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fixes airlock audio inconsistency (#36574)
* fixes inconsistency * replaces sound * src
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@@ -1091,7 +1091,7 @@
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if(obj_flags & EMAGGED)
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return FALSE
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use_power(50)
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playsound(src.loc, doorOpen, 30, 1)
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playsound(src, doorOpen, 30)
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if(src.closeOther != null && istype(src.closeOther, /obj/machinery/door/airlock/) && !src.closeOther.density)
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src.closeOther.close()
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else
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