Mobs don't pass through thrower

This commit is contained in:
4dplanner
2019-05-30 16:07:58 +01:00
parent e15bca0855
commit 44cd465de1
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -155,7 +155,7 @@ SUBSYSTEM_DEF(throwing)
/datum/thrownthing/proc/hitcheck()
for (var/thing in get_turf(thrownthing))
var/atom/movable/AM = thing
if (AM == thrownthing || AM == thrower)
if (AM == thrownthing || (AM == thrower && !ismob(thrownthing)))
continue
if (AM.density && !(AM.pass_flags & LETPASSTHROW) && !(AM.flags_1 & ON_BORDER_1))
finalize(hit=TRUE, target=AM)
+1 -1
View File
@@ -9,7 +9,7 @@
var/obj/item/projectile/P = mover
return !P.can_hit_target(src, P.permutated, src == P.original, TRUE)
if(mover.throwing)
return (mover.throwing.thrower == src || !density || !(mobility_flags & MOBILITY_STAND))
return (!density || !(mobility_flags & MOBILITY_STAND) || (mover.throwing.thrower == src && !ismob(mover)))
if(buckled == mover)
return TRUE
if(ismob(mover))