Mobs don't pass through thrower

This commit is contained in:
4dplanner
2019-05-30 16:07:58 +01:00
parent e15bca0855
commit 44cd465de1
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -9,7 +9,7 @@
var/obj/item/projectile/P = mover
return !P.can_hit_target(src, P.permutated, src == P.original, TRUE)
if(mover.throwing)
return (mover.throwing.thrower == src || !density || !(mobility_flags & MOBILITY_STAND))
return (!density || !(mobility_flags & MOBILITY_STAND) || (mover.throwing.thrower == src && !ismob(mover)))
if(buckled == mover)
return TRUE
if(ismob(mover))