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[MIRROR] Adds the installed message phrase for voice analyzers to logging (bonus runtime fix) [MDB IGNORE] (#16382)
* Adds the installed message phrase for voice analyzers to logging (bonus runtime fix) (#70066) * Adds the installed message phrase for voice analyzers to logging Hey there, Sometimes, it's CBT to figure out what exactly made a bomb go off, especially when a voice analyzer is involved. Now, when a voice analyzer is involved in TTV Bomb/Grenade explosions (already logged), it will also output the recorded phrase when present. To do this, I just span up a quick `isvoice()` macro define to ensure that we would get the variable, and it would just append the message that we were already spitting out into logs. I rewrote how grenade logs currently operate a bit, let me know if I accidentally omitted something critical. * Adds the installed message phrase for voice analyzers to logging (bonus runtime fix) Co-authored-by: san7890 <the@san7890.com>
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@@ -61,10 +61,14 @@
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/datum/wires/explosive/chem_grenade/explode()
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var/obj/item/grenade/chem_grenade/grenade = holder
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var/obj/item/assembly/assembly = get_attached(get_wire(1))
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var/obj/item/assembly/pulser = get_attached(get_wire(1))
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var/message = "\An [pulser] has pulsed [grenade] ([grenade.type]), which was installed by [fingerprint]"
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if(istype(pulser, /obj/item/assembly/voice))
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var/obj/item/assembly/voice/spoken_trigger = pulser
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message += " with the following activation message: \"[spoken_trigger.recorded]\""
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if(!grenade.dud_flags)
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message_admins("\An [assembly] has pulsed [grenade] ([grenade.type]), which was installed by [fingerprint].")
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log_game("\An [assembly] has pulsed [grenade] ([grenade.type]), which was installed by [fingerprint].")
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message_admins(message)
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log_game(message)
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var/mob/M = get_mob_by_ckey(fingerprint)
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grenade.log_grenade(M) //Used in arm_grenade() too but this one conveys where the mob who triggered the bomb is
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if(grenade.landminemode)
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@@ -194,12 +194,17 @@
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if(bomber)
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admin_bomber_message = "The bomb's most recent set of fingerprints indicate it was last touched by [ADMIN_LOOKUPFLW(bomber)]"
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bomber_message = " - Last touched by: [key_name_admin(bomber)]"
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bomber.log_message("opened bomb valve", LOG_GAME, log_globally = FALSE)
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if(istype(attachment, /obj/item/assembly/voice))
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var/obj/item/assembly/voice/spoken_trigger = attachment
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attachment_message += " with the following activation message: \"[spoken_trigger.recorded]\""
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admin_attachment_message += " with the following activation message: \"[spoken_trigger.recorded]\""
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var/admin_bomb_message = "Bomb valve opened in [ADMIN_VERBOSEJMP(bombturf)]<br>[admin_attachment_message]<br>[admin_bomber_message]<br>[attachment_signal_log]"
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GLOB.bombers += admin_bomb_message
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message_admins(admin_bomb_message)
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log_game("Bomb valve opened in [AREACOORD(bombturf)][attachment_message][bomber_message]")
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bomber.log_message("opened bomb valve", LOG_GAME, log_globally = FALSE)
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valve_open = merge_gases(target, change_volume)
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@@ -13,7 +13,8 @@
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verb_ask = "beeps"
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verb_exclaim = "beeps"
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var/listening = FALSE
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var/recorded = "" //the activation message
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/// The activation message is tracked using this var.
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var/recorded = ""
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var/mode = INCLUSIVE_MODE
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var/static/list/modes = list(
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"inclusive",
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