and am really not a fan of our old peacekeeper
combat shotgun sprites.
## Proof Of Testing
works on my machine
<details>
<summary>Screenshots/Videos</summary>
Old sprites:
<img width="898" height="641" alt="image"
src="https://github.com/user-attachments/assets/26ef5648-7952-461e-b2ca-51f73716a2e2"
/>
<img width="1450" height="363" alt="image"
src="https://github.com/user-attachments/assets/f05ee569-6d48-40a8-b8e1-a920c2738778"
/>

New sprites(Left two are the combat shotgun):
<img width="395" height="126" alt="image"
src="https://github.com/user-attachments/assets/d542a7fa-5d9f-4785-9ab9-9032eb1666dc"
/>
<img width="95" height="57" alt="image"
src="https://github.com/user-attachments/assets/411484e3-3cea-4dee-a721-a677790a3e6e"
/>


</details>

## Changelog
🆑 UvvU
image: Modified the renoster and peacekeeper shotgun sprites
/🆑
This commit is contained in:
CatoChristopherMrow
2026-01-17 13:56:11 -08:00
committed by GitHub
parent 38daafd11f
commit 40e53a2f0e
10 changed files with 7 additions and 5 deletions
@@ -27,10 +27,10 @@
/obj/item/gun/ballistic/shotgun/automatic/combat
name = "\improper Peacekeeper combat shotgun"
desc = "A semi-automatic Nanotrasen Peacekeeper shotgun with tactical furnishing and heavier internals meant for sustained fire. Lacks a threaded barrel."
icon = 'modular_skyrat/modules/aesthetics/guns/icons/guns.dmi'
worn_icon = 'modular_skyrat/modules/aesthetics/guns/icons/guns_back.dmi'
lefthand_file = 'modular_skyrat/modules/aesthetics/guns/icons/guns_lefthand.dmi'
righthand_file = 'modular_skyrat/modules/aesthetics/guns/icons/guns_righthand.dmi'
icon = 'modular_skyrat/modules/modular_weapons/icons/obj/company_and_or_faction_based/carwo_defense_systems/guns48x.dmi'
worn_icon = 'modular_skyrat/modules/modular_weapons/icons/mob/company_and_or_faction_based/carwo_defense_systems/guns_worn.dmi'
lefthand_file = 'modular_skyrat/modules/modular_weapons/icons/mob/company_and_or_faction_based/carwo_defense_systems/guns_lefthand.dmi'
righthand_file = 'modular_skyrat/modules/modular_weapons/icons/mob/company_and_or_faction_based/carwo_defense_systems/guns_righthand.dmi'
inhand_icon_state = "shotgun_combat"
inhand_x_dimension = 32
inhand_y_dimension = 32
@@ -39,6 +39,7 @@
/obj/item/gun/ballistic/shotgun/automatic/combat/compact
name = "\improper Peacekeeper compact combat shotgun"
desc = "A tactical variant of the peacekeeper combat shotgun used by NT Raiding Parties and Space Marines. It has a gyroscopic stabilizer on it, letting you fire one handed."
inhand_icon_state = "shotgun_combat_compact"
weapon_weight = WEAPON_MEDIUM
/obj/item/gun/grenadelauncher
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@@ -24,7 +24,8 @@
suppressed_sound = 'modular_skyrat/modules/modular_weapons/sounds/suppressed_heavy.ogg'
can_suppress = TRUE
suppressor_x_offset = 9
suppressor_x_offset = 7
suppressor_y_offset = -3
w_class = WEIGHT_CLASS_BULKY
slot_flags = ITEM_SLOT_BACK | ITEM_SLOT_SUITSTORE
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