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surplus prosthetics have correct sprites now (#67450)
they only set icon not static icon, static icon is what is used to get the limb icon
This commit is contained in:
@@ -327,6 +327,7 @@
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/obj/item/bodypart/l_arm/robot/surplus
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name = "surplus prosthetic left arm"
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desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
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icon_static = 'icons/mob/augmentation/surplus_augments.dmi'
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icon = 'icons/mob/augmentation/surplus_augments.dmi'
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brute_reduction = 0
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burn_reduction = 0
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@@ -335,6 +336,7 @@
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/obj/item/bodypart/r_arm/robot/surplus
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name = "surplus prosthetic right arm"
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desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
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icon_static = 'icons/mob/augmentation/surplus_augments.dmi'
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icon = 'icons/mob/augmentation/surplus_augments.dmi'
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brute_reduction = 0
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burn_reduction = 0
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@@ -343,6 +345,7 @@
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/obj/item/bodypart/l_leg/robot/surplus
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name = "surplus prosthetic left leg"
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desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
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icon_static = 'icons/mob/augmentation/surplus_augments.dmi'
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icon = 'icons/mob/augmentation/surplus_augments.dmi'
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brute_reduction = 0
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burn_reduction = 0
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@@ -351,6 +354,7 @@
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/obj/item/bodypart/r_leg/robot/surplus
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name = "surplus prosthetic right leg"
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desc = "A skeletal, robotic limb. Outdated and fragile, but it's still better than nothing."
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icon_static = 'icons/mob/augmentation/surplus_augments.dmi'
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icon = 'icons/mob/augmentation/surplus_augments.dmi'
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brute_reduction = 0
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burn_reduction = 0
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