Updated gun names.

This commit is contained in:
Firecage
2015-09-07 10:06:14 +02:00
parent 63657bb2e7
commit 42a28af718
6 changed files with 9 additions and 7 deletions
@@ -18,13 +18,14 @@
needs_permit = 0
/obj/item/weapon/gun/energy/laser/retro
name ="retro laser"
name ="retro laser gun"
icon_state = "retro"
desc = "An older model of the basic lasergun, no longer used by Nanotrasen's private security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws."
ammo_x_offset = 3
/obj/item/weapon/gun/energy/laser/captain
name = "\improper QSJ 01 Premium laser pistol"
icon_state = "caplaser"
item_state = "caplaser"
desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding."
@@ -16,6 +16,7 @@
update_icon()
/obj/item/weapon/gun/energy/gun/hos
name = "\improper X-01 MultiPhase Energy Gun"
desc = "This is a expensive, modern recreation of a antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time."
icon_state = "hoslaser"
force = 10
@@ -23,7 +24,7 @@
ammo_x_offset = 4
/obj/item/weapon/gun/energy/gun/dragnet
name = "DRAGnet"
name = "\improper DRAGnet"
desc = "The \"Dynamic Rapid-Apprehension of the Guilty\" net is a revolution in law enforcement technology."
icon_state = "dragnet"
origin_tech = "combat=3;magnets=3;materials=4; bluespace=4"
@@ -122,7 +122,7 @@
/obj/item/weapon/gun/energy/mindflayer
name = "mind flayer"
name = "\improper Mind Flayer"
desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon."
icon_state = "xray"
ammo_type = list(/obj/item/ammo_casing/energy/mindflayer)
@@ -1,5 +1,5 @@
/obj/item/weapon/gun/projectile/automatic/pistol
name = "\improper Stetchkin pistol"
name = "\improper Stechkin pistol"
desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors."
icon_state = "pistol"
w_class = 2
@@ -65,7 +65,7 @@
// RIOT SHOTGUN //
/obj/item/weapon/gun/projectile/shotgun/riot //for spawn in the armory
name = "\improper Washington 227 riot shotgun"
name = "riot shotgun"
desc = "A sturdy shotgun with a longer magazine and a fixed tactical stock designed for non-lethal riot control."
icon_state = "riotshotgun"
mag_type = /obj/item/ammo_box/magazine/internal/shotriot
@@ -294,7 +294,7 @@
// COMBAT SHOTGUN //
/obj/item/weapon/gun/projectile/shotgun/automatic/combat
name = "\improper J6 'Smacker' combat shotgun"
name = "combat shotgun"
desc = "A semi automatic shotgun with tactical furniture and a six-shell capacity underneath."
icon_state = "cshotgun"
origin_tech = "combat=5;materials=2"