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[MIRROR] Jellyperson Hair Fix B: "If you're gonna have it, do it right" (#27007)
* Jellyperson Hair Fix B: "If you're gonna have it, do it right" (#82167) ## About The Pull Request #76074 Accidentally made all Slimepeople types have all head flags, when Jellypeople and Luminescents should not have. This is a proposed alternate fix to #82166 which, rather than removing all hair from all jellypeople types (except slimes) , it makes all jellypeople hair look like slime (like slimepeople). This PR also fixes jellies have some head flags they shouldn't. ## Changelog 🆑 Melberet fix: Jellyperson, Luminescent, and Stargazer hair no longer look bad. All jellyperson types no longer have eyesockets. /🆑 * Jellyperson Hair Fix B: "If you're gonna have it, do it right" --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
This commit is contained in:
@@ -30,7 +30,9 @@
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changesource_flags = MIRROR_BADMIN | WABBAJACK | MIRROR_PRIDE | MIRROR_MAGIC | RACE_SWAP | ERT_SPAWN | SLIME_EXTRACT
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inherent_factions = list(FACTION_SLIME)
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species_language_holder = /datum/language_holder/jelly
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hair_color = "mutcolor"
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hair_alpha = 150
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facial_hair_alpha = 150
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bodypart_overrides = list(
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BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/jelly,
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BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/jelly,
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@@ -196,9 +198,6 @@
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name = "\improper Slimeperson"
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plural_form = "Slimepeople"
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id = SPECIES_SLIMEPERSON
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hair_color = "mutcolor"
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hair_alpha = 150
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facial_hair_alpha = 150
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changesource_flags = MIRROR_BADMIN | WABBAJACK | MIRROR_PRIDE | RACE_SWAP | ERT_SPAWN | SLIME_EXTRACT
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mutanteyes = /obj/item/organ/internal/eyes
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var/datum/action/innate/split_body/slime_split
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@@ -88,7 +88,7 @@
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is_dimorphic = TRUE
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dmg_overlay_type = null
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burn_modifier = 0.5 // = 1/2x generic burn damage
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head_flags = HEAD_ALL_FEATURES
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head_flags = HEAD_EYECOLOR | HEAD_EYESPRITES | HEAD_HAIR | HEAD_FACIAL_HAIR
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/obj/item/bodypart/chest/jelly
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biological_state = (BIO_FLESH|BIO_BLOODED)
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@@ -130,7 +130,7 @@
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biological_state = (BIO_FLESH|BIO_BLOODED)
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limb_id = SPECIES_SLIMEPERSON
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is_dimorphic = FALSE
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head_flags = HEAD_ALL_FEATURES
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head_flags = HEAD_EYECOLOR | HEAD_EYESPRITES | HEAD_HAIR | HEAD_FACIAL_HAIR
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/obj/item/bodypart/chest/slime
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biological_state = (BIO_FLESH|BIO_BLOODED)
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@@ -159,7 +159,7 @@
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biological_state = (BIO_FLESH|BIO_BLOODED)
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limb_id = SPECIES_LUMINESCENT
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is_dimorphic = TRUE
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head_flags = HEAD_ALL_FEATURES
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head_flags = HEAD_EYECOLOR | HEAD_EYESPRITES | HEAD_HAIR | HEAD_FACIAL_HAIR
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/obj/item/bodypart/chest/luminescent
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biological_state = (BIO_FLESH|BIO_BLOODED)
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